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		<title><![CDATA[Latest posts for the thread "1850 Khorne Mech-No Berserkers"]]></title>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ Redundancy and lots of marines.  <br /> <br /> Marines are able to get special weapons in the squad to make them more versatile.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Khorne Lord-Juggernaut, Daemon Weapon<br /> <br /> Khorne Lord-Juggernaut, Lightning Claws<br /> <br /> TROOPS<br /> <br /> 10xMarine-Flamer, Melta, Icon of Khorne;  Sgt w/combi-Melta, power fist<br /> Rhino-Combi-Melta<br /> <br /> 10xMarine-Flamer, Melta, Icon of Khorne;  Sgt w/combi-Melta, power fist<br /> Rhino-Combi-Melta<br /> <br /> 10xMarine-Flamer, Melta, Icon of Khorne;  Sgt w/combi-Melta, power fist<br /> Rhino-Combi-Melta<br /> <br /> 10xMarine-Flamer, Melta, Icon of Khorne;  Sgt w/combi-Melta, power fist<br /> Rhino-Combi-Melta<br /> <br /> HEAVY SUPPORT<br /> <br /> Dakka Predator w/Havoc<br /> <br /> Dakka Predator w/Havoc<br /> <br /> Dakka Predator w/Havoc<br /> <br /> <br /> -15pts left over, suggestions?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 01:29:18]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ Any marks on your <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>?]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 02:34:46]]> GMT</pubDate>
				<author><![CDATA[ grimz]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ Jugger give 6" move 12" assault?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 02:48:19]]> GMT</pubDate>
				<author><![CDATA[ Old Man Ultramarine]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ <blockquote><div><cite>grimz wrote:</cite>Any marks on your <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>?</div></blockquote><br /> <br /> Whoops, yea.  I'll go edit that...<br /> <br /> <blockquote><div><cite>Old Man Ultramarine wrote:</cite>Jugger give 6" move 12" assault?<br /> </div></blockquote><br /> <br /> No, Juggies are only 6" move 6" charge...lack of shooting weapons will keep them "running" in order to maintain cover behind the Rhino 'cover' however.]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 03:37:34]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ So what happens if you roll under a 4&quot; run?<br /> Have a kill point flapping in the wind?<br /> <br /> What about ordinance that hits the vehicles and clips him when he's behind, 4+ cover before dying a horrible needless death.<br /> <br /> The list:<br /> IMO&lt; go with 2 <span class="glossaryitem" onmouseover='gp(80);'>LC</span> lords, you are dumping points into them already, no use chancing 1/3 of doing nothing but hurting yourself.<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are ok, I feel pairs of weapons are superior, while the combi can be the supplimental or complimental weapon.<br /> <br /> RHino and combis <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> you only need half to have combis, as you know the other half will die, so no use wasting points.<br /> <br /> Pred w/ havocs doesn't offer you much, you have Khorne Iconed <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> for infantry duties, what you need is transport busting cover fire.<br /> <br /> My 7 Cents.]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 03:49:16]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ I say get Kharn, drop other <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, maybe stick him in a rhino with Berzerks if you can<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 04:05:20]]> GMT</pubDate>
				<author><![CDATA[ grimz]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ Maybe a Plasma Pistol for the Lord with the Daemon Weapon? <br /> <br /> I think you'd do better to go with a Biker Lord with a Mark of Khorne, a Daemon Weapon, and perhaps a coterie of Bikers to keep him company. Juggernauts are nice, but getting there quicker may be more entertaining. Or Wings are another option - they can hop in the Rhinos then. ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 04:12:22]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>So what happens if you roll under a 4&quot; run?<br /> Have a kill point flapping in the wind?</div></blockquote> Hopefully, you cannot see past the rhino screen...<br /> <blockquote class="uncited"><div><br /> What about ordinance that hits the vehicles and clips him when he's behind, 4+ cover before dying a horrible needless death.</div></blockquote> ..thats sort of an amatuerish mistake to make with a T4 Lord.<br /> <blockquote class="uncited"><div><br /> The list:<br /> IMO&lt; go with 2 <span class="glossaryitem" onmouseover='gp(80);'>LC</span> lords, you are dumping points into them already, no use chancing 1/3 of doing nothing but hurting yourself.</div></blockquote>  With TWO lords, I was thinking it might be worth the risk....the suggestion is a good one, safe, cautious, I think I'd rather opt for the Daemon Weapon in the name of fun.<br /> <blockquote class="uncited"><div><br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are ok, I feel pairs of weapons are superior, while the combi can be the supplimental or complimental weapon.</div></blockquote> Yea, I've been thinking about what the best 'mix' would be...<br /> <blockquote class="uncited"><div><br /> RHino and combis <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> you only need half to have combis, as you know the other half will die, so no use wasting points.</div></blockquote> eh, if you've only got two rhino's with combi's...guess which rhino's your opponent is going to shoot!<br /> <br /> <br /> <blockquote><div><cite>Nurglitch wrote:</cite>Maybe a Plasma Pistol for the Lord with the Daemon Weapon? </div></blockquote><br /> Plasma pistol....<b>BLEH!</b><br /> <blockquote class="uncited"><div><br /> I think you'd do better to go with a Biker Lord with a Mark of Khorne, a Daemon Weapon, and perhaps a coterie of Bikers to keep him company. Juggernauts are nice, but getting there quicker may be more entertaining. Or Wings are another option - they can hop in the Rhinos then. </div></blockquote><br />  I've been trying to think of a way to have 4 units of troops AND a biker squadron with an attached lord....<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 04:38:28]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ Well, you did ask what to do with 15pts.... In retrospect I should have suggested Combi-Weapons. <br /> <br /> Chaos Lord<br /> w/Mark of Khorne, Daemon Weapon, Combi-Melta, Bike<br /> <br /> Bikers<br /> Four Chaos Space Marine Bikers<br /> w/Melta Gun, Flamer, Icon of Chaos Glory]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 04:50:58]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>1850 Khorne Mech-No Berserkers</title>
				<description><![CDATA[ <blockquote><div><cite>Nurglitch wrote:</cite>Well, you did ask what to do with 15pts.... In retrospect I should have suggested Combi-Weapons. <br /> </div></blockquote><br /> <br /> That I did...hehe, my natural reaction to <span class="glossaryitem" onmouseover='gp(194);'>PP</span>'s is almost "better NOT to even spend the points".  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 04:52:56]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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