<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Space Wolves - skyclaws (airwolves)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Space Wolves - skyclaws (airwolves)"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Space Wolves - skyclaws (airwolves)</title>
				<description><![CDATA[ Im planning a 500-800pts wolves force, will mostly be playing against Nids and Chaos Renegade <span class="glossaryitem" onmouseover='gp(69);'>IG</span>.<br /> <br /> I love the idea of jump troops - and the incredible amount of attacks is too good to resist. So here is my idea:<br /> <br /> SkyClaws (5) 130pts <br /> 1x melta or flamer (10pts), 1x powersword (15pts), 1x <span class="glossaryitem" onmouseover='gp(423);'>MotW</span> (15pts)<br /> <br /> = 12 attacks on the charge, 3 are power weapons attacks and then the 1+<span class="glossaryitem" onmouseover='gp(24);'>d6</span> attacks for the <span class="glossaryitem" onmouseover='gp(423);'>Motw</span> = potential 19 attacks on charge<br /> <br /> But what makes this really impossible to ignore is adding either a wolfpriest, wolflord or wolfguard to the squad... and this is where I need tactical help.<br /> <br /> Which makes more sense? WolfLord, WolfGuard or WolfPriest.<br /> <br /> What I like about the WolfLord/Guard is you can take <span class="glossaryitem" onmouseover='gp(423);'>MotW</span> in addition to a saga... essentially you can end up with a stupid amount of attacks with rerolls.<br /> <br /> Any ideas?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133148.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133148.page</link>
				<pubDate><![CDATA[Mon, 23 Nov 2009 13:41:37]]> GMT</pubDate>
				<author><![CDATA[ ironKing]]></author>
			</item>
			<item>
				<title>Re:Space Wolves - skyclaws (airwolves)</title>
				<description><![CDATA[ you can't put a wolf guard with them, unless you are talking about the <span class="glossaryitem" onmouseover='gp(392);'>WGBL</span>.  And for the points I think the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> is a no brainer over a <span class="glossaryitem" onmouseover='gp(392);'>WGBL</span>.<br /> <br /> But both of them are just added killy-ness, where are the Wolf Priest adds some punch at a good cost, but gels well with the unit he's with.<br /> <br /> Preferred enemy on infantry makes the unit excel against other infantry, then you tack on Fearless and you get a fast moving unit of not running away.  Its not a top notch assault unit, but its not bad either.<br /> <br /> In the end, I am not sold that the Sky Claws are top notch units, but they are fast and relatively cheap.  I would almost always select them instead of Blood Claws.  For 3 points more you get double the move.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133205.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133205.page</link>
				<pubDate><![CDATA[Mon, 23 Nov 2009 14:20:24]]> GMT</pubDate>
				<author><![CDATA[ Dainty Twerp]]></author>
			</item>
			<item>
				<title>Space Wolves - skyclaws (airwolves)</title>
				<description><![CDATA[ I didn't use my bloodclaws jumppacks for years, maybe its time I dusted them off!!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133268.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133268.page</link>
				<pubDate><![CDATA[Mon, 23 Nov 2009 15:00:21]]> GMT</pubDate>
				<author><![CDATA[ CaptainRavenclaw]]></author>
			</item>
			<item>
				<title>Space Wolves - skyclaws (airwolves)</title>
				<description><![CDATA[ I think you may have your math wrong on the number of attacks on the charge<br /> <br /> (5x(1+1+2))-1-1+<span class="glossaryitem" onmouseover='gp(24);'>D6</span><br /> <br /> 5 models, 1 base attack each, +1 for extra close combat weapons, +2 for charging, -1 and -1 for the two guys do not have extra <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span>, (flamer/melta, and <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span>) and finaly, +<span class="glossaryitem" onmouseover='gp(24);'>d6</span> for <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span>.<br /> <br /> 19 to 24 attacks with <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span>, and without <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span> you are at 19 attacks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133420.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1133420.page</link>
				<pubDate><![CDATA[Mon, 23 Nov 2009 16:17:47]]> GMT</pubDate>
				<author><![CDATA[ Demogerg]]></author>
			</item>
			<item>
				<title>Space Wolves - skyclaws (airwolves)</title>
				<description><![CDATA[ Demo - i was being conservative - and my MathHammer is non-existent.<br /> <br /> Of so the consensus seems to be WolfPriest.<br /> <br /> Great!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1134583.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/266733/1134583.page</link>
				<pubDate><![CDATA[Tue, 24 Nov 2009 00:16:14]]> GMT</pubDate>
				<author><![CDATA[ ironKing]]></author>
			</item>
	</channel>
</rss>