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		<title><![CDATA[Latest posts for the thread "Adding a bit of anti armor to a ~1500/2000 point IG army"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Adding a bit of anti armor to a ~1500/2000 point IG army"]]></description>
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				<title>Adding a bit of anti armor to a ~1500/2000 point IG army</title>
				<description><![CDATA[ I'm not so sure if this is what this forum is for, but I have 1500 points of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> at the moment, but the problem is that they are completely geared towards killing lightly armoured infantry and maybe some av11 or 12 vehicles.  I was wondering if people could suggest what I could add or replace to be slightly more competitive against better armoured targets.  This is what I have at the moment, modelwise (Including some <span class="glossaryitem" onmouseover='gp(60);'>IA</span> models):<br /> <br /> (If I do a slash, it means that I can switch the weapons around or whatever, but I don't have individual models for both)<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>-180<br /> powerfist<br /> medipack and company standard<br /> plasma gun<br /> camo cloaks<br /> Master of Ordinance<br /> <br /> <u>Elite</u><br /> <br /> 3 Ratlings-30<br /> <br /> <u>Troops</u><br /> <br /> Infantry platoon 1 -225<br /> <br /> Platoon Command Squad-85<br /> vox and medi<br /> 2 meltas<br /> powerfist<br /> <br /> 1st squad-70<br /> grenade launcher<br /> Heavy Bolter/Autocannon<br /> vox<br /> <br /> 2nd Squad-70<br /> <br /> Infantry Platoon 2 -220<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>-80<br /> vox & medi<br /> missile launcher<br /> power fist<br /> <br /> 1st Squad-70<br /> <br /> 2nd Squad-70<br /> <br /> (I also have two chimeras)<br /> <br /> <u>Fast attack</u><br /> <br /> Salamander Scout vehicle -75<br /> Dozer<br /> HKM<br /> <br /> Hellhound-140<br /> Dozer<br /> <br /> Vulture Gunship-105 base (Like a valkyrie, but a gunship.  Rules can be found <a href="http://www.forgeworld.co.uk/downloads40k.htm" target="_new" rel="nofollow">here</a> under Imperial Armor 1 update)<br /> (I can take a twin-linked lascannon/multiple rocket pod and 2 hellstrikes/6 hunter killer missiles/6 bombs, or one twin linked punisher gatling gun.  Around about 145 points if I take replace the hellstrikes on the base model)<br /> <br /> <u>Heavy Support</u><br /> (I have only two <span class="glossaryitem" onmouseover='gp(87);'>LR</span> hulls, but several turrets.  On one hull the sponsors are removable and the front heavy bolter can be replaced with a lascannon)<br /> <br /> Punisher-260<br /> <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsors<br /> HKM<br /> Pask<br /> <br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>-150<br /> <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsors<br /> HKM<br /> <br /> Demolisher-195<br /> <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsors<br /> HKM<br /> <br /> List total ~ 1435 points, if I take the punisher, the <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>.<br /> <br /> I'm considering getting a phychic choir, an executioner and mayber a hydra or two.  Do you have any advice on how to make this army a bit more competitive against anything that isn't an ork or a tyranid?  Preferably something that isn't incredibly cheesy or doesn't require me to buy 5 valkyries or something.  Thanks very much.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/265583/1114688.page</link>
				<pubDate><![CDATA[Sun, 15 Nov 2009 09:24:00]]> GMT</pubDate>
				<author><![CDATA[ lalabox]]></author>
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