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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ OK  after reading some of the thoughts and comments, i have changed the list up quite abit, C&C welcome:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>- <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, wings, warp time- 175<br /> <br /> TROOPS:<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>- 2 melta, champ Pfist- 221<br />  Rhino- 35<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>- 2 melta, champ Pfist- 221<br />  Rhino- 35<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>- 2 melta, champ Pfist- 221<br />  Rhino- 35<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>- 2 flamer, champ Pfist- 211<br />  Rhino- 35<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>- 2 plasma, champ Pfist- 231<br />  Rhino- 35<br /> <br /> HEAVY SUPPORT:<br /> <br /> Vindicator- Dpossesion- 145 <br /> <br /> Vindicator- Dpossesion- 145 <br /> <br /> Predator- auto cannon, heavy bolters- 100<br /> <br /> <br /> <br /> <br /> thats 1845, i like the look of this list alot better, im steering away from Oblits purposely, they are amazing  i just want to play without them.  i thought about splashing in some zerkers, but again  i just want to play a pure death guard army.<br /> <br /> the vindicators are my biggest concern  and figured two would be better than one, but  idk if i would be better off running two defilers instead.<br /> <br /> thoughts comments always welcome<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Nov 2009 23:54:07]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ My only problem with this list is the lack of rhinos for two squads. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> My problems with this list is the lack of rhinos for your other two squads. My suggestion is drop the EA and <span class="glossaryitem" onmouseover='gp(492);'>HL</span> on the one. Then maybe one champ to get the other points.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 00:20:44]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ they are in the land raiders....]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 00:33:47]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Oops forgot about them. So they get to ride in style. Well no gripes from me then.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 00:35:45]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ oh yea  the H2 of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe   <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 00:38:16]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ I think this is a strong list; tough as nails.<br /> <br /> I had a critique but I take it back. Good list!]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 01:05:50]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Re:1850 DeathGuard for competative play</title>
				<description><![CDATA[ my largest complaint about this list is it isn't very flexible and you don't take advantage of the <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s to the fullest. Flamers and meltas? where are the plasma guns on at least 1 squad? <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s are the masters of plasma, and they eat <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s and Termis alive! Also, for a shooting army, a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is probably not your best pick. You cannot shoot the squad out, which sucks. Chaos <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s are built for assault armys <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, not really for this sort of list. Your <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s are good, but don't count on them living past T2 or 3 in a majority of your games. This leaves you with 3 troops in vehicles and a predator... honestly I think at this points value you just don't have enough stuff! If you face down a Khorne army or <span class="glossaryitem" onmouseover='gp(124);'>SW</span> army you'll be hard pressed. Good list for casual gaming or objective type games!<br /> <br /> My suggestions would be;<br /> - Drop the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s in favor of rhinos. Get a 4th squad of <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s with plasma guns.<br /> - Tack in a Vindicator or Two. They are AWESOME!<br /> - Make 2 squads dual melta, the third dual flamer. Gives you 2 tank hunting squads and 1 horde squad<br /> <br /> Those are my main suggestions. I normally don't pin myself into one mark, but thats just me <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 06:47:08]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Well, Rhinos would be sufficient for the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> units.<br /> The transported unit can shoot two weapons from the top hatch, that means, two meltas while the unit is safe inside.<br /> <br /> Chaos Landraiders are questionable. <br /> They are tough to get down but their damage potential is low.<br /> I'd be more inclined to stick assault-based units into <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s;<br /> otherwise, their transport capabilities are wasted. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 10:00:08]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ I agree with the posters saying you're lacking firepower. Orks will simply swarm you and laugh as you have no counter. One squad of trukk boys = a dead daemon prince and if they do it right it won't die until your turn. Give that trukk a boarding plank, or trade up for battle wagons with the same and a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> ork, or Ghazy if you like pops <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s with ease without even needing to leave his vehicle.<br /> <br /> Guard with meltas in Chimera would also ruin your day, the same with a Manticore. Or even worse perhaps, horde guard with embedded heavy weapons teams, you simply can't kill enough to make commissar boosted blobs leave the field. It gets even worse if those blobs have some melta vet in vendettas as support.<br /> <br /> Dark Eldar can D. Lance spam you to death in short order given that <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s and Land Raiders don't like D. Lances and by shear number they will go down to them.<br /> <br /> Tau + Boradsides = defeat.<br /> <br /> Eldar + Bladestorm <span class="glossaryitem" onmouseover='gp(25);'>DA</span>'s and Fire Dragons in Falcons is GG.<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Vulkan lists should really love facing your list given that your list really won't like <span class="glossaryitem" onmouseover='gp(336);'>HF</span> + <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Land Speeders dropping in to say hello. Toss in some <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies and you end up with a real bad beatdown.<br /> <br /> Nids, well your list should actually beat them most of the time, but Nid Zilla could still do decently as your <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s won't enjoy the Sniper and Gun fexes and those Tyrants with 12 devourer shots should make short work of any infantry spilling out of transports.<br /> <br /> Chaos with obliterators and/or termicide should have a good time with their <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s in less expensive rhinos giving them more to make you leave the field with.<br /> <br /> Daemons can drop and not fear being shot so you esentially give them  free reign to do their thing.<br /> <br /> In all it just lacks the punch needed to take down common builds for the main armies.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 11:58:21]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Rhino- extra armor, havoc launcher- 65<br /> </div></blockquote><br /> By the way, Rhinos should be taken without any upgrades. <br /> They are not worth it. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 12:32:48]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ i have never had problems with my <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> living past t2 or t3, i will count on them living at least that long....<br /> <br /> i see what yall are saying  and i agree  after reading some feedback, its just not enough.<br /> <br /> so ill work a list drop the two <span class="glossaryitem" onmouseover='gp(87);'>LRs</span>  add at least another squad of <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>, maybe some vindis.<br /> <br /> on the rhinos, extra armor is soo nice to have now   the havoc launcher was just there  to add some firepower, but for a rhino rush army  <span class="glossaryitem" onmouseover='gp(269);'>id</span> say extra armor on them is pretty mandatory to help keep things moving. ]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 13:04:11]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Extra Armor is not nice since the cost tripled.<br /> Havoc Launghers are a waste when plagues are used to get close.<br /> <br /> As to the original list:<br /> <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> are ok.<br /> <br /> Plague marines are meh, I’m not one for mixing weapons.<br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span>’s are meh, EA is enugh really.<br /> The Dakka pred is relatively overpriced and very lonely.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 14:00:08]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Obliterators are the way to go if you look for long-range fire support. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 14:06:37]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> i love these forums, everyone has a different idea of whats "ok" "meh" and "must have"<br /> <br /> <br /> so   basically take <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> with lashx2 throw in abunch of plagues w/ melta and stock rhinos<br /> <br /> and as many oblits as one can get, right gotcha   originality at its best]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 22:34:55]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Well, it's not like he asked for an original list, but a competitive one.<br /> And from most of the posters' their experience has gravitated towards a template list.<br /> <br /> Which makes sense.  If the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> wants to keep his list as it, then by all means do so, but what works...works.  And generally the work so well, they fit with almost anyone.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 23:10:07]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ I'd maybe go with berzerkers in the raiders, something like this for a modification to your list<br /> <br /> 2x nurgle princes, wings warptime<br /> 2x raiders, dpossession<br /> 3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)<br /> 2x8-10 berzerkers, pfist sarge<br /> <br /> The berzerkers go in the raiders and with the princes make your opponent start sweatting bullets.  By turn 3-4 the survivors of the raiders, princes, and berzerkers are getting mopped up or killing whats left of your opposition, while the plague marines are sitting on objectives.  That leaves 2 turns for your opponent to clear 15 plague marines off of objectives, and with the casualties youve (hopefully) inflicted, you should be able to win out through your survivability.   That and youve got more troops, 5 vs 3 in your original list, and its not easy to kill 20 berzerkers, 2 nurgle princes, and 2 possessed raiders in the first place.<br /> <br /> think about it, its not dual lash, its mech, its fast, and its very tough to remove from the table.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 23:33:54]]> GMT</pubDate>
				<author><![CDATA[ thanatos67]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>Well, it's not like he asked for an original list, but a competitive one.<br /> And from most of the posters' their experience has gravitated towards a template list.<br /> <br /> Which makes sense.  If the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> wants to keep his list as it, then by all means do so, but what works...works.  And generally the work so well, they fit with almost anyone.</div></blockquote><br /> <br /> Zachwho(the guy you responded to) is the <span class="glossaryitem" onmouseover='gp(280);'>op</span>.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 23:36:41]]> GMT</pubDate>
				<author><![CDATA[ WarmasterScott]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ Oh woops.<br /> It's Friday, my Reading Fu is weak...in addition I'm half blind at work anyway..  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 02:18:44]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 DeathGuard for competative play</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>Oh woops.<br /> It's Friday, my Reading Fu is weak...in addition I'm half blind at work anyway..  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> It's all good I have done the same thing  few times.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 02:25:57]]> GMT</pubDate>
				<author><![CDATA[ WarmasterScott]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ bumping for updated list]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 18:12:13]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ anything? looking for opinions here before i start buying models  <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 01:53:47]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ i would dump the pred and the flamer squad, add in second <span class="glossaryitem" onmouseover='gp(262);'>Dp</span> and some oblits for competative play. casually the list is fine.]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 01:59:24]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>Re:1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ Your army doesnt have any range. Shooty armies will just blast your transports appart and then whittle you down. Other mech armies will be able to get close to you to deliver their threats, which you will spend a long time fighting but eventually lose to (while fantastic at not dying, plague marines dont kill much). Eldar and <span class="glossaryitem" onmouseover='gp(27);'>DE</span> armies will just fly away from you when you get too close. You need more things that actually cause damage.<br /> <br /> I would drop at least one <span class="glossaryitem" onmouseover='gp(634);'>PM</span> squad, and probably two, and the predator as well. Then get another identical demon prince and either some oblitorators or some terminators. Something that is fantastic at killing stuff.]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 02:16:56]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ ok thanks, i was wanting to stear clear of the onbliterators but it looks like running chaos with out them isnt really an option.  hmm i hate that, ill see what i can come up with then]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 02:51:03]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ <blockquote class="uncited"><div>2x nurgle princes, wings warptime<br /> 2x raiders, dpossession<br /> 3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)<br /> 2x8-10 berzerkers, pfist sarge<br /> </div></blockquote><br /> Sounds interesting. <br /> But how many points is this? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 10:48:38]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite><blockquote class="uncited"><div>2x nurgle princes, wings warptime<br /> 2x raiders, dpossession<br /> 3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)<br /> 2x8-10 berzerkers, pfist sarge<br /> </div></blockquote><br /> Sounds interesting. <br /> But how many points is this? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> 1756...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> 1756 with triple pairs of Meltas on plague marines.<br /> <br /> I'm not too keen on min sized plague marines, nor the double raider list... it has glaring weaknesses.]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 14:54:35]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 DeathGuard for competative play (((UPDATED LIST)))</title>
				<description><![CDATA[ Well, Chaos Landraiders are hardly worth their points. <br /> Their 'machine spirit' makes them less shooty. <br /> Only the deliverance of a <span class="glossaryitem" onmouseover='gp(19);'>cc</span> oriented squad makes them worthwhile. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Nov 2009 16:18:27]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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