<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Blood Claws out of a Rhino"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Blood Claws out of a Rhino"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Blood Claws out of a Rhino</title>
				<description><![CDATA[ my question is a simple one, according to one of the players at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>, can bloodclaws still charge when they cannot normally do so because they got out of a drop pod or a rhino that moved as fast as possible...<br /> <br /> Is This ruling limited to blood claws or can it be applied to similar models like Ork Tankbustas, or those with Rage...<br /> <br /> I understand that they could countercharge... but the idea is the bloodclaws launching the assault because "There is an enemy within 6" and I MUST ASSAULT that unit..."<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034843.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034843.page</link>
				<pubDate><![CDATA[Sat, 10 Oct 2009 18:07:39]]> GMT</pubDate>
				<author><![CDATA[ QuietOrkmi]]></author>
			</item>
			<item>
				<title>Re:Blood Claws out of a Rhino</title>
				<description><![CDATA[ isnt it must assault if you can..... <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> I think anyone claiming he can assault because he must assault if possible didnt tell you the truth. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034848.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034848.page</link>
				<pubDate><![CDATA[Sat, 10 Oct 2009 18:13:42]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
			</item>
			<item>
				<title>Blood Claws out of a Rhino</title>
				<description><![CDATA[ <blockquote><div><cite>QuietOrkmi wrote:</cite>my question is a simple one, according to one of the players at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>, can bloodclaws still charge when they cannot normally do so because they got out of a drop pod or a rhino that moved as fast as possible...<br /> <br /> Is This ruling limited to blood claws or can it be applied to similar models like Ork Tankbustas, or those with Rage...<br /> <br /> I understand that they could countercharge... but the idea is the bloodclaws launching the assault because "There is an enemy within 6" and I MUST ASSAULT that unit..."<br /> <br /> <br /> <br /> </div></blockquote> No they can't charge but my reading suggest they also cannot shoot (unless a character joins them) as they ready themselves for the charge ....]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034850.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034850.page</link>
				<pubDate><![CDATA[Sat, 10 Oct 2009 18:17:35]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
			</item>
			<item>
				<title>Blood Claws out of a Rhino</title>
				<description><![CDATA[ No, they cannot charge. They must only charge IF POSSIBLE. If it is not possible, they do not charge.<br /> <br /> However, if they are within 6", they cannot shoot either.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034892.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1034892.page</link>
				<pubDate><![CDATA[Sat, 10 Oct 2009 18:51:35]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Blood Claws out of a Rhino</title>
				<description><![CDATA[ <blockquote><div><cite>Gwar! wrote:</cite>No, they cannot charge. They must only charge IF POSSIBLE. If it is not possible, they do not charge.<br /> <br /> However, if they are within 6", they cannot shoot either.</div></blockquote><br /> Hmm, that's good to know. Though it does paint a odd picture of the Blood Claws chilling in a rhino since they can't do anything.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1035499.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1035499.page</link>
				<pubDate><![CDATA[Sun, 11 Oct 2009 01:56:49]]> GMT</pubDate>
				<author><![CDATA[ Eternal Newb]]></author>
			</item>
			<item>
				<title>Blood Claws out of a Rhino</title>
				<description><![CDATA[ <blockquote><div><cite>Eternal Newb wrote:</cite><blockquote><div><cite>Gwar! wrote:</cite>No, they cannot charge. They must only charge IF POSSIBLE. If it is not possible, they do not charge.<br /> <br /> However, if they are within 6", they cannot shoot either.</div></blockquote><br /> Hmm, that's good to know. Though it does paint a odd picture of the Blood Claws chilling in a rhino since they can't do anything.</div></blockquote>They are just too busy...<br /> <br /> Being Delicious!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1035582.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/260431/1035582.page</link>
				<pubDate><![CDATA[Sun, 11 Oct 2009 02:58:52]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
	</channel>
</rss>