<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Starting a Vampire army, need advice!!!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/93.page</link>
		<description><![CDATA[Latest messages posted in the thread "Starting a Vampire army, need advice!!!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ I'm starting a Vampire army, i like the look and feel of this army, its refreshing after playing Brits for so long.  Just wondering on how this army actually plays well and well... how to play it.  Much advise is needed.  Also i was told i should buy 100+ zombies is this true?  What else should i buy (i'm talking 2500 level here), are blood knights worth the 55 pt cost or should i just stick to black knights?  Should i bring corpse karts? or are those a pass?  Should i take necromancers or just stay with vampire casters?  <br /> <br /> At the local club i play at there are 2 Daemon players 2 Dark Elf players, 2 Mortal players and Ogre player, an everything player (this guy has every army and its a surprise what he brings) and myself.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018647.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018647.page</link>
				<pubDate><![CDATA[Sat, 3 Oct 2009 13:14:52]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Hmmm....<br /> <br /> So, Vampire Counts are an army that wins through long combats and lots of magic. <br /> <br /> Yes, buy lots of zombies. Although you should not put them in your list. Vampire Count magic allows you to create entirely new units out of nowhere.<br /> <br /> Blood Knights are worth it.<br /> <br /> The Battalion is a good start.<br /> <br /> Good!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018835.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018835.page</link>
				<pubDate><![CDATA[Sat, 3 Oct 2009 15:30:12]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
			</item>
			<item>
				<title>Re:Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Blood knights are indeed worth it if you use them well.  Keep in mind their frenzy could have them chasing birds all game, and they need protection.  I personally like the black knights (with regen banner <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>) with the vampire hanging back using the item that lets them us his <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.  There are some nasty combos with either unit, just do some research and I am sure you will find one that you like.<br /> <br /> If you go all out with the magic, yes it is possible to create that many zombies, esp if your opponent doesn't have much <span class="glossaryitem" onmouseover='gp(231);'>DD</span>.  Remember though, that created zombie are pretty awful, and each created unit gives up addition <span class="glossaryitem" onmouseover='gp(140);'>VP</span> if destroyed.  They have their place, and can be powerful (Fear factor + the keep coming back) against low leadership and low combat power armies.  They struggle against anything with high volume attacks or high volume shooting.<br /> <br /> I don't have enough experience with corpse carts to be able to comment too much on them.  Every time my opponents take them, they don't seem to do all that much.  They could be decent, but they might be hard to use properly.<br /> <br /> I would only use necromancers if you start to run out of points, and only to hold certain items.  Vampires are much better, but the expense sometimes catches up.  If you have an open character slot, and not enough points for what you want in a vamp, a necro with a nifty item can fit in.<br /> <br /> I personally recommend some fast units to protect your flanks and harass enemy mobile or ranged units.  Since <span class="glossaryitem" onmouseover='gp(138);'>VC</span> live and die by static resolution, any unit that can negate or lessen the bonus your units get is a big threat.  Locking down flankers and ranged units is very important.  (created zombies also work, but are more limited on what they can do.)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018880.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1018880.page</link>
				<pubDate><![CDATA[Sat, 3 Oct 2009 15:59:17]]> GMT</pubDate>
				<author><![CDATA[ notabot187]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ I'm not a zombie fan.  I'd rather take a raising power (summon ghouls or lord of the dead) and raise lots of troops that are actually halfway decent.  Zombies do have their place and I do end up using them from time to time but they usually end up being free victory points for my opponent.  I'd stock up on extra skeletons (<span class="glossaryitem" onmouseover='gp(59);'>hw</span> and shield) and/or ghouls.  The general consensus is that ghouls are better but skeletons have their advantages, too.  Just get what you like and stick with one or the other.<br /> <br /> Blood knights are pretty good but a good opponent will have no problem exploiting their weaknesses.  They're extremely vulnerable to shooting and leading them around is really easy.  Every other rare choice is better in most situations.  I prefer black knights over blood knights because they're a lot cheaper, they ignore terrain and they aren't frenzied.  <br /> <br /> I always bring a corpse cart.  I'll start bringing two once I get a second one built.  100 points is very cheap for what you get.  I consider it a staple unit.<br /> <br /> Necromancers are a great way to conserve points.  They're half the cost of a vampire and you're guaranteed to get Vanhel's.  That's arguably your most powerful spell so that's very important.  Put him on a corpse cart and you can hide the corpse cart in a unit.  At first glance necros seem pretty worthless but after running one regularly I find myself taking one in every game now.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019768.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019768.page</link>
				<pubDate><![CDATA[Sun, 4 Oct 2009 05:40:03]]> GMT</pubDate>
				<author><![CDATA[ artyboy]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ If you are someone who wants to make enemies and alienate people....<br /> <br /> Take ghoul spam for core, and a characterwith ghoul kin.<br /> level 3 general with +1 to summon and know every spell in necromantic lore and then 1d6 casting summon spam with every caster you have.<br /> Banshee and wraiths (any more than 3 in a unit) and more than 1 unit.<br /> Fell Bat spam and continually summon them (I played a game where my opponent got a unit to 16 models before he ran out of models to use)<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019774.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019774.page</link>
				<pubDate><![CDATA[Sun, 4 Oct 2009 05:45:06]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Uh, why are newly created zombie units considered to give away <span class="glossaryitem" onmouseover='gp(140);'>VPs</span>?  Since they are free right?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019856.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1019856.page</link>
				<pubDate><![CDATA[Sun, 4 Oct 2009 06:43:34]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ They've always given up <span class="glossaryitem" onmouseover='gp(140);'>VPs</span>.  I don't have the army book, but I'm 90% sure that it has that little caveat in the summoning section.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1022542.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1022542.page</link>
				<pubDate><![CDATA[Mon, 5 Oct 2009 15:02:22]]> GMT</pubDate>
				<author><![CDATA[ barlio]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Newly created zombie units are worth 50 points each.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1024786.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/1024786.page</link>
				<pubDate><![CDATA[Tue, 6 Oct 2009 12:18:47]]> GMT</pubDate>
				<author><![CDATA[ artyboy]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Blood knights are sweet and I think you should do this like total <span class="glossaryitem" onmouseover='gp(10);'>BA</span> zombie thing]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2411286.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2411286.page</link>
				<pubDate><![CDATA[Sat, 5 Feb 2011 20:57:02]]> GMT</pubDate>
				<author><![CDATA[ WAAAAGGH12]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ A necro is only 55 points, which is a steal to get another channel and start with Van Hels.  I'm always going to take a pair of them.<br /> Yeah, the vampire is better, but he also tends to land at 3 times the cost.<br /> If you want to make enemies, everyone seems to be talking about the huge block of wights with great weapons, crown of WS7, and the lore of light.  <br /> Personally, I dislike death stars, and <span class="glossaryitem" onmouseover='gp(138);'>VC</span> can compete just fine without them.<br /> The area effect <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> is really nice; mostly to deny your opponents re-rolls when they have <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>.<br /> <br /> With <span class="glossaryitem" onmouseover='gp(138);'>VC</span>, keep 4 things in mind.<br /> 1) Your General MUST survive.<br /> 2) You'll want enough standards to not lose a break point mission. (all ghouls = no standards)<br /> 3) It's good to have a block of 20 core for Watchtower missions.<br /> 4) The strength of the army is in replacing lost troops; so an edge in the magic phase (like +2 power dice) is a good idea.<br /> <br /> As to a previous comment on fell bats, they are now warbeasts (no longer infantry) so I'm pretty sure you only raise 1 wound per casting, not <span class="glossaryitem" onmouseover='gp(24);'>D6</span> like you would have in 7th edition.<br /> On Zombies, a summoned unit zombies worth only 50 points is a nice way to distract an enemy death star.<br /> <br /> -Matt<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2411386.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2411386.page</link>
				<pubDate><![CDATA[Sat, 5 Feb 2011 21:38:27]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
			</item>
			<item>
				<title>Re:Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ I can't agree with the blood knights. Their point cost is beyond extravagant. I'd much rather a force of grave guard to accomplish the same task, and pocket the rest of the points for something else.<br /> <br /> They've also got to be one of the most expensive models in the game. $90 for five? Pass.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2412852.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2412852.page</link>
				<pubDate><![CDATA[Sun, 6 Feb 2011 10:17:32]]> GMT</pubDate>
				<author><![CDATA[ Squash]]></author>
			</item>
			<item>
				<title>Re:Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Another new <span class="glossaryitem" onmouseover='gp(138);'>VC</span> player here.<br /> <br /> Would constant zombie and skeleton spam work? Like, absolute attrition?<br /> <br /> Also, what should I get after the battalion? More skeletons? Zombies, Ghouls?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2413447.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2413447.page</link>
				<pubDate><![CDATA[Sun, 6 Feb 2011 16:37:46]]> GMT</pubDate>
				<author><![CDATA[ Cerebrium]]></author>
			</item>
			<item>
				<title>Re:Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ <blockquote><div><cite>Cerebrium wrote:</cite><br /> Would constant zombie and skeleton spam work? Like, absolute attrition?</div></blockquote><br /> <br /> It probably wouldn't work very well. Zombies have terrible damage output, will pretty much always strike last and have terrible survivability. Skeletons are decent enough but let's face it for 8 points a model you should be getting more. Having said that, summoning a disgusting amount of zombies after the game has started is very possible (though you'll need a lot of models) and skeletons are excellent blank templates for support you can give them.<br /> <br /> Think of Skeletons as a rice cracker, nothing special on their own but with the right toppings you're in business.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2413484.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2413484.page</link>
				<pubDate><![CDATA[Sun, 6 Feb 2011 16:49:16]]> GMT</pubDate>
				<author><![CDATA[ Squash]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ 5 posts and not one call on the Threadomancy?  For shame!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2414332.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2414332.page</link>
				<pubDate><![CDATA[Sun, 6 Feb 2011 21:45:02]]> GMT</pubDate>
				<author><![CDATA[ Ozymandias]]></author>
			</item>
			<item>
				<title>Starting a Vampire army, need advice!!!</title>
				<description><![CDATA[ Even the undead are offended at the level of Threadnomancy on display here! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Please go start a 'fresh' topic on this if anyone wishes to continue!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2414356.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/259356/2414356.page</link>
				<pubDate><![CDATA[Sun, 6 Feb 2011 21:50:31]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
			</item>
	</channel>
</rss>