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				<title>Are there any players out there with advice on starting a DE army? </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(400);'>AS</span> above - are there any <span class="glossaryitem" onmouseover='gp(27);'>DE</span> players out there who can give me some adice on <span class="glossaryitem" onmouseover='gp(27);'>DE</span> armies.  I'm hoping to start with a 500 - 750 ptr and just really want to know what <span class="glossaryitem" onmouseover='gp(27);'>DE</span> players would reccommend.<br /> Thanks<br /> Deadfish]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 12:09:14]]> GMT</pubDate>
				<author><![CDATA[ deadfish]]></author>
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				<title>Are there any Dark eldar players out there with advice on starting a DE army?</title>
				<description><![CDATA[ Well, I'm a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player since the 3rd edition came out.<br /> <br /> I'd start with an Archon or a Dracon in smaller games giving him agonizer, splinter pistol, shadow field, combat drugs.<br /> <br /> Then you need two troop choices. <br /> I'd take either <br /> 2x 10 Warriors with 2 dark lances each or <br /> 2x 10 Warriors with 1 dark lance each mounted in a Raider with dark lance.<br /> <br /> I'd spend the remaining points for some Ravagers either with 3 dark lances or 3 disintegrators. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 12:42:01]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Are there any Dark eldar players out there with advice on starting a DE army?</title>
				<description><![CDATA[ Raider Squads. Bastards. Capture every objective in turn one if things go wrong.<br /> <br /> Once saw a CTF-style match between <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(27);'>DE</span> with respawning units that were killed, fled off-table or fell back into one of two "Despawn" points in the middle of the battlefield. <br /> Raider squads kept grabbing the flag, getting mid-way before being downed, another one flies by and picks up, BAM point scored.<br /> <br /> In other words, consider a raider squad or two.]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 13:18:32]]> GMT</pubDate>
				<author><![CDATA[ Eyclonus]]></author>
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				<title>Re:Are there any Dark eldar players out there with advice on starting a DE army?</title>
				<description><![CDATA[ So if i start with the battle force -<br /> 1 Raider<br /> 10 Warriors <br /> with a dark Lance<br /> <br /> 5 Reaver Jet Bikes<br /> <br /> 10 Warriors with Dark Lance<br /> <br /> then add<br /> <br /> Archon with agoniser, splinter pistol,Shadow field, combat drugs in the raider <br /> how do you think i'd fare<br /> <br /> I'e be looking to expand with 5 Wyches and another Raider/Ravager or a group of Scourge with Splinter rifles]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 18:45:03]]> GMT</pubDate>
				<author><![CDATA[ deadfish]]></author>
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				<title>Are there any Dark eldar players out there with advice on starting a DE army?</title>
				<description><![CDATA[ 750 <span class="glossaryitem" onmouseover='gp(27);'>DE</span><br /> Haemonculous-25<br /> <br /> 5 Warriors + Splinter cannon+raider-105<br /> 5 warriors +splinter cannon + raider - 105<br /> 5 warriors + Splinter cannon+ raider- =105<br /> 5 warriors + raider -95<br /> <br /> <br /> Ravager- 105<br /> Ravager- 105<br /> Ravager- 105<br /> <br /> Don't know if it's legal to have an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> with no weapons... 3rd ed codexes are a little jinky in that respect, but if it is, I think this would be a good 750 list, and a good start to a raider list.<br /> <br /> remember that raiders are open topped, which means you can use all small arms in them, so you can zoom around and fire the dark lance along with 4 cannon shots and 4 rifle shots (or 8 rifle shots within 12").<br /> <br />  13 darklances at 750 is certainly not too shabby <span class="glossaryitem" onmouseover='gp(72);'>IMO</span><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 20:02:56]]> GMT</pubDate>
				<author><![CDATA[ Sushicaddy]]></author>
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				<title>Re:Are there any Dark eldar players out there with advice on starting a DE army?</title>
				<description><![CDATA[ That sounds fine - but I'll defo be starting from the battleforce box - like i said the addition of Wyches and Scourge with Raiders to just keep the variety - either that or another box of warriors.<br /> <br /> Can you see probles with this list - it doesn't have to be a tourney army but tat last post got m thinking<br />  I can't rteally see the way it'll play but with 1 unit o fwarriors foot slogging and the other caharging forward in the Raider, with the reavers  charging down one flank to meet up in the middle.<br /> <br /> Are Reavers that good?<br /> <br /> If i mixed in another Raider and some scourge - would play ok - put some wyches in a raider with the Archon?  I won't get the codex for a couple of days and I'm feeling a bit impatient - but have I got the right ideas?]]></description>
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				<pubDate><![CDATA[Wed, 9 Sep 2009 20:13:05]]> GMT</pubDate>
				<author><![CDATA[ deadfish]]></author>
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				<title>Are there any players out there with advice on starting a DE army? </title>
				<description><![CDATA[ <blockquote class="uncited"><div>1 Raider<br /> 10 Warriors<br /> with a dark Lance<br /> <br /> 5 Reaver Jet Bikes<br /> <br /> 10 Warriors with Dark Lance<br /> <br /> then add<br /> <br /> Archon with agoniser, splinter pistol,Shadow field, combat drugs in the raider<br /> how do you think i'd fare<br /> <br /> I'e be looking to expand with 5 Wyches and another Raider/Ravager or a group of Scourge with Splinter rifles </div></blockquote><br /> Well, you could go for this:<br /> Archon<br /> 10 Warriors with blaster, splinter cannon <br /> Raider<br /> 10 Warriors with 2 darklances<br /> 5 Reaver Jetbikes with 2 blasters incl. Succubus with power weapon<br /> 10 Wyches <br /> Raider<br /> <br /> Wyches need to be maxed out. <br /> Reaver Jetbikes are a harassing unit. <br /> It could be used to zip around a flank to pop a tank.<br /> Scourges are one of the less useful units in the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> codex.<br /> They are expensive and they cannot afford any casualties. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 10 Sep 2009 08:07:48]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:Are there any players out there with advice on starting a DE army? </title>
				<description><![CDATA[ Reaver jet bikes are good at high points: 2000+  The first priority with <span class="glossaryitem" onmouseover='gp(27);'>DE</span> is getting enough raiders squads, and enough ravagers.  After that you look at getting some witch squads for some more raiders.  Your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> until you get to 1750 or higher should either be dracon, or haermonculi.  Haermonculus are armed with the flame template, and put into raider squads.  <br /> <br /> The bread and butter of the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> is the raider.  Your first choices should reflect the fact that you need as many as your point limit will allow.  The second concern is having weapons that matter.  Raiders have <span class="glossaryitem" onmouseover='gp(540);'>DL</span>, but the squads should too.  The ravagers should have disentegrators, to give infantry/light vehicle killing power.  When you build up to witches, they should probably have shredders for infantry shooting, or blasters for even more tank busting.  That is pretty much the core of the army.  Until you get to high points, don't spend too much on <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.  The army is too fragile to waste points on them.  You need every point to offset the losses you get when you are a <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 10 open top army.]]></description>
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				<pubDate><![CDATA[Thu, 10 Sep 2009 08:42:38]]> GMT</pubDate>
				<author><![CDATA[ notabot187]]></author>
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				<title>Are there any players out there with advice on starting a DE army? </title>
				<description><![CDATA[ So Basically should i go for the Battle force?]]></description>
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				<pubDate><![CDATA[Thu, 10 Sep 2009 11:29:58]]> GMT</pubDate>
				<author><![CDATA[ deadfish]]></author>
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				<title>Are there any players out there with advice on starting a DE army? </title>
				<description><![CDATA[ <blockquote><div><cite>deadfish wrote:</cite>So Basically should i go for the Battle force?</div></blockquote><br /> Well, I'd start with the army stated above, although Sushicaddy gave a very nice army list.<br /> Reavers are not advisable at low point games but you can reserve them for larger games. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 10 Sep 2009 11:46:15]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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