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		<title><![CDATA[Latest posts for the thread "REDONE Chaos Space Marine 1000 points army!!! Input appreciated"]]></title>
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				<title>REDONE Chaos Space Marine 1000 points army!!! Input appreciated</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Daemon Prince <br />      +Mark of Khorne<br />      +Wings       :  <font color='red'>140 Points<br /> </font><br /> TRP - Chaos Space Marines x 10<br />      +Flamer <br />      +Rhino :  <font color='red'>190 Points</font><br /> <br /> TRP - Khorne Berzerkers x 8<br />        +Skull Champion<br />        +Power Weapon  :  <font color='red'>198 Points</font><br /> <br /> HVY - Land Raider<br />        +Extra Armor<br />        +Havok Launcher :  <font color='red'>250 Points</font><br /> <br /> HVY - Obliterator Cult x 3 :  <font color='red'>225 Points</font><br /> <br />                          ________________________<br />                  Total:  <font color='red'>1003 Points</font><br /> <br /> <br /> Comments: I'm going to have my berzerkers in the Land Raider and deep strike the Obliterators into tank killing position / Support.<br /> Thanks!]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 05:50:49]]> GMT</pubDate>
				<author><![CDATA[ Koski]]></author>
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				<title>My CSM 1000 point list. Please Comment! Input appreciated</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> should always have wings.  Think of the base cost of a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> as being 130, and base equipment including wings.<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> heavy weapons aren't good.  <span class="glossaryitem" onmouseover='gp(22);'>CSm</span> are best at short ranged firefights-you can take two special weapons, there's no reason not to.<br /> <br /> Beef out the zerks.  Anther one or two wouldn't hurt.<br /> <br /> Raider's good, drop the <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> Bolter.<br /> <br /> Big <span class="glossaryitem" onmouseover='gp(58);'>HtH</span> Term squads are bad, especially when DSing.  Drop them altogether.<br /> <br /> Use any remaining points on Oblits.]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 06:08:03]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>My CSM 1000 point list. Please Comment! Input appreciated</title>
				<description><![CDATA[ Alright, I'll try to re-think some of it a little. What's wrong with <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Termie squads? Specially with the extra attacks from <span class="glossaryitem" onmouseover='gp(99);'>MoK</span>?]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 06:17:38]]> GMT</pubDate>
				<author><![CDATA[ Koski]]></author>
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				<title>REDONE Chaos Space Marine 1000 points army!!! Input appreciated</title>
				<description><![CDATA[ There is no need to let the Obliterators deep strike.<br /> They could give fire support while the Rhino and <span class="glossaryitem" onmouseover='gp(87);'>LR</span> advance. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 7 Nov 2009 13:05:06]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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