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		<title><![CDATA[Latest posts for the thread "Stupid Ghazghkull Question."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Stupid Ghazghkull Question."]]></description>
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				<title>Stupid Ghazghkull Question.</title>
				<description><![CDATA[ Does Gazzy have the WAAAGH ability? In other words - does he actually gain Fleet on the turn of the Waagh? I can't believe he wouldn't - what with being the pinnacle of Orkiness, but the Codex only states that he has "Prophet of the Waaagh," (that gives everyone a roll of a "6" to run for the Waagh). I don't see anything hidden in the "Prophet" ability that personally gives Gazzy the Waagh ability. All other characters are explicitly given the ability.<br /> <br /> Did I say Waagh enough?  Waagh.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2009 17:36:54]]> GMT</pubDate>
				<author><![CDATA[ D'Ork]]></author>
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				<title>Stupid Ghazghkull Question.</title>
				<description><![CDATA[ Yes he does, but an upgraded version.]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2009 17:37:46]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Stupid Ghazghkull Question.</title>
				<description><![CDATA[ I see now that I should have posted this to "You Make Da Call." - sorry.<br /> <br /> JD: Gazzy's upgraded Waagh clearly is better than the normal ability for Orks <i>that actually have the Waagh ability</i> - but I do not see that Gaz <i>personally</i> gains Fleet on the turn of the Waagh.  If I'm wrong - what page of the Codex makes this clear?]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2009 17:42:00]]> GMT</pubDate>
				<author><![CDATA[ D'Ork]]></author>
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				<title>Stupid Ghazghkull Question.</title>
				<description><![CDATA[ well it says all ork infantry which he is. then in the army list part the units capable of waaaghing have waaagh in their box ghaz has his prophet of the waaagh in his box so i would say yes he does have it]]></description>
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				<pubDate><![CDATA[Sun, 6 Sep 2009 05:18:42]]> GMT</pubDate>
				<author><![CDATA[ HiddenPower]]></author>
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				<title>Re:Stupid Ghazghkull Question.</title>
				<description><![CDATA[ Honestly, if you put this in <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span>, you would have just gotten a bunch of garbage answers telling you his rule does nothing because it mentions fleeting (from 4th edition) instead of running (5th edition). Basically nothing to do with what you were asking.<br /> <br /> It's better you posted it here where there seems to actually be some common sense. (...though really you should post questions in that board) <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 6 Sep 2009 06:12:31]]> GMT</pubDate>
				<author><![CDATA[ Night Lords]]></author>
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				<title>Stupid Ghazghkull Question.</title>
				<description><![CDATA[ I've run both interpretations.<br /> <br /> My mates hate it when does apply and he charges and rains liberal beatings on their <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>/Elites/Shiny cool units. he becomes quite a mssive threat in those turns being able to move swiftly, also played that his mega-armour rolls always count as 6s for this otherwise it would seem odd with him rolling a 1 and then moving 6 in the shooty phase.<br /> <br /> On the other side however, it just makes Ghaz less usable as a special character without constantly mounting him in a BW. Again with my group they did concede that he lacked the awesome that the Prophet of the Waaagh!!! deserved.]]></description>
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				<pubDate><![CDATA[Tue, 8 Sep 2009 07:45:50]]> GMT</pubDate>
				<author><![CDATA[ Eyclonus]]></author>
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				<title>Re:Stupid Ghazghkull Question.</title>
				<description><![CDATA[ <blockquote><div><cite>Night Lords wrote:</cite>Honestly, if you put this in <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span>, you would have just gotten a bunch of garbage answers telling you his rule does nothing because it mentions fleeting (from 4th edition) instead of running (5th edition). Basically nothing to do with what you were asking.<br /> <br /> It's better you posted it here where there seems to actually be some common sense. (...though really you should post questions in that board) <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> </div></blockquote><br /> <br /> It still works in 5th edition, and anyone that tell you otherwise is wrong. In 5th calling a Waaagh! means that all ork infantry units gain fleet, allowing them to assault after running. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Sep 2009 10:54:46]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:Stupid Ghazghkull Question.</title>
				<description><![CDATA[ <blockquote><div><cite>Night Lords wrote:</cite>Honestly, if you put this in <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span>, you would have just gotten a bunch of garbage answers telling you his rule does nothing because it mentions fleeting (from 4th edition) instead of running (5th edition). Basically nothing to do with what you were asking.</div></blockquote><br /> Sounds like a lot of people I know. I tend to only play them once, some people just don't like the idea that annoying, obstructive behaviour is punished by a hard-cover to the cranium.]]></description>
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				<pubDate><![CDATA[Tue, 8 Sep 2009 14:02:32]]> GMT</pubDate>
				<author><![CDATA[ Eyclonus]]></author>
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