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		<title><![CDATA[Latest posts for the thread "New Type of Terminator !"]]></title>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ I have throughly play-tested this make and wonder what you think. <br /> <br /> They are called Purifiers, Fluffwise they wear an older and more advanced form of Terminator armor.<br /> <br /> Purifiers <br /> <br /> Unit size 1-3 Purifiers 65 pts each<br /> Elite 0-1<br /> Profile     <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>,5; <span class="glossaryitem" onmouseover='gp(14);'>BS</span>,4; S,4;T,4;W,2; I,4; A,3; <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>,8; <span class="glossaryitem" onmouseover='gp(157);'>Sv</span>,2+<br /> <br /> Wargear:  Master crafted lightning claw, Heavy Flamer, Purifier Armor<br /> <br /> Purifier Armor:    Essentially Terminator Armor with advanced force field generators, gives its wearer a 2+ armor save and a 3+ invulnerable save.<br /> <br /> Special rules:  Fearless, Furious Charge<br /> <br /> <br /> <br /> I made these guys because i think that there should be terminators with 2 wounds(Obliterator envy <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> )<br /> <br /> in playing them found they are deadly in assault, vulnerable to <span class="glossaryitem" onmouseover='gp(269);'>ID</span> causing weapons and tanks.<br />              ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 22:39:12]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ If i understand this correct you can only take 1 squad of these guys right? The only problem i see is they are the same as termies with stormshields only they have 2 wounds and better <span class="glossaryitem" onmouseover='gp(149);'>WS</span> but basically the same.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I like the fearless rule and furious charge but think the 3+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. seems kinda steep and at the lowest a 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. would fit better. The 2 wounds is kinda up in the air for me i like the idea of it but not quite sure.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:08:51]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ that is correct, but the <span class="glossaryitem" onmouseover='gp(93);'>MC</span>/<span class="glossaryitem" onmouseover='gp(80);'>LC</span> can really put the hury on any thing w/<span class="glossaryitem" onmouseover='gp(415);'>ot</span> an <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> and the have 4 attacks each if they get the charge.<br /> <br /> i have wondered about the 3+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span>]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:17:19]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ So, uh, "thoroughly play-tested" eh? ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:19:25]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ Just saying they work well, don't seem too <span class="glossaryitem" onmouseover='gp(280);'>OP</span>]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:22:15]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ Okay, so what sort of play-testing did you do? ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:22:56]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ squads of 3 to 5 or people will  just take 10 deep strike wound allocate and use shrike to assault anything next turn]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:38:55]]> GMT</pubDate>
				<author><![CDATA[ Ripister]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ used them in around 2 dozen regular games against Orks, Nids, eldar, dark eldar, <span class="glossaryitem" onmouseover='gp(388);'>SMs</span>, <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Chaos deamons, and marines, and 2 appocolypse games.<br /> <br /> They would kill Plague marines, Nids and Boys like it was no ones business, Banshees would come around dead even with them and monsterous creatures would rip them apart. <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 weapons and higher could <span class="glossaryitem" onmouseover='gp(269);'>ID</span> them 1/3 of the time. <br /> <br /> Got advice from some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> employees at a store on the pts cost as well.<br /> <br /> Basically attrition was the best way to kill them.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:42:00]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ You can only take 1 squad of 3 ripister. That way you dont have an overly powered squad of them tearing through everything it runs into.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You can only take 1 squad of 3 ripister. That way you dont have an overly powered squad of them tearing through everything it runs into.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I hate that. Anyways what you could do is, you may have done this already, play test in small games and large say 500 and 2500 so you can tell whether they are balanced. Then test with 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. in both games and 1 wound with both 3+ and 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. saves. I dont think any other rules that you have for them makes them OPed. I give you kudos though they seem like a good idea. Now your next project do something cool like this for CHAOS! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 23:45:36]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ i did make it so you can only have one squad because i didn't want them <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, (I know a lot of people who like to ignore this rule)<br /> <br /> what you think about 4+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> and only 55 pts each<br /> <br /> CHAOS?, no way!    You have Obliterators and that is way <span class="glossaryitem" onmouseover='gp(280);'>OP</span> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  and you can take NINE of them  <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"> <br /> <br /> (Obliterator envy again)]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:21:25]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ I know but...bu...bu but i want it. Anywho well a tzeentch termie squad of 3 bare costs 130 so i would have to say that they need to at least be 60 for the fact that they have 2 wounds. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:28:38]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ OK 60 pts if your going to whine about it  <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"> <br /> <br /> don't Tzeench termies have some insane <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 bolters  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:34:01]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ Nope only 1k sons do. My army by the way. The only reason i suggested 60 is now that i look at it you combined a tzeentch termie, with a better <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. save mind you, with an oblit., minus all the crazy weapons and made them <span class="glossaryitem" onmouseover='gp(19);'>CC</span> monsters which is great. So the more i look at this the more that i think you did a really good job on creating them.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:44:26]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> <br /> <br /> Lose Fearless and Furious Charge.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:49:48]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ <blockquote><div><cite>Vindicator#9 wrote:</cite>You can only take 1 squad of 3 ripister. That way you dont have an overly powered squad of them tearing through everything it runs into.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You can only take 1 squad of 3 ripister. That way you dont have an overly powered squad of them tearing through everything it runs into.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I hate that. Anyways what you could do is, you may have done this already, play test in small games and large say 500 and 2500 so you can tell whether they are balanced. Then test with 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. in both games and 1 wound with both 3+ and 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. saves. I dont think any other rules that you have for them makes them OPed. I give you kudos though they seem like a good idea. Now your next project do something cool like this for CHAOS! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Yeah I know i'm trying say as a nid player i know i can drop 48 shots re-rolls hit and wounds on them. So if you could take 5 it gives them a little buff i mean i wouldn't waste heavy weapons on that squad if i was <span class="glossaryitem" onmouseover='gp(69);'>IG</span> loads of las-guns means they will fail 2+ saves. As nids or orks huge numbers of shots not gonna last long. But i guess they could be considered a shock team]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:51:27]]> GMT</pubDate>
				<author><![CDATA[ Ripister]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ My fault ripister. I see where you are coming from but put them in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> and there you go assault right out of a tank. @ tacobake why would you want that gone just curious?]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:56:52]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ Yess I just tested it then 5 of these termies and only 1 was left alive with 1 wound after my army was done. However that's my whole armies not shooting at anything else. If you give them a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> you will get to axe a fex or tyrant easy before i get to put those shoots on them so yeah.  It's hard to judge.<br /> <br /> Did it 5 times by the way twice all the termies died, Once 1 was left alive with 1 wound and twice 2 were left alive on 1 wound (was an average)<br /> <br /> edit again use these guys with shrike or khan would be a veru fun army hello my super termies are right next to your gunline or fleeting towards it. My Tau friend was crap himself  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 01:05:13]]> GMT</pubDate>
				<author><![CDATA[ Ripister]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ Hmm... good test i see so what you are saying is they are not much better than regular termies. They would be a good target saturator. Did the fearless rule do any damage to them?]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 01:17:51]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ Did you consider a shooty option?]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 01:24:26]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ <blockquote><div><cite>Vindicator#9 wrote:</cite>Hmm... good test i see so what you are saying is they are not much better than regular termies. They would be a good target saturator. Did the fearless rule do any damage to them?</div></blockquote><br /> <br /> They are way better than normal termies because usually i'd run genestalers into termies instead of focusing so much firepower at them then run have my withoutnumber gaunt squads running into them over and over. I also forgot to test for fearless..... stuiped me.<br /> <br /> <blockquote><div><cite>Canonness Rory wrote:</cite>Did you consider a shooty option?</div></blockquote><br /> <br /> Wouldn't you put 2 wound termies into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> it seems to scream it for me.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 02:42:39]]> GMT</pubDate>
				<author><![CDATA[ Ripister]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ True i dont usually run my tzeentch termies less than 8 so they take alot of shots. Much agreed they would stand a better chance at 5. And yes 2 wounds does scream <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with these monsters.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 03:04:26]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>New Type of Terminator !</title>
				<description><![CDATA[ Can't complain. Close combat 2 wound termies make them a nice mirror to those Chaos Obliterators, who (as far as I've seen) are better ranged than in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 03:09:15]]> GMT</pubDate>
				<author><![CDATA[ Writerski7]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ <blockquote><div><cite>Canonness Rory wrote:</cite>Did you consider a shooty option?</div></blockquote><br /> <br /> I have considered a version with a fist and a Twin-linked Auto-cannon and options for a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lazcannon for 10 pts and or a Relic Blade for free.<br /> with this they become a fire base that can also kill in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (or i could give them Flamestorm cannons)<br /> <br /> @Tacodude   why loose the great rules <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also main purpose when i was designing these guys was a throw away unit that takes down something big/lots of and basically be a pain in the rear for my opponent. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  something i think they do fine.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 03:35:57]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:New Type of Terminator !</title>
				<description><![CDATA[ or prehaps just give them options to replace the Heavy flamer for Twin-linked Autocannon(free), Twin-linked Lazcannon (10 pts) and replace <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Lclaw with a Relic Blade for free<br /> <br /> What do you think  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 17:21:17]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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