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		<title><![CDATA[Latest posts for the thread "Shading models?"]]></title>
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				<title>Shading models?</title>
				<description><![CDATA[ Hey peeps,<br /> <br /> <br /> I've been away from the hobby for a few years and since coming back to it I have more patience for painting models. This has consequently meant that im placing more emphasis into my painting skills however there are a few matters that are currently grating on me!<br /> <br /> I've recently purchased some howling banshees and I'm now up to the stage of painting them (their already under coated). In the past I would just slap on a few coats of bleached bone and be done with it once it was to a reasonable standard. However i've found that since coming back to the hobby, I cant just settle for that. I was therefore wondering how you people go about shading models? For instance how would i create darker shades in the grooves of where the banshee armour plates are/intersect?<br /> <br /> Sorry if its a dumb question but meh what can i say??? <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Thanks<br /> <br /> <br /> Minaith<br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 01:48:23]]> GMT</pubDate>
				<author><![CDATA[ Minaith1989]]></author>
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				<title>Re:Shading models?</title>
				<description><![CDATA[ Work in shades.<br /> <br /> So start off with a darker color first.  If you're used to using bleached bone, start with a brown like bublic brown or graveyard earth.  Then put some khaki over that, and some bleached bone as the final highlight.  <br /> <br /> You want to cover the entire model in the first shade, then work with the lighter shades and leave the darker shades in the recesses of the armor plates.<br /> <br /> If you have your color choice and the models you plan to paint it'd be easier to give advice <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 02:14:15]]> GMT</pubDate>
				<author><![CDATA[ Barnum_Eagles]]></author>
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				<title>Re:Shading models?</title>
				<description><![CDATA[ There are so many resources on Dakka, I would advise you to <b>search</b> the articles section as well as the tutorials thread. Not to mention <span class="glossaryitem" onmouseover='gp(50);'>GW</span> website offers some simple shading techniques if you <b>look</b> for them.<br /> <br /> Of course I could just tell you but then I would simply be repeating what so many others have already stated. You need only to <b>hunt</b> around a little.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 02:15:05]]> GMT</pubDate>
				<author><![CDATA[ GoFenris]]></author>
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				<title>Shading models?</title>
				<description><![CDATA[ The advanced version of what you're describing is called blending, or "wet blending" or in some cases feathering.  All variations on the same thing.<br /> <br /> To get there, you have to master the basic version, which is layering, and honestly, layering can get you 90% of the way there on its own.<br /> <br /> With layering you start with a base color (generally darker), and then paint lighter colors over that, reaching a highlight on edges.<br /> <br /> For a first attempt, I'd suggest that you do it in three stages.  Start with a base that's pretty close to the color you want to represent, maybe slightly darker.  Over that, on the edges and high areas, put a slightly lighter shade, but close to what you just did.  Go somewhat wide here, i.e. cover perhaps 1/4th of the surface.   Finally, with a highlight, which should be considerably lighter than the base, get the edges with a very fine highlight.<br /> <br /> From a distance, this will look pretty good and if you do clean work, it'll even look nice up close.<br /> <br /> If you do more stages, a more gradual layering, you get a smoother effect.  The carapaces of my Carnifexes have five stages, and generally people can't really even tell that they're layered at all.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 07:19:06]]> GMT</pubDate>
				<author><![CDATA[ Phryxis]]></author>
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				<title>Re:Shading models?</title>
				<description><![CDATA[ You could also use the new foundation washs, for painting your bone i would go<br /> <br /> Snakebite leather &gt; bubonic brown &gt; bleached bone<br /> <br /> then if you want more shading on that use gryphonnia syphia(?) was or devlain mud.<br /> <br /> <span class="glossaryitem" onmouseover='gp(380);'>gl</span> on your project]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 07:43:30]]> GMT</pubDate>
				<author><![CDATA[ Fresh]]></author>
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				<title>Shading models?</title>
				<description><![CDATA[ A different approach.<br /> <br /> Prime white. Wash bone areas with a dark brown wash(possibly with black added). The new washes probably aren't going to cut it for this. You might want to make a wash of your own with Scorched Brown, Black, PVA glue, and water. It would be something like 2:1:1:5, but you will have to experiment. That will be used to establish the deepest SHADE in the recesses. <br /> <br /> Basecoat and highlight - pick a little triad of colors to work up through, like Graveyard Earth to Kommando Khaki to Kommando Khaki mixed with White 2:1. The Graveyard would cover almost everything but the deepest recesses. The Kommando would cover almost all the Graveyard, leaving some deeper areas alone. The final Kommando/White mix would hit the highest points only.<br /> <br /> Last step on the bone - wash with Devlan Mud or Gryphonne Sepia. When I use the washes as a final step, I like to add a tiiiiny bit of PVA to smooth it out.<br /> <br /> Optional step after wash dries - you can go back and reestablish the highlights with Kommando/White mix.<br /> <br /> Hope this is helpful.<br /> <br /> - Blackbone]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 18:01:33]]> GMT</pubDate>
				<author><![CDATA[ Blackbone]]></author>
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				<title>Re:Shading models?</title>
				<description><![CDATA[ hey peeps, sorry for my late reply ive been abit busy with uni this week.<br /> <br /> <br /> Anyways i'd just like to say thanks for all the suggestions they have helped massively! It seems that the sepia works really well (especially once high lighted with bleach bone!). <br /> <br /> <br /> thank you!]]></description>
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				<pubDate><![CDATA[Wed, 14 Oct 2009 15:08:22]]> GMT</pubDate>
				<author><![CDATA[ Minaith1989]]></author>
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