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		<title><![CDATA[Latest posts for the thread "The BattleTech RPG returns - and with an amazing deal for early buyers..."]]></title>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ I think <a href="http://www.classicbattletech.com/forums/index.php/topic,58077.0.html" target="_new" rel="nofollow">this</a> is the most awesome-est deal ever:<br /> <br /> <blockquote class="uncited"><div>"BattleTech has an amazing community," said Randall N. Bills, Managing Developer. "Their attention to detail is phenomenal, enabling us to publish better books at every step. That dedication to helping create the highest quality books deserves attention."<br /> <br /> With that in mind we're formalizing the process, releasing A Time of War: The BattleTech <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> in a "Beta Release" PDF (players will notice there's no index yet, for example). We've started a thread on the www.classicbattletech.com forums at <a href="http://www.classicbattletech.com/forums/index.php/topic,58066.0.html." target="_blank" rel="nofollow">http://www.classicbattletech.com/forums/index.php/topic,58066.0.html.</a> Until the 15h of October [end of day, PST] we'll be watching the thread to see what problems the community discovers. At that point we'll address those issues that need work and the book will ship to the printers. Keep in mind, though, that there's a difference between "error/broken" and "don't like it that way" when it comes to the rules; the prior is what well be addressing, not the latter.<br /> <br /> To help thank players for all they've done over the years--and for the help in ensuring the highest quality <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> for BattleTech--we'd like to invite all players to submit adventure seeds for potential publication. Once you've bought and downloaded the PDF, take a look at pages 347-348. You'll notice two adventure seeds there and then most of a blank page waiting to be filled with a few more dynamic adventure seeds. Anyone interested in getting an adventure seed published should generate a seed using the two in the PDF as a format guide and posting them to the thread we've started on the www.classicbattletech.com forums at <a href="http://www.classicbattletech.com/forums/index.php/topic,58067.0.html" target="_blank" rel="nofollow">http://www.classicbattletech.com/forums/index.php/topic,58067.0.html</a> (when you post your seeds, please include your name as you wish it to potentially appear in the book if yours is accepted). Catalyst will review those adventure seeds they find most unique and fitting and will publish two or three in the book (tweaking and editing as appropriate to fit our publication style).<br /> <br /> In order to ensure maximum exposure, Catalyst Game Labs is releasing the PDF at $10 for a limited time. Once a street date for the book is determined (i.e. it's in our warehouse), Catalyst Game Labs will release the final version of the PDF, with the price returning to the standard price of $25. <b>Anyone that previously purchased the PDF at $10 will automatically receive a <font color='white'>free upgrade</font> to the final PDF</b>.<br /> <br /> Purchase the PDF:<br /> - <a href="http://www.battlecorps.com/catalog/product_info.php?products_id=2328" target="_new" rel="nofollow">BattleCorps</a><br /> - <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=64580" target="_new" rel="nofollow">DriveThruRPG</a></div></blockquote><br /> <br /> Emphasis mine.<br /> <br /> That's right, if you buy the beta of the game, you get the final version of the book (when released) for free. Wouldn't it be nice if a <i>certain other company</i> cared enough about its products to include the community in its rules development, and offered special deals like this as well.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:15:01]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ I think £35 for a rulebook is <i>very special</i><br /> <br /> The free upgrade is for the PDF version, not the printed version, isn't it?]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:42:12]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Will the game be out of the 80's finally?  I've seen some art from the book, and it looks like a new art direction.  It needs it badly.  Feathered hair and leather sleeveless vests aren't cool any more.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 19:31:43]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ They will be in another 5-10 years.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 19:59:05]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>ShumaGorath wrote:</cite>Feathered hair and leather sleeveless vests aren't cool any more.</div></blockquote><br /> <br /> <br /> What planet do you live on? Obviously not the same one I do!]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 23:57:17]]> GMT</pubDate>
				<author><![CDATA[ robertsjf]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Feathered hair and sleeveless vests will never go out of style! <br /> <br /> ...Now I'm off to watch my White Snake videos! ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 16:11:06]]> GMT</pubDate>
				<author><![CDATA[ Oxfordseth]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>H.B.M.C. wrote:</cite>Wouldn't it be nice if a <i>certain other company</i> cared enough about its products to include the community in its rules development, and offered special deals like this as well.</div></blockquote><br /> <br /> Then go play this game instead. ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 21:37:24]]> GMT</pubDate>
				<author><![CDATA[ PanamaG]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>PanamaG wrote:</cite>Then go play this game instead. </div></blockquote><br /> <br /> *pinches Panama's cheecks*<br /> <br /> Aren't you just adoreable! :d<br /> <br /> You bumped this whole thread just to take a half-assed shot at me.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 22:38:57]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>H.B.M.C. wrote:</cite><blockquote><div><cite>PanamaG wrote:</cite>Then go play this game instead. </div></blockquote><br /> <br /> *pinches Panama's cheecks*<br /> <br /> Aren't you just adoreable! :d<br /> <br /> You bumped this whole thread just to take a half-assed shot at me.<br /> <br /> </div></blockquote><br /> <br /> You bumped it again to take one back.]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 22:44:07]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>H.B.M.C. wrote:</cite>That's right, if you buy the beta of the game, you get the final version of the book (when released) for free. Wouldn't it be nice if a <i>certain other company</i> cared enough about its products to include the community in its rules development, and offered special deals like this as well.</div></blockquote><br /> <br /> While charging for the PDF is criminal, you <i>do</i> have a point about including fans in the playtest process, as Privateer Press does.<br /> <br /> --Chris<br /> <a  target="_new" rel="nofollow">www.chrisvalera.com</a>]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 04:06:23]]> GMT</pubDate>
				<author><![CDATA[ chris_valera]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ I really wouldn't want to pay 25 dollars or 10 dollars for a game that will get as much support as a 12 year old girl gets from her training bra.  Or that gets about as much support as chaos dwarfs.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 04:38:19]]> GMT</pubDate>
				<author><![CDATA[ augustus5]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>augustus5 wrote:</cite>I really wouldn't want to pay 25 dollars or 10 dollars for a game that will get as much support as a 12 year old girl gets from her training bra.  Or that gets about as much support as chaos dwarfs.</div></blockquote><br /> <br /> You'd rather shell out a LOT more money to a company that doesn't give a flying crap about what you think?  Good plan.<br /> <br /> And where exactly is your information from that there will be "no support?"  The Battletech franchise has a nice long history of actually supporting it's side products.  Far more than you could EVER say about <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 04:42:13]]> GMT</pubDate>
				<author><![CDATA[ Mattlov]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>augustus5 wrote:</cite>I really wouldn't want to pay 25 dollars or 10 dollars for a game that will get as much support as a 12 year old girl gets from her training bra.  Or that gets about as much support as chaos dwarfs.</div></blockquote><br /> <br /> You don't know much about Catalyst Games then, do you?]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 06:22:44]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Chiming in with H.B.M.C. and Mattlov here, the Battletech product line has a great history of support for it's products and a very consistent rule-set. Take the rules from 20 years back and look at the current rules and you'll notice it's all about tweaks, no strange overhauls, nerfbats or army-creep.<br /> <br /> Add to that a fluff timeline that has actually <u>evolved</u> throughout the years. A battle (in the fluff) on planet X actually has meaning in the larger scheme of things.<br /> <br /> Maybe it's because the producers make their money through the <u>rules</u> and background material instead of miniatures. <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 07:27:33]]> GMT</pubDate>
				<author><![CDATA[ BAWTRM]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Oh no! God save us from companies that write rules to make money rather than to pimp the latest 50$ block of lead. <br /> And evolving timeline? What´s next tournaments that get to change the fluff? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> M. ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 07:35:13]]> GMT</pubDate>
				<author><![CDATA[ Miguelsan]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Does anyone know if this is a revised version of the old Btech rules or a completely new approach?<br /> <br /> Because I'm a long time fan of Btech, but the old <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> really sucked.  The difference in modifier between little skill (+0) and elite (+4 or +5) meant almost nothing when you were rolling 2D10.  If this is similar to that system, I'll just move on, but if its a whole new system...]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 09:59:33]]> GMT</pubDate>
				<author><![CDATA[ sebster]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Catalyst did some cool stuff with their 'Eclipse Phase' game they recently released. If I was more into the Battletech setting I might check it out.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 19:18:16]]> GMT</pubDate>
				<author><![CDATA[ Balance]]></author>
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				<title>The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ Good deal...but I dont do PDF's. Oh well.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 19:29:03]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>Re:The BattleTech RPG returns - and with an amazing deal for early buyers...</title>
				<description><![CDATA[ <blockquote><div><cite>sebster wrote:</cite>Does anyone know if this is a revised version of the old Btech rules or a completely new approach?<br /> <br /> Because I'm a long time fan of Btech, but the old <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> really sucked.  The difference in modifier between little skill (+0) and elite (+4 or +5) meant almost nothing when you were rolling 2D10.  If this is similar to that system, I'll just move on, but if its a whole new system...</div></blockquote><br /> <br /> The system has been revised to run off of <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> just like the Battletech & Aerospace Games.  Catalyst is working very hard to integrate the various elements of Battletech so that it is easier to jump from one gaming system to the next one.<br /> <br /> I've been playing battletech since the late 80's and the guys at Catalyst blow FASA away in terms of fan input, product quality, and rules development.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 00:41:27]]> GMT</pubDate>
				<author><![CDATA[ Nosferatu]]></author>
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