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		<title><![CDATA[Latest posts for the thread "Nurgle Daemons"]]></title>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ Ku'gath 300<br /> Epidemus 110<br /> Herald of Nurgle 60<br /> -Noxious touch<br /> <br /> 15 plaguebearers 225<br /> 15 plaguebearers 225<br /> 20 plaguebearers 300<br /> -Chaos Icon<br /> <br /> Daemon Prince 180<br /> -Mark of Nurgle<br /> -flight<br /> -Noxious touch<br /> <br /> I have 75 points left over so I'm not sure what I'm going to do for those<br /> maybe 5 more plaguebearers<br /> or some nurglings<br /> <br /> Wave 1: <br /> 20 plaguebearers (icon)<br /> Epidemus<br /> Daemon Prince<br /> Wave 2: <br /> Herald <br /> 15 plaguebearers x2<br /> Ku'Gath<br /> <br /> C&C wanted (because ive never played daemons before =P)]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 20:06:44]]> GMT</pubDate>
				<author><![CDATA[ deffskullz]]></author>
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				<title>Re:Nurgle Daemons</title>
				<description><![CDATA[ You might want to find a way to get at least a 2nd winged <span class="glossaryitem" onmouseover='gp(262);'>DP</span> in the list. Personally I would aim for 3. Everything else is slow and not very killy without the tally. I recommend dropping the Herald for it, and some <span class="glossaryitem" onmouseover='gp(718);'>PB</span>'s.]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 22:56:15]]> GMT</pubDate>
				<author><![CDATA[ Nivoglibina]]></author>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ what if i lowered ku gath to a regular great unlean one with breath of chaos so i get 185 pts for a second daemon prince]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 23:33:26]]> GMT</pubDate>
				<author><![CDATA[ deffskullz]]></author>
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				<title>Re:Nurgle Daemons</title>
				<description><![CDATA[ <blockquote><div><cite>Nivoglibina wrote:</cite>You might want to find a way to get at least a 2nd winged <span class="glossaryitem" onmouseover='gp(262);'>DP</span> in the list. Personally I would aim for 3. Everything else is slow and not very killy without the tally. I recommend dropping the Herald for it, and some <span class="glossaryitem" onmouseover='gp(718);'>PB</span>'s.</div></blockquote><br /> <br /> Thats true you need some fast moving units...]]></description>
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				<pubDate><![CDATA[Fri, 13 Nov 2009 23:54:18]]> GMT</pubDate>
				<author><![CDATA[ Mad Monk's Mekshop]]></author>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ KU'gath himself is great.<br /> He is pretty much impossible to kill, and has a great ranged attack, aswell as the usual strengths in combat that all <span class="glossaryitem" onmouseover='gp(42);'>GD</span>'s have.<br /> <br /> I'd drop all 3 plague units down to 10.<br /> Add in a single unit of 5 nurgling bases (never underestimate them <span class="glossaryitem" onmouseover='gp(84);'>lol</span>)<br /> <br /> Also, try a small unit of 3-5 beasts of nurgle.<br /> They are great for thier points cost.<br /> They can deal with anything other than tanks, they refuse to die, and just generally hold up your opponant all game.]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 00:03:17]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Nurgle Daemons</title>
				<description><![CDATA[ once the tally is high, nurglings are extremely effective. Even half way, at 10 kills 3 attacks each that hit most infantry on 4s and wound on 2s for 13 points? Yum. 7 bases (not even 100 pts) will force ~12 saves on ANYTHING; that's potentially a dead bloodthirster, a dead wraithlord, 10 dead orks, you name it. Once you hit 20 and they ignore armour as well, they will eat any unit they touch, every turn. For 100 pts. Best of all, they don't suffer from Slow and Purposeless. And let's not talk about the 21 wounds that are immune to <span class="glossaryitem" onmouseover='gp(269);'>ID</span> and have a 5+ invuln....<br /> <br /> <blockquote><div><cite>JD21290 wrote:</cite>They are great for thier points cost.<br /> They can deal with anything other than tanks, they refuse to die, and just generally hold up your opponant all game.</div></blockquote><br /> if I take out the line before it, this quote sounds like you're talking about plaguebearers <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> In reality, a beast of nurgle is very, very similar to 2 plaguebearers on 1 base that don't score. Lets compare 2 Plaguebearers to 1 Beasts of Nurgle:<br /> <br /> The only things that aren't exactly the same for these two are;<br /> Cost, number of attacks, size, scoring<br /> <br /> <b>Cost:</b> A beast of nurgle costs 5 more points than 2 plaguebearers.<br /> <b>number of attacks:</b> a beast gets <span class="glossaryitem" onmouseover='gp(24);'>d6</span> (avg 3.5), or <span class="glossaryitem" onmouseover='gp(24);'>d6</span>+1 (avg. 4.5) on the charge. 2 plaguebearers get 2, or 4 on the charge. Fairly significant edge to the beast in subsequent rounds, though the random attacks can be problematic.<br /> <b>size:</b> 2 plaguebearers take up more space, and are twice as vulnerable to blasts/flamers. Another fairly significant difference in favour of the beasts (we all know how much those demolishers/vindicators hurt)<br /> <b>scoring:</b> plaguebearers score. 'nuff said. I think this is huge, one of the best things about a Tallyman list is how your army is often 50%+ troops.<br /> <br /> As you can see, it's fairly even. I prefer plaguebearers personally, but there's nothing wrong with beasts in this scenario.<br /> <br /> <blockquote><div><cite>Nivoglibina wrote:</cite>You might want to find a way to get at least a 2nd winged <span class="glossaryitem" onmouseover='gp(262);'>DP</span> in the list</div></blockquote><br /> this is important. Wings, maybe not so much, but I find 3 demon princes with daemonic gaze (and BS5) can get that tally up right quick. If they can catch something out of cover, even marines, you're going to see each one put 2 points on the tally pretty reliably every turn. I find 3 princes in my preferred wave can usually get my tally to that delicious 10 just in time for turn 2 assaults. You can save 30 points by not buying them noxious touch, as they should be shooting you to 10 by the time they can charge anyone anyway. But that's just me; <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 00:34:12]]> GMT</pubDate>
				<author><![CDATA[ The Defenestrator]]></author>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ <blockquote><div><cite>JD21290 wrote:</cite>KU'gath himself is great.<br /> He is pretty much impossible to kill, and has a great ranged attack, aswell as the usual strengths in combat that all <span class="glossaryitem" onmouseover='gp(42);'>GD</span>'s have.<br /> .</div></blockquote><br /> <br /> Except one scout squad can kill kugath.. one necron lord... hhmm doesn't seem that impossible.. I have two right within the first 5 seconds of trying.]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 00:37:09]]> GMT</pubDate>
				<author><![CDATA[ WarmasterScott]]></author>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ Go with more <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>, your list will loose to 2 dreadnoughts and a marine squad that can hold up your <span class="glossaryitem" onmouseover='gp(262);'>DP</span> (<span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> anyone)<br /> <br /> But really the thing i have found with Daemons is that you can massacre infantry based lists with light tanks, but against a Mech force that doesn't have to come out of its tanks you are going to be in big trouble. Dreads, Defilers, Kans will all laugh at your attacks (except <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>) and will slowly grind away at your army.<br /> <br /> Now onto what i would do, drop some plaguebearers and grab a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> or two. plaguebearers can be effective even in small squad sizes because they don't die.]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 00:47:16]]> GMT</pubDate>
				<author><![CDATA[ tiekwando]]></author>
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				<title>Nurgle Daemons</title>
				<description><![CDATA[ i made a new list according to some of your suggestions but i forgot to put in nurglings (oops)<br /> <br /> Ku'gath<br /> Epidemus<br /> Herald with noxious touch (ill prolly drop <span class="glossaryitem" onmouseover='gp(600);'>fo</span> rnurglings)<br /> 10 plaguebeares x3<br /> 10 plaguebeares with 1 icon<br /> Daemon prince x3<br /> -Mark of nurgle<br /> -Daemonic gaze]]></description>
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				<pubDate><![CDATA[Sat, 14 Nov 2009 01:28:12]]> GMT</pubDate>
				<author><![CDATA[ deffskullz]]></author>
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