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		<title><![CDATA[Latest posts for the thread "Orks 1850"]]></title>
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				<title>Orks 1850</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, power klaw - 110<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, power klaw - 110<br /> 220<br /> <br /> troops<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 1 deff dread, grot riggers, +2xccw - 110<br /> 1 deff dread, grot riggers, +2xccw - 110<br /> 970<br /> <br /> fast attack<br /> <br /> 3 deffkoptas, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl, buzzsaw - 210<br /> 210<br /> <br /> heavy support<br /> <br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 450<br /> <br /> 1850<br /> <br /> c&c welcome<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>ps</span>. against space wolfs.]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 15:19:17]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ Are they mechanized, drop podding, what? If their infantry isn't hidden in a transport, take grotzookas on those kans, two S6 blasts doesnt seem as useful as a S8 AP3 hit, but in reality the situations youll most likely end up facing with each would be one or two hits that wound on 2 that they will probably get a 4+ cover save against with the rokkits or 9 give or take 2ish S6 hits that they get a 3+ armor save against and both weapons wll wound a marine on 2s. If you are fighting mechanized wolves keep the rokkits, because with the BS3 theyre your best shot at popping armor. ]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 16:24:49]]> GMT</pubDate>
				<author><![CDATA[ iamthecougar]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ he uses tanks and rhinos, no drop pods.]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 17:52:44]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ Rokkits were a good call then, but would drop the dreads for lootas then, popping an extra transport a turn would probably help you a lot.]]></description>
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				<pubDate><![CDATA[Tue, 13 Oct 2009 07:39:14]]> GMT</pubDate>
				<author><![CDATA[ iamthecougar]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ thx, but i have never used deff dreads, i got 2. are they any good or crap in this list. can i shoot through kans or do they block line of sight? i dont like lootas, i know they are good but i like more boyz...<br /> <br /> im thinking this 1750:<br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span> - 85<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span> - 85<br /> 170<br /> <br /> troops<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 1 deff dread, grot riggers, +2xccw - 110<br /> 1 deff dread, grot riggers, +2xccw - 110<br /> 970<br /> <br /> fast attack<br /> <br /> 3 deffkoptas, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl, 1xbuzzsaw - 160<br /> 160<br /> <br /> heavy support<br /> <br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 450<br /> <br /> 1750]]></description>
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				<pubDate><![CDATA[Tue, 13 Oct 2009 09:57:04]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ Thats a pretty standard dread bash list, and it should work pretty well.]]></description>
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				<pubDate><![CDATA[Wed, 14 Oct 2009 02:46:50]]> GMT</pubDate>
				<author><![CDATA[ iamthecougar]]></author>
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				<title>Orks 1850</title>
				<description><![CDATA[ From what I recall, if you get all the kans in a wall base to base it blocks the <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> but I'm not sure if thats true. I've never read an official statement on that :/]]></description>
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				<pubDate><![CDATA[Wed, 14 Oct 2009 09:42:02]]> GMT</pubDate>
				<author><![CDATA[ Konini]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ If you can get 2 kans in each mob within 6" of a <span class="glossaryitem" onmouseover='gp(163);'>kff</span> then they get a 4+ and if you run the boyz up behind the kanz they get a 4+ for intervening models.]]></description>
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				<pubDate><![CDATA[Wed, 14 Oct 2009 21:58:11]]> GMT</pubDate>
				<author><![CDATA[ iamthecougar]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span> - 85<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span> - 85<br /> 170<br /> <br /> troops<br /> <br /> 30 slugga&choppa<br /> (1) nob, power klaw, bosspole - 220<br /> <br /> 30 slugga&choppa<br /> (1) nob, power klaw, bosspole - 220<br /> <br /> 30 shootaboyz<br /> (3) big shoota<br /> (1) nob, power klaw, bosspole - 235<br /> <br /> 30 shootaboyz<br /> (3) big shoota<br /> (1) nob, power klaw, bosspole - 235<br /> <br /> 1 deff dread, armour plates, grot riggers, 2xskorcha - 100<br /> 1 deff dread, armour plates, grot riggers, 2xskorcha - 100<br /> 1110<br /> <br /> fast attack<br /> <br /> 1 deffkopta, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl, buzzsaw - 70<br /> 1 deffkopta, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 45<br /> 1 deffkopta, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 45<br /> 160<br /> <br /> heavy support<br /> <br /> 3 killa kan, grotzookas - 135<br /> 3 killa kan, grotzookas - 135<br /> 3 killa kan, grotzookas - 135<br /> 405<br /> <br /> 1845 ]]></description>
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				<pubDate><![CDATA[Sat, 17 Oct 2009 07:39:34]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 1850</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, power klaw - 110<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, power klaw - 110<br /> 220<br /> <br /> troops<br /> <br /> 30 slugga&choppa<br /> (1) nob, power klaw, bosspole - 220<br /> <br /> 30 slugga&choppa<br /> (1) nob, power klaw, bosspole - 220<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 30 shootaboyz<br /> (3) rokkit launcha<br /> (1) nob, power klaw, bosspole - 250<br /> <br /> 1 deff dread, armour plates, grot riggers, +2x <span class="glossaryitem" onmouseover='gp(571);'>dccw</span> - 120<br /> 1 deff dread, armour plates, grot riggers, +2x <span class="glossaryitem" onmouseover='gp(571);'>dccw</span> - 120<br /> 1180<br /> <br /> heavy support<br /> <br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 3 killa kan, rokkit launcha - 150<br /> 450<br /> <br /> 1850]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 07:15:16]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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