<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "My counts-as Space Wolf Thunder-Wolf Cav"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/8.page</link>
		<description><![CDATA[Latest messages posted in the thread "My counts-as Space Wolf Thunder-Wolf Cav"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Here's the article/pictures, feel free to critique/comment.  <br /> <br /> <a href="http://op40k.blogspot.com/" target="_blank" rel="nofollow">http://op40k.blogspot.com/</a><br /> <br /> Thanks for looking!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055255.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055255.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 03:01:20]]> GMT</pubDate>
				<author><![CDATA[ AgeOfEgos]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ i can't say i'm a fan.  i would have definitely preferred the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> to be.. well... more organic.  you're playing the celestion lions; how about a unit of lion riders?  i know that's the obvious answer but sometimes its the best (at least <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>).  the cavalry rules don't really go too well with the looks and expected in game handling of full bikes and there isn't much of a reason to justify a second wound with bikes unless there is a second rider (idea?).  i like that you justified some of the changes with the fluff, though.  also, nice battle report, <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055354.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055354.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 04:02:59]]> GMT</pubDate>
				<author><![CDATA[ warboss]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Agreed with warboss. They look great, but to count-as Thunderwolves, its a stretch.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055742.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055742.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 08:28:56]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ You are aware that there is only one jetbike available in the entire Imperium, and the technology to replicate them is long gone?<br /> <br /> Furthermore, I think they just don't fit as Thunderwolf Cavalry. Why would they make them tougher or stronger when they are just jetbikes?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055749.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055749.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 08:32:30]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Why exactly would they have 4As and Rending?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055750.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1055750.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 08:32:30]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ I say they look good and as long as the list/codex is valid then who cares what the 'reason' for them having x attacks with ability y?  Its a game that wants people to be creative and the models are creative.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056687.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056687.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 18:04:52]]> GMT</pubDate>
				<author><![CDATA[ spacewolflord]]></author>
			</item>
			<item>
				<title>Re:My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I say they look good and as long as the list/codex is valid then who cares what the 'reason' for them having x attacks with ability y? Its a game that wants people to be creative and the models are creative.<br /> </div></blockquote><br /> <br /> This. <br /> <br /> Since no models exist, and I'm sure you're looking for a reason to put those models on the table, I say go for it, as long as the bases are an appropriate size.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056697.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056697.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 18:10:46]]> GMT</pubDate>
				<author><![CDATA[ Scalp]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Don't get be wrong, they look well done.<br /> <br /> But they don't look like thunder wolf cavalry. I think of myself as fairly accepting of "counts as" stuff but this would annoy me if I were to play it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056704.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056704.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 18:14:56]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ agreed.  i think you did a good job with the conversion and backstory but i just don't see them as <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>.  now, if you said they were bloodclaw attack bikes, i'd say "cool!".  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056869.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1056869.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 19:29:54]]> GMT</pubDate>
				<author><![CDATA[ warboss]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ For <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, perhaps big motorbikes with scythed wheels like the chariots of old to justify extra attacks and extra armour plating to make them hard to kill.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058015.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058015.page</link>
				<pubDate><![CDATA[Wed, 21 Oct 2009 05:22:18]]> GMT</pubDate>
				<author><![CDATA[ Owain]]></author>
			</item>
			<item>
				<title>Re:My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ <blockquote><div><cite>Scalp wrote:</cite><blockquote class="uncited"><div>I say they look good and as long as the list/codex is valid then who cares what the 'reason' for them having x attacks with ability y? Its a game that wants people to be creative and the models are creative.<br /> </div></blockquote><br /> <br /> This. <br /> <br /> Since no models exist, and I'm sure you're looking for a reason to put those models on the table, I say go for it, as long as the bases are an appropriate size.<br /> </div></blockquote><br /> <br /> I agree, just go ahead and use it .   You already put the effort  anyways.  ( hehe i knew you were  making this thing since you asked about <br /> the base on another thread )]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058025.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058025.page</link>
				<pubDate><![CDATA[Wed, 21 Oct 2009 05:26:44]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Riding those makes more sense than actually having a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> ride a Cyber Wolf.<br /> <br /> Roll with it.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058086.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1058086.page</link>
				<pubDate><![CDATA[Wed, 21 Oct 2009 06:07:43]]> GMT</pubDate>
				<author><![CDATA[ Uriels_Flame]]></author>
			</item>
			<item>
				<title>Re:My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ The idea of marines riding any animal is ludicrously stupid.  Your conversions do away with that and earn a "thumbs up" from this <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> hater.  And they look great by the way. It's a great unit rules wise but man what a dumb concept.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060408.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060408.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2009 03:23:26]]> GMT</pubDate>
				<author><![CDATA[ jsullivanlaw]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ why are people so anti <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> counts as models??<br /> <br /> there isnt a model made to represent them<br /> <br /> what are people supposed to do that want to field them?<br /> <br /> stick them on the stupid wolf models <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has produced?<br /> <br /> or everyone can do the bloodcrusher/<span class="glossaryitem" onmouseover='gp(504);'>twc</span> spam  thats cool<br /> <br /> <br /> good job on the models  nicely done]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060518.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060518.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2009 04:46:23]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ I think the issue is not so much the "counts as", but that the models represented look too much like other models (bikers) that they could easily be confused for marine bikers vice <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, especially since some of them seem to have lightning claws and another a thunder hammer.<br /> <br /> Now, Bloodcrushers or any large beast work because well, the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> are riding big beasts, so just substitute whatever beast you want and voila, they are still guys riding giant beasts.<br /> <br /> Not that I necessarily have a problem with it, but I would be thinking that they were really bikers the entire game.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060525.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1060525.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2009 04:51:38]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ Umm... do people realise how aggro they are getting about TOY SOLDIERS?<br /> <br /> The models look good and there has been obvious effort put into them - what's the problem?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1061266.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1061266.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2009 13:24:32]]> GMT</pubDate>
				<author><![CDATA[ Steve78]]></author>
			</item>
			<item>
				<title>Re:My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ @ the <span class="glossaryitem" onmouseover='gp(280);'>OP</span><br /> <br /> I think your jet bikes are very well done and look really good with good basing.  I would have no problem playing with them as counts as thunder wolves.  <br /> <br /> However I don't think they look any thing like what they are supposed to and actually since your chapter has "Lions" as a principal peice of its heraldry I would have loved to have seen space marines on Lions.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1061320.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1061320.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2009 13:44:02]]> GMT</pubDate>
				<author><![CDATA[ Bodichi]]></author>
			</item>
			<item>
				<title>My counts-as Space Wolf Thunder-Wolf Cav</title>
				<description><![CDATA[ As much as I love Space Wolves, the idea of <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> kind of makes me wince.  Canis is a cool model but I doubt I'll ever   put him in a game.  I don't think Marines riding lions would look any better but, <span class="glossaryitem" onmouseover='gp(325);'>TBH</span>, those bikes don't do anything for me, either.  Might as well have been Swiftclaws.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1078844.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/261798/1078844.page</link>
				<pubDate><![CDATA[Thu, 29 Oct 2009 18:23:01]]> GMT</pubDate>
				<author><![CDATA[ Manchu]]></author>
			</item>
	</channel>
</rss>