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		<title><![CDATA[Latest posts for the thread "Gunnery Sgt. Harker"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Gunnery Sgt. Harker"]]></description>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ So does harker do good in any of your armies or would you even consider taking him? He looks as if he could do some good with <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 and a Heavy bolter, but alot of things can look good but performing good is a whole different story. So whats your take is he worth bringing to a game or would he just be a waste?]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:12:04]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ He's a waste of points for what he does. ]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:19:06]]> GMT</pubDate>
				<author><![CDATA[ CaptKaruthors]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Thats kind of disapointing because I find the model really cool looking, so what is it just the point cost that makes him useless? How is he compared to a heavy bolter squad? (I know a bad comparison as both are not used very often, but still)]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:37:49]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Re:Gunnery Sgt. Harker</title>
				<description><![CDATA[ Infiltrate the squad with an autocannon and 3 plasma guns. Infiltrate them into cover and act as a firebase with <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> cover-saves. So really he provides camo-cloaks (normally 30pts) aswell as a heavy bolter (10pts) and for the additional <u>15pts</u> you get a tougher sergeant and the ability to <b>infiltrate/outflank!</b><br /> <br /> 180pts well spent. <br /> <br /> I would advise against using these guys with melta as, even though you could outflank in a chimera with Harker.. that job is done <b>allot</b> better (for not many more points) by a Valkyrie/Vendetta as it has better armements, can move faster and is better armoured. Str5-7/plasma firebase is where its at!]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:37:58]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>Re:Gunnery Sgt. Harker</title>
				<description><![CDATA[ There is only so much one heavy bolter can do.]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:38:25]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ So he can be useful as a fire base, but would I have to get him a Valkyrie/Vendetta to maxamize this effect or can I just use him as he is with a squad?.]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 22:42:24]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ <blockquote><div><cite>Guttrench Skullsmasha wrote:</cite>So he can be useful as a fire base, but would I have to get him a Valkyrie/Vendetta to maxamize this effect or can I just use him as he is with a squad?.</div></blockquote><br /> <br /> The whole point, with the ability to infiltrate, is that you dont need to use him with a transport. Infiltrating and sitting a veteran squad in cover with relatively long-ranged weapons is the way to go.]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 23:33:34]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Ok I'll keep that in mind thank you for the feedback.]]></description>
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				<pubDate><![CDATA[Thu, 19 Nov 2009 23:42:36]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ he worth so you can tease the marines "oh, im sorry you super powered super humans can't fire and move."]]></description>
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				<pubDate><![CDATA[Fri, 20 Nov 2009 05:35:20]]> GMT</pubDate>
				<author><![CDATA[ youbedead]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Well...Logan and Long fangs beg to differ. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 Nov 2009 13:11:33]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ I'm using Harker like this:  infiltrate him with another <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and 3 SR's.  I've got 9 shots at 36", wounding infantry well and causing pin checks, with the ability to take out light vehicles too.  Good firepower, and having a squad that can infiltrate is nice too.  Need for cover is obvious.  <br /> <br /> The other way I thought of using him was mounted on a chimera with <span class="glossaryitem" onmouseover='gp(5);'>AC</span>/<span class="glossaryitem" onmouseover='gp(329);'>PG</span> combo.  With a <span class="glossaryitem" onmouseover='gp(328);'>ML</span>/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> on the chimera, that's 17! shots of heavy dakka at 24" (19 at 6"), outflanking if desired.  Some mobile firepower (Harker and the <span class="glossaryitem" onmouseover='gp(328);'>ML</span>, plus the <span class="glossaryitem" onmouseover='gp(329);'>PG</span>'s if things are hairy tight), but it can get to a good static position quickly.  Sometimes it's be best to get out to avoid angling the boat so as not to draw <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> through the turret from the hatch, exposing the side of it. ]]></description>
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				<pubDate><![CDATA[Sat, 21 Nov 2009 20:00:54]]> GMT</pubDate>
				<author><![CDATA[ murdog]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>Well...Logan and Long fangs beg to differ. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> </div></blockquote><br /> <br /> 3+ cover save makes all that firepower extremely wasted. His own squad with move-through cover allows you to retreat and hopefully avoid a charge (from the same squad?) while peppering it with some fire (h.bolter & lasgun flashlights)]]></description>
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				<pubDate><![CDATA[Sat, 21 Nov 2009 20:21:09]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>Re:Gunnery Sgt. Harker</title>
				<description><![CDATA[ <blockquote class="uncited"><div>he worth so you can tease the marines "oh, im sorry you super powered super humans can't fire and move." </div></blockquote><br /> My 3rd Edition Dark Angels and our Standard of fortitude beg to differ, and yes I still play that old codex, because I refuse to acknowledge a 4th edition codex. (I know I cant run with that at a tournament but in friendly games most people are OK with it. My space wolf adversary prefers a 'competitive' dark angel list) As for Harker I play with the Cadian models so I use Ox from Shaeffers last chancers to represent him, and I put him in a squad with another heavy bolter and three sniper rifles and shoot infantry all day]]></description>
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				<pubDate><![CDATA[Sat, 21 Nov 2009 20:22:03]]> GMT</pubDate>
				<author><![CDATA[ Volkov]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ I'm not sure how cover wastes firepower, but I agree that the relentless heavy bolter does make one want to field a footslogging Harker squad with 3 specials and no heavies.  I'd still go <span class="glossaryitem" onmouseover='gp(329);'>PG</span> as the range/type mesh with the flashlights, and it's an expensive squad to be suicide meltas.]]></description>
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				<pubDate><![CDATA[Sat, 21 Nov 2009 20:32:09]]> GMT</pubDate>
				<author><![CDATA[ murdog]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ I just feel that for 10 points, there's really no reason to NOT include an autocannon team.  It really adds flexibility to the unit, especially if you're camped in a good spot and don't want to move.]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 02:36:09]]> GMT</pubDate>
				<author><![CDATA[ Lorek]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Best 10 pts in the codex.]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 03:58:53]]> GMT</pubDate>
				<author><![CDATA[ murdog]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ If you are playing a Catachan themed army why not take him?<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 04:11:55]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ I have already decided I'm going to get Harker, Marbo, and Starken, and make me a straight up catachan army, All hail Ram...Marbo!<br /> <br /> Plus not to many people run catachan's<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 05:24:31]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Now that you posted, I just realised that Marbo's name is Rambo with three first letters turned around!]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 06:49:45]]> GMT</pubDate>
				<author><![CDATA[ nyyman]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Yay! I'm glad I enlightend your mind and I didn't even do that intentionly or even know that they did that Wow I'm good! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 07:02:20]]> GMT</pubDate>
				<author><![CDATA[ Guttrench Skullsmasha]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ Who is straken and harker based on again? I thought harker was Jesse Ventura's I dont got time to bleed from Predator. I dunno who Straken is suppose to be.<br /> <br /> Maybe the SGT from starship troopers?]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 19:56:38]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>Gunnery Sgt. Harker</title>
				<description><![CDATA[ I rather thought Harker was based on Sgt Harper, who is Richard Sharpe's henchman in the Sharpe novels by Bernard Cornwell. ]]></description>
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				<pubDate><![CDATA[Sun, 22 Nov 2009 21:18:48]]> GMT</pubDate>
				<author><![CDATA[ Ian Sturrock]]></author>
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