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		<title><![CDATA[Latest posts for the thread "DoW Gnoblars and Dwarfs"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "DoW Gnoblars and Dwarfs"]]></description>
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				<title>DoW Gnoblars and Dwarfs</title>
				<description><![CDATA[ So, I'm working on a pirate list that has Dwarf gunners and Ogre bosons, and of course some gnoblar are taging along with the ogres. I feel like this might be a bit heavy handed in a game, so I was thinking some kind of distance based animosity rule: <br /> <br /> If the gnoblar or ogres get within 4" of the dwarfs roll for animosity, 6-they start a brawl (roll <span class="glossaryitem" onmouseover='gp(24);'>d6</span>, 4-6 dwarfs lose a model, 1-3 gnoblar lose a 3 models) 5-the gnoblar get too close to the dwarfs and the dwarfs use some gnoblars as weapons (lose 2 gnoblar) and so on...<br /> <br /> what do you think? There are 4 ogres all together but three are in a unit of leadbelchers (the fourth ogre is the paymaster) and one unit of gnoblar crew. The dwarf are slayer pirates, except one which is an engineer (or he was until his wife was sat on by a giant during an expedition to test a new devise of his). <br /> <br /> So, I think there should be some trick in the back story to explain why they are on the same ship in the first place, but I think the hatred that dwarfs and greenskins share for each other should play a part in the mechanics of the game play for this list to be reasonable within the world of warhammer. <br /> <br /> Let me know what you think of the special animosity rule, as well as any other rules that might seem fair. Maybe extra points to field the dwarfs and gnoblar/orges in the same battle, i dunno.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 04:46:49]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>DoW Gnoblars and Dwarfs</title>
				<description><![CDATA[ I don't think it'll be a problem, just keep the gnoblars away from the dwarfs.]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 06:47:05]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>DoW Gnoblars and Dwarfs</title>
				<description><![CDATA[ that's what i'm talking about. It would become trickier in battles at sea, as the ship is generally confined quarters. <br /> <br /> I'm just thinking some rule to demonstrate a bit of the fluff. ;P]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 08:05:28]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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