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				<title>Need help with Orks....</title>
				<description><![CDATA[ Got some more boyz for da Waaagh! I am gonna try and work it up to 3000, but this is what I have for now. Any comments or criticism are welcome of course. I am not sure how well this list will do though. Any help will be greatly appreciated.<br /> <br /> Waaagh! Skull Hooka<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warboss (60)<br /> Power Klaw +25<br /> Shoota/Skorcha +5<br /> Attack Squig +15<br /> Cybork +10<br /> ‘eavy Armour +5<br /> Total: 120<br /> <br /> Elites:<br /> Nobz – 10 (200)<br /> Stikkbombz +5<br /> Big Choppa (4) +20<br /> Power Klaw (5) +125<br /> ‘eavy Armour +45<br /> Bosspole +5<br /> Waaagh! Banner +15<br /> Painboy +30<br /> Grot Orderly +5<br /> Cyborks +45<br /> Total: 495<br /> <br /> Troops:<br /> Ork Boyz: (22) +132<br /> Stikkbombs +5<br /> Big Shootas (2) +10<br /> ‘Ard Boys +88<br /> Nob +10<br /> Power Klaw +25<br /> Bosspole +5<br /> Total: 275<br /> <br /> Ork Boyz: (20) +120<br /> Stikkbombs +5<br /> Big Shootas (2) +10<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total: 180<br /> <br /> Ork Boys: (11) +66<br /> Stikkbombz +5<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total:121<br /> <br /> Ork Boys: (11) +66<br /> Stikkbombz +5<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total:121<br /> <br /> Dedicated Transports:<br /> Trukk +35<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Wreckin’ Ball +10<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> Total: 75<br /> <br /> Trukk +35<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Wreckin’ Ball +10<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> Total: 75<br /> <br /> Battlewagon +90<br /> ‘ard case +15<br /> Deff Rolla +20<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Grabbin’ Klaw +5<br /> Zzap Gun +15<br /> Big Shootas (3) +15<br /> Rokkit Launcha +10<br /> Total: 185<br /> <br /> Fast Attack:<br /> Deffkoptas (3) +105<br /> Twin-Linked Rokkit Launcha (3) +30<br /> Buzzsaw (3) +75<br /> Total: 210<br /> <br /> Grand Total: 1857<br /> <br /> Thanks in advance for the responses]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2009 23:58:03]]> GMT</pubDate>
				<author><![CDATA[ JEB_Stuart]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ 10 Nobz is overkill...Run 6-8 instead and attach the warboss.  Never give your guys stikkbombs, you'll still be losing initiative against nearly all armies.  Waste of points.<br /> <br /> power klaw, bosspole, eavy' armor, cybork<br /> power klaw, eavy' armor, cybork<br /> power klaw, waagh banner, eavy' armor, cybork<br /> big choppa, bosspole, eavy' armor, cybork<br /> big choppa, eavy' armor, cybork<br /> shoota/skorcha combi, eavy' armor, cybork<br /> painboy, eavy armor, cybork, grot orderly<br /> <br /> Boyz<br /> <br /> Ard boyz are a waste of points, Use those points to add more boyz to your squads.  Bigger the better.<br /> <br /> You'll be running during your shooting phase, so giving your guys upgraded weapons that you probably won't hit with anyways that 1 turn you "might" shoot them before an assault isn't worth it <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, when you can just add another boy to the squad.  Orks are close combat machines, play to their strengths.  Again no stikkbombs (see above).<br /> <br /> Trukks<br /> <br /> Only upgrade you should ever give a trukk is red paint...They are 10 armor open topped meaning they will blow up or wreck before you get to your opponent.  If you can get 1 round of 18 inches in before they go boom, you got your points out of them.<br /> <br /> Battlewagon<br /> <br /> When it comes to wagons, gear them to either shoot or assault with.  Don't give them mixed gear.  What's the point of having 1 drive your Nobz up the board and deff roll your opponent with a zzap gun equipped that you can't fire anyways...<br /> <br /> assaulting wagon<br /> <br /> 1 or 2 big shootas (weapon destroyed immobilize shields)<br /> deff rolla<br /> red paint<br /> <br /> shooting wagon that'll just be stationary and shoot all game<br /> <br /> 3-4 big shootas, your choice of big gun, ram for terrain rerolls as you'll want to park this fatty in terrain for a cover save.  If you want a shooty wagon, look at running 15 lootas to sit inside and shoot out of...Very nasty combination right there.<br /> <br /> Deffkoptas<br /> <br /> Don't run them all in 1 squad. 1 dies and they all go running off the board.  You have 3 fast attack slots...Use them.<br /> <br /> Hope some of this helped]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 02:35:03]]> GMT</pubDate>
				<author><![CDATA[ Flyinmiata1]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ Thanks for the tips! I will not then keep using stikk bombz. Why do you think 10 nobz are overkill? And of course I will be adjusting my vehicles accordingly. Should I change one of the squads to shoota boyz?]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 06:44:33]]> GMT</pubDate>
				<author><![CDATA[ JEB_Stuart]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ I think the truck only needs red paint + armor plate upgrades ,  dont think it'll be able to survive long .<br /> <br /> Your enemies will probably keep shooting it just so the nobs in it wont be getting near.<br /> <br /> Same as deff koptas ,   after your mobile units are gone , these are going to be targeted next .  I dont think you would expect them to live into <span class="glossaryitem" onmouseover='gp(19);'>CC</span>  &gt;&lt;<br /> <br /> (i can be totally wrong though ,  but those 2 would be my first priority to destroy if im your opponent )]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 06:54:16]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ Thanks Luna. I put together my trukks already with all the add-ons, just because I like the look to 'em, but I doubt I will use much of them in combat. Thoughts on shoota boyz?]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 09:23:09]]> GMT</pubDate>
				<author><![CDATA[ JEB_Stuart]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ If on foot, shoota boyz are infinitely superior to slugga boyz. If in a wagon, the slugga boyz are much better. <br /> <br /> Your list seems very solid, but I would question taking buzzsaws on all the deffkoptas. Is it really worth 75 points? I would drop the buzzsaws and some of the equipments on the trukks/wagons, and get another 3-man squad of deffkoptas for twice the twin-linked rokkit launcha filled naughtiness.]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 09:39:45]]> GMT</pubDate>
				<author><![CDATA[ Warboss Gutrip]]></author>
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				<title>Re:Need help with Orks....</title>
				<description><![CDATA[ Waaagh! Skull Hooka<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warboss (60)<br /> Power Klaw +25<br /> Shoota/Skorcha +5<br /> Attack Squig +15<br /> Cybork +10<br /> ‘eavy Armour +5<br /> Total: 120<br /> <br /> <b>decent</b><br /> <br /> Elites:<br /> Nobz – 10 (200)<br /> Stikkbombz +5<br /> Big Choppa (4) +20<br /> Power Klaw (5) +125<br /> ‘eavy Armour +45<br /> Bosspole +5<br /> Waaagh! Banner +15<br /> Painboy +30<br /> Grot Orderly +5<br /> Cyborks +45<br /> Total: 495<br /> <b><br /> to many nobz, cut these down a bit, only run a klaw per 3 nobz, especially if the boss will be in here, add a few combi skorchas. or tool them out for wound allocation if you want to go down that road.</b><br /> <br /> Troops:<br /> Ork Boyz: (22) +132<br /> Stikkbombs +5<br /> Big Shootas (2) +10<br /> ‘Ard Boys +88<br /> Nob +10<br /> Power Klaw +25<br /> Bosspole +5<br /> Total: 275<br /> <br /> <b>not a fan of ardboyz, but thats just me.</b><br /> <br /> Ork Boyz: (20) +120<br /> Stikkbombs +5<br /> Big Shootas (2) +10<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total: 180<br /> <br /> Ork Boys: (11) +66<br /> Stikkbombz +5<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total:121<br /> <br /> Ork Boys: (11) +66<br /> Stikkbombz +5<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> Total:121<br /> <br /> Dedicated Transports:<br /> Trukk +35<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Wreckin’ Ball +10<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> Total: 75<br /> <br /> Trukk +35<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Wreckin’ Ball +10<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> Total: 75<br /> <b><br /> trukks only need to have red paint and the ram to deal with terrain, the rest is a waste, if you manage one move out of them then they paid for themselves</b><br /> <br /> Battlewagon +90<br /> ‘ard case +15<br /> Deff Rolla +20<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Boarding Plank +5<br /> Grabbin’ Klaw +5<br /> Zzap Gun +15<br /> Big Shootas (3) +15<br /> Rokkit Launcha +10<br /> Total: 185<br /> <br /> <b>plank and claw not so good, find the purpose of the wagon and buiuld to suit. if its a gun platform, get the killkannon, if its a transport then tool it as such. </b><br /> <br /> Fast Attack:<br /> Deffkoptas (3) +105<br /> Twin-Linked Rokkit Launcha (3) +30<br /> Buzzsaw (3) +75<br /> Total: 210<br /> <b><br /> drop a buzzsaw or 2, one is enough for the suicide vehicle hunting.</b>]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 10:30:20]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>Re:Need help with Orks....</title>
				<description><![CDATA[ OK, here is a re-worked list to maximize points and get more boyz!<br /> <br /> Waaagh! Skull Hooka<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warboss (60)<br /> Power Klaw +25<br /> Shoota/Skorcha +5<br /> Attack Squig +15<br /> Cybork +10<br /> ‘eavy Armour +5<br /> <b>Total: 120</b><br /> <br /> Big Mek (35)<br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> +50<br /> Cybork +10<br /> 'eavy Armor +5<br /> Attack Squig +15<br /> Grot Oilers (3) +15<br /> <b>Total: 130</b><br /> <br /> <br /> Elites:<br /> Nobz – 6 (120)<br /> Big Choppa (3) +15<br /> Power Klaw (3) +75<br /> Shoota/Skorcha (3) +15<br /> ‘eavy Armour +30<br /> Bosspole +5<br /> Waaagh! Banner +15<br /> Painboy +30<br /> Grot Orderly +5<br /> Cyborks +30<br /> <b>Total: 340</b><br /> <br /> Lootas - 6 (90)<br /> <b>Total - 90</b><br /> <br /> Troops:<br /> Shoota Boyz: (30) +180<br /> Big Shootas (3) +15<br /> Nob +10<br /> Power Klaw +25<br /> 'eavy Armor +5<br /> Bosspole +5<br /> <b>Total: 240</b><br /> <br /> Shoota Boyz: (30) +180<br /> Big Shootas (3) +15<br /> Nob +10<br /> Power Klaw +25<br /> ‘eavy Armour +5<br /> Bosspole +5<br /> <b>Total: 240</b><br /> <br /> Ork Boys: (12) +72<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> Bosspole +5<br /> <b>Total:117</b><br /> <br /> Ork Boys: (12) +72<br /> Big Shoota +5<br /> Nob +10<br /> Power Klaw +25<br /> Bosspole +5<br /> <b>Total:117</b><br /> <br /> Dedicated Transports:<br /> Trukk +35<br /> Red Paint Job +5<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> <b>Total:55</b><br /> <br /> Trukk +35<br /> Red Paint Job +5<br /> Reinforced Ram +5<br /> Armour Plates +10<br /> <b>Total: 55</b><br /> <br /> Battlewagon +90<br /> ‘ard case +15<br /> Armor Plates +10<br /> Deff Rolla +20<br /> Red Paint Job +5<br /> Grot Riggers +5<br /> Big Shootas (4) +20<br /> Kannon +10<br /> <b>Total: 165</b><br /> <br /> Heavy Support:<br /> Battlewagon +90<br /> 'ard case +15<br /> Grot Riggers +5<br /> Big Shootas (2) +10<br /> Rokkit Launchas (2) +20<br /> Zzap! Gun +15<br /> Reinforced Ram +5<br /> <b>Total:160</b><br /> <br /> <br /> Fast Attack:<br /> Deffkoptas (3) +105<br /> Twin-Linked Rokkit Launcha (3) +30<br /> Buzzsaw (1) +25<br /> Bigbomm +15<br /> <b>Total: 175</b><br /> <br /> <b>Grand Total: 2004</b><br /> <br /> Well I was able to squeeze in a bunch more boyz, another battle wagon, some lootas and a big mek. Any thoughts on the new list?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 13 Oct 2009 01:13:42]]> GMT</pubDate>
				<author><![CDATA[ JEB_Stuart]]></author>
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				<title>Need help with Orks....</title>
				<description><![CDATA[ If running warboss and nobz, always make your Nobz a troop choice.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Warboss (with Nobz)<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, skorcha, eavy armor, attack squig, cybork<br /> 120pts<br /> <br /> Big Mek (with Warboss and Nobz, 4+ cover save vehicles)<br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, eavy armor<br /> 90pts<br /> <br /> TROOP<br /> <br /> 5 Nobz + Painboy<br /> a) <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole, eavy armor, cybork<br /> b) <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, eavy armor, cybork<br /> c) big choppa, bosspole, eavy armor, cybork<br /> d) big choppa, eavy armor, cybork<br /> e) skorcha, waagh banner, eavy armor, cybork<br /> <span class="glossaryitem" onmouseover='gp(718);'>pb</span>) eavy armor, cybork, grot orderly<br /> Battlewagon (dedicated transport)<br /> 1 big shoota, deff rolla, red paint<br /> 420pts<br /> <br /> 19 Slugga Boyz + Nob (in battlewagon)<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 160pts<br /> <br /> 11 Slugga Boyz + Nob<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> trukk<br /> red paint<br /> 152pts<br /> <br /> 11 Slugga Boyz + Nob<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> trukk<br /> red paint<br /> 152<br /> <br /> 29 Shoota Boyz + Nob (objective holders)<br /> 3 big shootas<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 235pts<br /> <br /> 29 Shoota Boyz + Nob (objective holders)<br /> 3 big shootas<br /> <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 235pts<br /> <br /> ELITE<br /> <br /> 15 Lootas (shoot up 11-12 armor front vehicles)<br /> 225pts<br /> <br /> HEAVY<br /> <br /> Battlewagon (19 boyz + Nob)<br /> 1 big shoota, deff rolla, red paint<br /> 120pts<br /> <br /> FAST <br /> <br /> Deffkopta (outflank)<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkits<br /> 45pts<br /> <br /> Deffkopta (outflank)<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkits<br /> 45pts<br /> <br /> 1999pts<br /> <br /> <br /> How about this? Has everything you want to run, but is a bit more refined.<br /> <br /> Big Mek - He's a support piece, no need to gear him up for melee combat, keep him hidden in your squad.<br /> <br /> You still added weapons you won't use to your battlewagons which is a waste. Don't give wagons ard case, no longer are they opened topped so you can't deploy in the front of the wagon which is what makes them so great!<br /> <br /> Lootas are a must to run at 15. You want mob rules with them so when they are blasted by a missle, they won't go running. 6 Lootas won't do much on the battlefield with only a max of 18 shots... 45 makes your opponent really have to strategize around them, which is a huge advantage for you.<br /> <br /> You don't want any upgrade to your trukks but red paint...Your opponent "will" penetrate your 10 armor trukk and then it's a 50% chance it's wrecked/blown up (armor plates is not needed).  Rams aren't worth it either...they can move 18 inches, just go around what terrain is on the board if you're scared of rolling a 1.<br /> <br /> Don't run your deffkoptas in a squad unless you plan on running like 6 of them or running other fast attack choices.  Keep them seperate]]></description>
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				<pubDate><![CDATA[Tue, 13 Oct 2009 05:34:14]]> GMT</pubDate>
				<author><![CDATA[ Flyinmiata1]]></author>
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