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		<title><![CDATA[Latest posts for the thread "A question about the Mono..."]]></title>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Well, my friend runs a Necron army and it has yet to lose it's Monolith, so I come to you Dakka, how can I destroy they thing? For <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapons I only have a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad, dread with multimelta and a Vindicator, along with a few tacs. I also have a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Termi squad that has <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> only.]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 12:05:15]]> GMT</pubDate>
				<author><![CDATA[ Zarake]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Easiest way is Phase Out.<br /> <br /> Other than that, maybe try putting that Dreadnought into a Drop Pod so it can try to melt it the first turn. Hopefully it will survive that turn and be able to assault it the next turn, because that is even more effective than the Multi-Melta.<br /> <br /> If you can, get a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for those <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies and race them up to it, then they should be able to handle it fairly well.<br /> <br /> The Vindicator is good, but it would be more useful attacking the Necrons rather than wasting time on the Monolith. It should be kept out of range of the Monolith as well. If you get lucky and just Imobilize it instead, just stay out of range and problem is solved. All you really have to do is shake it each turn so it can't shoot you. Then it just floats around menacingly, but harmlessly.<br /> <br /> I don't remember the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> at the moment, but the one with Assault Ramps obviously  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 12:12:50]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Unless you have railguns there is no point trying to take out a monolith at range. Or in fact at all. If you happen to have a dreadnaught next to it, smack it up in combat, but dreads will almost certainly be better off going into warrior squads.<br /> <br /> Really, just take out as many warriors as you can as quickly as you can. The Monolith is a huge points sink which means less necrons, take out the weakest ones (warriors) and the rest of his army, including the monolith will phase out.]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 12:19:11]]> GMT</pubDate>
				<author><![CDATA[ comrade_nikolai]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ If there are enough warriors in reserve killing a monolith can be mandatory. <br /> Best way to do so as a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> are Dreads in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>-Termies and Vindicators. Though chances on success are more than bad...<br /> And don't try lascannons, it's a 5,5% chance to destroy it per HIT, so for reliable results you'd need about 12 Lascannon shots. Way too expensive to field those...]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 12:37:37]]> GMT</pubDate>
				<author><![CDATA[ Cpt. Icanus]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ I suggest ignoring the Monolith. Your heavy shooting is best done elsewhere.<br /> <br /> But if you are determined to kill it for bragging rights, then the Vindicator is your best bet (though at that range it can do the same to you).<br /> <br /> The <span class="glossaryitem" onmouseover='gp(224);'>TH</span> will be glancing on 6s but with so many attacks you should get a few glances in. (This is assuming ye play that 7th Weapon Destroyed = Immobilised; because in theory the Monolith can't be destroyed with Glancing hits)]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 12:46:54]]> GMT</pubDate>
				<author><![CDATA[ Thanatos_elNyx]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Thanatos_elNyx wrote:<br /> <blockquote class="uncited"><div> because in theory the Monolith can't be destroyed with Glancing hits)</div></blockquote><br /> <br /> How so? You roll a 6 for penetration, you roll another 6 on the damage table -2 for glancing hit gives you a 4 and add 1 for ap1 waepon and down goes the Monolith.]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 14:29:51]]> GMT</pubDate>
				<author><![CDATA[ warmonger]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> EDIT: "because in theory the Monolith can't be destroyed with Glancing hits (without other modifiers))"<br /> <br /> Space Marines don't have a huge abundance of AP1 Weaponry]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 14:49:36]]> GMT</pubDate>
				<author><![CDATA[ Thanatos_elNyx]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ True, but with Vulkan they are all about Melta spam now. It's possible, just very very unlikely to destroy it through Glancing hits. That's why I suggested simple shaking it, stops it from shooting and makes it fly around aimlessly. Unless they have Necrons in reserve though, but then you just keep a Vindicator nearby  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 14:57:28]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Well, actually, shaking it isn't too useful, as the Particle Whip can always fire (even if it's shaken or stunned)<br /> <br /> EDIT: Oh, it can also still transport units while shaken/stunned too]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 20:17:16]]> GMT</pubDate>
				<author><![CDATA[ Eight Ball]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ NEVER shoot at a monolith. It's pointless. You probably won't kill it, and if you are shooting at it, it means you aren't shooting at anything else. The most important thing to remember is that the monolith reduces the Necrons' phase out count, so all you have to do is kill enough warriors / destroyers / heavy destroyers and you <i>will</i> phase them out.<br /> <br /> The particle whip is nice, but honestly I wouldn't worry too much about it. The only currently viable Necron build is destroyer and heavy destroyer spam in my opinion. And even that is debatable.]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 20:33:12]]> GMT</pubDate>
				<author><![CDATA[ MorbidlyObeseMonkey]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Isnt a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> orbital bombardment str9 or 10? I konw its a one shot thing, but why not try it on the monolith if you just HAVE to blow it up. If not, I agree, just stay the hell away from the thing. Its really tough and CAN kick some major booty when in the right spots. <br /> <br /> Thats pretty much what I do as of right now with my boyz and <span class="glossaryitem" onmouseover='gp(87);'>LR</span>. those things are so tough for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Orks to take out its not even funny, and usually there is a nasty surprise waiting inside <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Im in the process of building some big gunz, and 3 of them are going to be Zzap guns with the hopes, that they roll strong enough to do something  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 20:44:10]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Thanks for the help guys, but I've tried the melta thing, they only roll 1d6 armour pen cause of the things crazy armour (Unless he is using an older codex and that rule doesn't apply anymore)]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 21:05:41]]> GMT</pubDate>
				<author><![CDATA[ Zarake]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>Zarake wrote:</cite>Thanks for the help guys, but I've tried the melta thing, they only roll 1d6 armour pen cause of the things crazy armour (Unless he is using an older codex and that rule doesn't apply anymore)</div></blockquote><br /> <br /> <br /> Nope its still there <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 21:12:32]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Meh, shoot it full of railgun holes.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 21:14:08]]> GMT</pubDate>
				<author><![CDATA[ agnosto]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ But hes a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> player...... blasted FISH HEAD! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 21:23:41]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Ahhhh the Mono... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  The key building block to any Necron army.  But if that lucky shot occurs early, things unravel quickly]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 22:18:46]]> GMT</pubDate>
				<author><![CDATA[ Norbu the Destroyer]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(119);'>SM</span> orbital is <span class="glossaryitem" onmouseover='gp(123);'>Str</span>.10 AP1, but I don't have a unit that can do that, unless I use my captain as a Chapter Master. It's also had to avoid, because it keeps bringing his warriors back so they wont phase out. As for the Melta plan I've tried, but since that extra die goes away it is a pain...I tend to avoid the thing but he uses it as a screen for his lesser units.]]></description>
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				<pubDate><![CDATA[Wed, 4 Nov 2009 22:47:30]]> GMT</pubDate>
				<author><![CDATA[ Zarake]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ In a space marine army what you want to do is time your assaults just right to force phase out.  Necrons arn't fearless so if you win assault by a large number then chances are you can run down the unit you just beat.  <br /> <br /> However, if you do end up needing to take down a monolith you have only three good options, but lets go through some of the other options people have mentioned:<br /> <br /> Melta:  Even with AP1 your chance of destroying a monolith is 1.7% or 2.2% with a vulkan twin link per shot fired.  Not good odds.<br /> <br /> Dreadnought:  For each swing at a monolith that has moved combat speed you have a 5.45% chance of destroying it.  However, a monolith that hasn't moved or is immobilized has a 10.9% chance toi be destroyed per attack made.<br /> <br /> Vindicator:  First you must land the center hole over the monolith  Lets say you have an 80% chance of that, if you do that then you also have a 8.7% chance of destroying it.<br /> <br /> Lascannon:  Has a 2.64% chance to destroy the monolith per shot fired<br /> <br /> Chapter Master Orbital Bombardment:  At an estimated 60% chance to hit you'll have about an 11.5% chance of destroying the monolith.  <br /> <br /> In other words:  Kill all the other Necrons!]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 00:32:15]]> GMT</pubDate>
				<author><![CDATA[ asugradinwa]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ We're playing today, but the fact his Night Bringer was finished just brought my assult troops into a scarry situation.]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 11:46:39]]> GMT</pubDate>
				<author><![CDATA[ Zarake]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ The Bombardment always scattes <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>" though and the <span class="glossaryitem" onmouseover='gp(14);'>BS</span> isn't taken away from it. So, it's probably only worth using if they're crowded around the Monolith.<br /> <br /> <br /> Didn't notice the shaken/stunned thing. Good thing it tried to drop near my guys scattered onto them and got redeployed by me because of the mishap table. Only to be placed ontop of a ruin on the other side of the field. Dangerous terrain roll was a one. It stayed there the entire game and I stayed out of range of it the entire game.]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 12:04:48]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ N0t_u:<br /> <br /> Might want to look up the mobnolith rules,  if it scatters onto enemy units, the units are moved and it gets deployed.  It is that HUGE.]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 16:18:06]]> GMT</pubDate>
				<author><![CDATA[ asugradinwa]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>KingCracker wrote:</cite>But hes a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> player...... blasted FISH HEAD! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Smack it with a power weapon?  Isn't that what assault terminators are for?   <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 16:23:12]]> GMT</pubDate>
				<author><![CDATA[ agnosto]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Every time I have wasted warboss or nob attacks on the monolith I have ended up regretting it. An entire assault I could have used to try and wipe out a squad of warriors.<br /> <br /> But I keep attacking the thing, with the hope that it will die, and my friend will stop and think next time he uses it as a shield.<br /> <br /> Unfortunetally my friend is smart and knows his odds are much better than mine and will enjoy watching me lose out on a usefull assault phase.]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 18:22:10]]> GMT</pubDate>
				<author><![CDATA[ scarab5]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ best way to kill monoliths= Ironclad dreadnoughts with seismic hammers, attempt to stun it so it can't move and then your <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 +1 damage table can damage it easily as anything ever will.<br /> <br /> but seriously,The Monolith is supposed to be a totally indestructible vehicle and it does a very good job of it, go for phase out. Necrons are lamely easy to <span class="glossaryitem" onmouseover='gp(434);'>SA</span>(with I 2,  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 04:39:35]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>asugradinwa wrote:</cite>N0t_u:<br /> <br /> Might want to look up the mobnolith rules,  if it scatters onto enemy units, the units are moved and it gets deployed.  It is that HUGE.</div></blockquote><br /> <br /> That was true under 4th edition. In 5th, there is a deep strike mishap table.<br /> Enemy models are impassable terrain.<br /> If the monolith scatters onto impassable terrain it suffers a deep strike mishap.<br /> Where the necron codex comes into play is if a 1 or 2 is rolled on the deep strike mishap table, the monolith isn't destroyed, it is placed back in reserve.<br /> This is also noted in the latest <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.<br /> <br /> And yes, monoliths can be shaken or stunned, but the only weapon that can be destroyed is the gauss flux arc. The power matrix can never be destroyed so the monolith will always have a weapon available, the particle whip.]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 17:41:32]]> GMT</pubDate>
				<author><![CDATA[ time wizard]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>time wizard wrote:</cite><blockquote><div><cite>asugradinwa wrote:</cite>N0t_u:<br /> <br /> Might want to look up the mobnolith rules,  if it scatters onto enemy units, the units are moved and it gets deployed.  It is that HUGE.</div></blockquote><br /> <br /> That was true under 4th edition. In 5th, there is a deep strike mishap table.<br /> Enemy models are impassable terrain.<br /> If the monolith scatters onto impassable terrain it suffers a deep strike mishap.<br /> Where the necron codex comes into play is if a 1 or 2 is rolled on the deep strike mishap table, the monolith isn't destroyed, it is placed back in reserve.<br /> This is also noted in the latest <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.<br /> <br /> And yes, monoliths can be shaken or stunned, but the only weapon that can be destroyed is the gauss flux arc. The power matrix can never be destroyed so the monolith will always have a weapon available, the particle whip.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, you are almost right. The Monolith's rules state: <i>Because of the sheer mass of the Monolith, it is not destroyed if there are enemy within 1" when it arrives. Instead, move any models that are in the way the minimum distance necessary to make space for the Monolith.</i> <br /> So a Monolith scattering onto enemy models will still need to roll on the Deepstrike Mishap Table. A roll of a 1 or 2 would then result in the Monolith being deployed exactly where it scattered to, with the enemy models moving the minimum distance necessary to make space for it. Deepstrike Mishap Table results of a 3,4,5 or 6 will be handled like any other unit (the Monoliths special rule never comes into play, as it wouldn't be destroyed as a result of landing within 1" of an enemy model). Deepstrike Mishap Table results of 5 or 6 on turn 5 or later, will (according to <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>) also cause the Monolith to be deployed as normal.<br /> <br /> Having said that, it is obvious that the rules are intended to allow the Monolith to deploy whenever it lands on enemy models. The sheer mass of the Monolith doesn't suddenly decrease if the result of the Mishap is not a destroyed Monolith! Anyone who would argue the Monolith not being deployed when landing within 1" of enemy models is clearly <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> in my book.]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 20:11:53]]> GMT</pubDate>
				<author><![CDATA[ Airmaniac]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Wow im amazed no one has brought this up. Dont use vortex of doom much people? <br /> <br /> Its the space marines portable rail gun all bundled up in a walking tank aka termie armour space marine libby.<br /> <br /> Granted you could fail and there goes your libby but hes a hell of alot more dependable then a lascannon to down the thing.  ]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 21:01:29]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Everyone says ignore it and go for a phase out, which usually is a good idea.<br /> <br /> I say burn the fether to the ground <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> How to do: Dreads <span class="glossaryitem" onmouseover='gp(19);'>CC</span> attacks are a win here, they should be able to kill it with ease.<br /> <br /> Vindicators!: S10 means you can get a pen hit on a 5+, due to its stats you get +1 on the chart, meaning you need a 4+ to blow it up.<br /> 2 Vindicators should get this done quickly, once they have done that you can also start dropping pie plates on his army, which wont take long to finish off.]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 21:05:07]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ I dropped 4 vindicator shots on one monolith over 2 turns.<br /> First turn, hit on scatter, 2 glancing results.<br /> Second turn, both scatter, no damage.<br /> Next battle I dropped the vindicator shots on his heavy destroyers and troops.<br /> First turn, 4 of 6 heavy destroyers lost.<br /> Second turn, heavy destroyer lost, warriors brutalized, fail morale, fall back.<br /> Much more effective.]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 21:41:21]]> GMT</pubDate>
				<author><![CDATA[ time wizard]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>JD21290 wrote:</cite>Everyone says ignore it and go for a phase out, which usually is a good idea.<br /> <br /> I say burn the fether to the ground <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> How to do: Dreads <span class="glossaryitem" onmouseover='gp(19);'>CC</span> attacks are a win here, they should be able to kill it with ease.<br /> <br /> Vindicators!: S10 means you can get a pen hit on a 5+, due to its stats you get +1 on the chart, meaning you need a 4+ to blow it up.<br /> 2 Vindicators should get this done quickly, once they have done that you can also start dropping pie plates on his army, which wont take long to finish off.</div></blockquote><br /> even eldar player like me, who has at my command Wraithcannons, Fire dragons, Witchblades and haywire grenades, I still aim for phase out. The monolith is just a really tough nut to crack... I think i'd only dedicate a unit to try and kill it if i couldn't target anything else. ]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 22:00:10]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Honestly I can't think of much for you to face the monolith but here's a few things you should know.<br /> <br /> The Monolith gets <span class="glossaryitem" onmouseover='gp(24);'>D6</span> shots on every unit within 12" of the Monolith. This can be mitigated by spreading your army out, although thats usually a poor tactical choice. <br /> <br /> The Monolith can be used to teleport warriors in and rapid fire.<br /> <br /> You don't get any extra <span class="glossaryitem" onmouseover='gp(24);'>D6</span> dice for armor pen for example melta guns within half range don't get 2 <span class="glossaryitem" onmouseover='gp(24);'>D6</span>. However it would still get +1 for being AP1.<br /> <br /> It can sometimes be a more tactical choice to ignore the monoliths and go for objectives or phase out. However don't expect the Monolith to do nothing if you choose not to target it, it will always cause damage.<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Nov 2009 03:38:35]]> GMT</pubDate>
				<author><![CDATA[ Callum]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Ironclads or Assault Termies, or hope for a phase out and go after the weaker parts of the army. ]]></description>
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				<pubDate><![CDATA[Sun, 8 Nov 2009 17:09:02]]> GMT</pubDate>
				<author><![CDATA[ Chrepper]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ Assault terms aren't good for monos, glance on 6+ and automatically shaken and stunned. not super<br /> <br /> Ironclads with Seismic hammers are, 4 attacks, 4s to glance 5-6 pen, +1 on damage table = trip to the scrap yard.  totally Super]]></description>
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				<pubDate><![CDATA[Sun, 8 Nov 2009 23:54:42]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>A question about the Mono...</title>
				<description><![CDATA[ Yea, my Monolith has been in every game that I have played in recent times and it has only died once. <br /> That one time was due to a very large Ork Nob squad with a warboss that my Monolith scattered near. <br /> <br /> Unless you want bragging rights, just stick to the phase out. It's really easy to do if you assault warriors, win combat and chase them down.]]></description>
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				<pubDate><![CDATA[Mon, 9 Nov 2009 01:04:23]]> GMT</pubDate>
				<author><![CDATA[ Stoic Kiwi]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ It really is aptly called the toughest armor in the game for a reason. Those things are super hardcore.<br /> <br /> As for the guy that assaulted it with a Boss and Nobz... why?!!!??! Orks have a tough time taking out Landraiders, and those are a joke compared to a monolith. <br /> Mostly, Ill say it again, phase out. End of story ]]></description>
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				<pubDate><![CDATA[Mon, 9 Nov 2009 02:17:05]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>Re:A question about the Mono...</title>
				<description><![CDATA[ <blockquote><div><cite>KingCracker wrote:</cite><br /> As for the guy that assaulted it with a Boss and Nobz... why?!!!??! </div></blockquote><br /> <br /> Well most of the Orks including the Warboss had powerklaws who's S10 hits made short work of my Monolith.<br /> But agreed, phase out is the best way to deal with the Mono.]]></description>
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				<pubDate><![CDATA[Mon, 9 Nov 2009 02:21:09]]> GMT</pubDate>
				<author><![CDATA[ Stoic Kiwi]]></author>
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