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		<title><![CDATA[Latest posts for the thread "76 Model Marine army at 1750"]]></title>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ Chapter Master<br /> Lightning Claw<br /> <br /> Points<br /> 140<br /> <br /> 5x 10 Man Marine Sqauds<br /> 5x Laz Cannon<br /> 5x Plama Gun<br /> 5x Razor Back<br /> 5x Heavy Bolters<br /> <br /> <br /> Points <br /> 1130<br /> <br /> <br /> 1x 10 Man Devestator<br /> 4x Rockets<br /> <br /> Points 230<br /> <br /> 1x 10 Man Devestator<br /> 4x Rockets<br /> <br /> Points 230<br /> <br /> Points 1750<br /> <br /> If you brought this army to a torney. How would you fair?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 07:36:34]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>Re:76 Model Marine army at 1750</title>
				<description><![CDATA[ Your only armor consists of AV11 Razorbacks. The nice thing is, even if your opponent wrecks your Razorbacks, you practically don't lose any firepower. However, this will affect your mobility...which is, on the other side, not that bad because 3+ armor can try and foot-slogg if it needs to. <br /> <br /> I like it simply because it's different from actual mech lists.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> However, I'm not sure if you need seven static elements - 5 combat squads with heavy weapons and 2 devastator squads. Very gunlinish, didn't try that with Marines for a time. Could work, though.]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 07:41:40]]> GMT</pubDate>
				<author><![CDATA[ Witzkatz]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ If your Goal is to put as many marines on the feild as you can, how could you make the list better? An army with a lot of Indirect fire could maul this army. <br /> <br /> You think a few drop pods in place of 2 Razors would be smart? Fit those tacticals with Meltas and Powerfist on Sargeants? Only thing about that is - I want the Whole army to fight as a units so you can ever Deepstrike on me and assault, cause you're dead after over 50-100 Bolter shots.<br /> ????]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 07:59:32]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ only down side is people are going to take out the laz cannons then just sit back and shot you as you walk forward. maybe add scouts with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/<span class="glossaryitem" onmouseover='gp(105);'>PF</span> maybe two units that could get a turn 1 assault to take out any thing that can lay down indirect fire or template fire that has the ablitly to do alot of damage/range. Or you can add a few drop pods to give your army limited moblity. i'd say a ferm plan is put every unit in rhinos. RHINO RUSH <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 20:17:29]]> GMT</pubDate>
				<author><![CDATA[ nodem3080]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ I've tried running this on the Chaos side, and with Rhinoes also. It tends to fail due to lack of mobility, and gunlines still have a hard time with the ability to assault multiple squads at once. Anyone who is fast can chew through you. You have access to cool fast things that I'm mega jealous of, so maybe some quick elements as support couldn't hurt. Just consider that anything in the opponent's army can kill your units, while your units won't necessarily be able to kill anything in the opponent's army.]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 20:23:28]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ <blockquote><div><cite>Cannerus_The_Unbearable wrote:</cite><b>Just consider that anything in the opponent's army can kill your units, while your units won't necessarily be able to kill anything in the opponent's army.</b></div></blockquote>]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 20:38:24]]> GMT</pubDate>
				<author><![CDATA[ GeneralX]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ Not worried about not being able to kill things with 5 Laz 8 Rocket 5plasma guns 5 Twin Linked Heavy Bolters and Orbtial Bombardment and 60 Bolters. If you want to try to outshoot this army be my guest. Youll be sorely disapointed. Unless of course you have a lot of indirect fire as I pointed out. I could easily solve that problem with 2 drop pods in place of 2 razors and make those melta sqauds with powerfists. Should I do that? or run it as listed?]]></description>
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				<pubDate><![CDATA[Sat, 12 Sep 2009 21:27:54]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ <blockquote><div><cite>RinesofGlory wrote:</cite>Not worried about not being able to kill things with 5 Laz 8 Rocket 5plasma guns 5 Twin Linked Heavy Bolters and Orbtial Bombardment and 60 Bolters. If you want to try to outshoot this army be my guest. Youll be sorely disapointed. Unless of course you have a lot of indirect fire as I pointed out. I could easily solve that problem with 2 drop pods in place of 2 razors and make those melta sqauds with powerfists. Should I do that? or run it as listed?</div></blockquote><br /> <br /> A decent Suit heavy tau list could easily out shoot this army. Also if your asking for advice, comments like "you'll be sorely disappointed" and "be my guest" don't really help as it just gives off the idea that you really dont want help and just want to hear someone say yes your list is good.<br /> <br /> Marines are designed to be a mid way army, you combine assault and firepower to be the most effective, they are not gun line and not all out assault. You need to consider this really, the way you are lined up appears to be a gunline with the razorbacks to help you get to objectives. That's all well and good but you aren't really going to be applying any heat to your opponent. The drop pods you wanted to add could be good, but standard marines aren't probably the best choice, dropping a couple of termy squads or sternguard squads would be more effective, they are a bigger distraction plus more damaging.]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2009 01:02:15]]> GMT</pubDate>
				<author><![CDATA[ Winter]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ If you want a shooting unit that can not only provide some good shooting, hurt tanks and surive what about termies?<br /> <br /> 5 man termie unit (or more, your choice)<br /> 8 storm bolter shots and 4 assault cannon shots.<br /> <br /> May not seem like alot, but the unit takes a hell of a beating.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad is easy to kill and provides little fire, drop them and grab a few more points to get 2 vindicators.<br /> 2 S10 large blasts each turn really do damage, and are possibly the best thing in the army for anti-tank (due to rolling 2 dice for armour pen and picking the highest)<br /> Also, they can kill liths, something not many things in the marine army can do <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> Marines wont allways win in a fire fight.<br /> Marines dont have amazing range, and also, you have barely any movement due to heavy weapons.<br /> <br /> A tau army with a capable player leading it will tear this apart very quickly without problems.]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2009 01:08:24]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ I think if you took this to a tournemant you would not do so well.  There isn't really anything in the army thats very killy... at all.  It also, in turn, isn't exactly veryhard to focus on and kill 1-2 of your units per turn.]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2009 02:16:06]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>76 Model Marine army at 1750</title>
				<description><![CDATA[ It's just an army I had been wondering about fielding for a while. I've played it a few times now. I can't say its any more likely to fail than my other more standard lists. I will say it is not too much fun because avoiding assault at all cost is lame. I wouldnt take it to a tourney because I have a better army list with plenty of deepstrike which is a must in a tourney.<br /> In my defence though, I will never lose to a tau army.]]></description>
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				<pubDate><![CDATA[Mon, 14 Sep 2009 19:48:07]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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