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		<title><![CDATA[Latest posts for the thread "IG 1850pt Please help "]]></title>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ Sorry been outta of the loop for a while been at SOI for USMC so i dont remember everything but this is the Idea.<br /> Doing <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> themed air cav I know crazy right  <img src="/s/i/a/1283123f8f457630e6d6e616f324c2d6.gif" border="0">   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> Air Cav.<br /> <br /> 6 Valkyries Side Heavy bolter<br /> 6 Vets Power fist in 4 squads 2 meltas each squad 1 Heavy Flamer 1 Demo charge (demo option) <br /> Sly Marbo<br /> <br /> 2 storm trooper squads with 2 Plasma in each.<br /> Lord commissar with Carapace.]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 07:38:46]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ I take it you are dividing up the Valks into two squadrons? or 3 squadrons of 2?<br /> <br /> Honestly, the Lord Commissar is not the best choice for the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. I don't know the fluff for <span class="glossaryitem" onmouseover='gp(312);'>Dkok</span> though, so is it very common for Commissars to be attached to their units? The only bonus for him is that he can be attached into a vet squad and doesn't need a separate transport, but I'd rather have a command squad that is kitted-out with goodies than a 6th veteran squad anyway. Besides, it might free up some points for fun stuff like artillery pieces.<br /> <br /> <br /> As a side note: Ouch that many valks is gonna hit your pocketbook hard...]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 08:32:54]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ Money not a problem but ya i see the idea any one else have any ideas thanks <span class="glossaryitem" onmouseover='gp(17);'>btw</span>]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 09:42:18]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ Even though you've got a load of meltas I would recommend bumping a couple of the Valkyries up to Vendettas. It gives you some long range <span class="glossaryitem" onmouseover='gp(482);'>AT</span> capability that is rather lacking at the moment.]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 10:03:13]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ K thanks does this list need anything else does it seem winnable ?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 10:51:14]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ It's pretty one-trick pony, but sometimes those are the most winnable lists out there <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I say its good.]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 18:40:03]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ Ya I'd make 3 vedettas to knock out rhinos and such to make ur other weapons more effective.]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 18:52:00]]> GMT</pubDate>
				<author><![CDATA[ CajunMan550]]></author>
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				<title>IG 1850pt Please help </title>
				<description><![CDATA[ If you plan to fly them in 3 groups i would agree with taking 2 vendettas, also missile pods are very nice defensive weapons, dont think you need demolitions for all the vet squads so you can save some points there.]]></description>
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				<pubDate><![CDATA[Sun, 18 Oct 2009 21:35:56]]> GMT</pubDate>
				<author><![CDATA[ Lone Crusader]]></author>
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