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		<title><![CDATA[Latest posts for the thread "Loota Squads."]]></title>
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				<title>Loota Squads.</title>
				<description><![CDATA[ Alright guys so as of now im running a Kan Wall army.  Quick break down it looks like this.<br /> <br /> 2 <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Mechs<br /> 9 Kans w/ Grotzookas<br /> 2 Deff Dreads w/ <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Arms<br /> 90x Slugga Boyz w/ Nob and <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> <br /> This is my 1500 Point set up.  I wanted to add some Fire Support considering im inching up the field and shooting anyways.  Would it be better to have 2 squads of 15 Lootas or 3 squads of 11 Lootas?  Im trying to fit them into a 2000 point list.  Any help would be appreciated.  Also, i wont be able to have them in a BW because the Kans are taking my Slots.  Thanks in advance.  ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 22:49:27]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Re:Loota Squads.</title>
				<description><![CDATA[ First, are you fielding 2 deff dreads with 4 <span class="glossaryitem" onmouseover='gp(571);'>DCCW</span> each?<br /> Second, I think smaller suads would be better beacuse 15 lootas can often be overkill, do you really need 45 shots at a target? Most of the time I find 10 lootas can kill of dull pretty much any unit. ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 22:52:39]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ Yeah the 2 dreads each have 4 <span class="glossaryitem" onmouseover='gp(571);'>DCCW</span>.  Yeah you have a good point.  Also, the 3 squads would be harder to deal with <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 22:54:32]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ I would take 2 skorchas on the dreads.<br /> since they arent <span class="glossaryitem" onmouseover='gp(126);'>TL</span> that means you get 2 nice flame templates before you charge in.<br /> That should thin units alot better.<br /> <br /> Dont bother with lootas.<br /> You dont need a unit like that keeping back and blocking you out.<br /> <br /> You will have more use with more boyz.<br /> Failing that, 2 units of 29 gretchin with 2 slavers each will do the job for fodder.<br /> <br /> also, i would take a KMB on 3 of those kanz, simply because they remove armour saves from everything and also give you a slight tank hunting ability.]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 22:56:33]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Loota Squads.</title>
				<description><![CDATA[ <blockquote><div><cite>despoiler52 wrote:</cite>First, are you fielding 2 deff dreads with 4 <span class="glossaryitem" onmouseover='gp(571);'>DCCW</span> each?<br /> Second, I think smaller suads would be better beacuse 15 lootas can often be overkill, do you really need 45 shots at a target? Most of the time I find 10 lootas can kill of dull pretty much any unit. </div></blockquote><br /> 15-45 or 10-30 shots <br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2 hit on 5+<br /> 5-15 or 3-10 hit<br /> <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 7 so they'll wound most things on 2+<br /> 4.1-12.5 or 2.5-8.3 wound<br /> Then finally the armour save of what ever your shooting at .... So i think max size is preferable ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:00:48]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ Tri makes not only a good point here, but dont forget, smaller ork units will run away quickly.<br /> Taking the max suize unit allows them to be fearless for a while.]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:02:26]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ I would add more Boyz and I have the models, but i just switched over from a green tide style army because i was sick of moving the 150+ models a turn.  Its what turned me off of orks and i'm trying to stay away from moving more than 90 Boyz.  <br /> <br /> I could roll 2 BW with Nobs in them.  I just figured i would try more of a shooty element.  ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:02:26]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ If you want a small army then how about this: <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> Ghaz<br /> Megabozz<br /> <br /> Troop:<br /> <br /> 10 meganobz<br /> 10 meganobz<br /> <br /> Elite: Whatever points are left for more meganobz.<br /> <br /> <br /> Seems stupid, and possibly is.<br /> but its a small hard hitting army that will last a while (unless against tons of AP2 or power weps <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">)]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:05:00]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ <blockquote><div><cite>JD21290 wrote:</cite><br /> <br /> also, i would take a KMB on 3 of those kanz, simply because they remove armour saves from everything and also give you a slight tank hunting ability.</div></blockquote><br /> <br /> Nooooooooooo! Grotzookas are the best value for money weapon <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, 2 blast templates a piece, that means Wayyyyy more hits, even though you don't pen a much, the sheer amount of wounds you will cause will make them fail some. <br /> <br /> 9 KMB shots<br /> 4.5 hit<br /> 3.75 wound (against most things, that is wounding on anything but one.)<br /> 3.75 kills (exept terminators or other 2+saves)<br /> <br /> 18 Grotzooka shots<br /> 54 hits (3 hits per blast, very easily attainable)<br /> 36 wounds (toughness 4, space marines)<br /> 45 wounds (toughness 3, imperial guard)<br /> 18 kills (space marines)<br /> 45 kills (imperial guard)<br /> <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>JD21290 wrote:</cite>If you want a small army then how about this: <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> Ghaz<br /> Megabozz<br /> <br /> Troop:<br /> <br /> 10 meganobz<br /> 10 meganobz<br /> <br /> Elite: Whatever points are left for more meganobz.<br /> <br /> <br /> Seems stupid, and possibly is.<br /> but its a small hard hitting army that will last a while (unless against tons of AP2 or power weps <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">)</div></blockquote><br /> <br /> It would move sooooo slowly, you need some transport, the enemy could very easily evade you. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:14:26]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Nooooooooooo! Grotzookas are the best value for money weapon <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, 2 blast templates a piece, that means Wayyyyy more hits, even though you don't pen a much, the sheer amount of wounds you will cause will make them fail some.</div></blockquote><br /> <br /> <br /> So, for every 6 wounds caused by a grotzooka on termies thats 1 failed save.<br /> <br /> For every 1 wound caused by a KMB thats 1 dead termie.<br /> <br /> Also, zookers suck at tank hunting.<br /> The army needs some ranged anti-tank, otherwise your charging headlong into battlecannon fire all game.<br /> <br /> <br /> <blockquote class="uncited"><div>It would move sooooo slowly, you need some transport, the enemy could very easily evade you. </div></blockquote><br /> <br /> Didnt say it was a quick moving army <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> Just amusing to use <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
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				<pubDate><![CDATA[Tue, 24 Nov 2009 23:22:37]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Loota Squads.</title>
				<description><![CDATA[ I know, I have infact played an all mega armoured footsloger, seems fun, but basicaly I find you get to sit back and watch your nobz get slowly eroded <img src="/s/i/a/1283123f8f457630e6d6e616f324c2d6.gif" border="0"> . Fun, sometimes, winning potential, not really.<br /> <br /> Also KMB are more points, I dislike them and never, ever use them, if you love them then go ahead and take them, also arne't they only strength 8? Just get some freaking rokit launchas if your only after that.  nd now for something completly different................. <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Nov 2009 01:27:11]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ I love Meganobs and was debating on them or the Lootas.  I think ill go with the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> in battlewagons with Deffrollas.  Oh i was totally thinking about making a <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> army...something like this.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Ghaz<br /> Warboss<br /> <br /> Troops:<br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> <br /> Elites:<br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> <br /> Heavy:<br /> BW-Dedicated<br /> -deff rolla red paint<br /> BW-Dedicated<br /> -Deff rolla red paint<br /> BW-Dedicated<br /> -Deff rolla red paint<br /> BW-Dedicated<br /> -Deff Rolla red paint<br /> <br /> Extra points add some stuff to the BW so they last longer.  This is a 2500 Point list.  I think it would be awesome as hell to run.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Nov 2009 01:41:57]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Re:Loota Squads.</title>
				<description><![CDATA[ Wow, just pray they don't filed lots of power weapons. Nice, also lots of fun.]]></description>
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				<pubDate><![CDATA[Wed, 25 Nov 2009 01:45:13]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ All grotzookas on the kanz.<br /> 4 x <span class="glossaryitem" onmouseover='gp(571);'>dccw</span> on the dreads - it is just too easy to skorch yourself out of charge range.<br /> 30 boy mobs with <span class="glossaryitem" onmouseover='gp(107);'>pk</span>/<span class="glossaryitem" onmouseover='gp(260);'>bp</span> nob<br /> Shoota boyz on foot, slugga boyz in transports.<br /> Lootas in 15 man squads, in a battlewagon with a battlekannon if possible.<br /> <br /> I have been playing orks for years, and your anti tank is lootas and powerklaws.]]></description>
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				<pubDate><![CDATA[Wed, 25 Nov 2009 02:20:20]]> GMT</pubDate>
				<author><![CDATA[ Inigo Montoya]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ <blockquote><div><cite>Bad_Sheep37 wrote:</cite>I love Meganobs and was debating on them or the Lootas.  I think ill go with the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> in battlewagons with Deffrollas.  Oh i was totally thinking about making a <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> army...something like this.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Ghaz<br /> Warboss<br /> <br /> Troops:<br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> <br /> Elites:<br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> 10x <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span><br /> <br /> Heavy:<br /> BW-Dedicated<br /> -deff rolla red paint<br /> BW-Dedicated<br /> -Deff rolla red paint<br /> BW-Dedicated<br /> -Deff rolla red paint<br /> BW-Dedicated<br /> -Deff Rolla red paint<br /> <br /> Extra points add some stuff to the BW so they last longer.  This is a 2500 Point list.  I think it would be awesome as hell to run.<br /> </div></blockquote><br /> Where do you plan on putting Gazzy and the MAWB?<br /> You need to have 9 Nobz so you can get a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in with them.<br /> <br /> I would suggest that this might work better<br /> Gazzy - 225<br /> MAWB - Squig - 115<br /> 10 <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> - 4x Kombi- Skorcha - 420<br /> 10 <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> - 4x Kombi- Skorcha - 420<br /> 8 <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> - 3x Kombi- Skorcha - 335<br /> 5 <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> - 200<br /> 4 <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> - 160<br /> Battlewagon - Deff Rolla, <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span>, Plank, Big Shoota - 125<br /> Battlewagon - Deff Rolla, <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span>, Plank, Big Shoota - 125<br /> Battlewagon - Deff Rolla, <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span>, Plank, Big Shoota - 125<br /> Battlewagon - Deff Rolla, <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span>, Plank, Big Shoota - 125<br /> Battlewagon - Deff Rolla, <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span>, Plank, Big Shoota - 125<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 27 Nov 2009 10:50:53]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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				<title>Loota Squads.</title>
				<description><![CDATA[ <blockquote><div><cite>despoiler52 wrote:</cite>2 blast templates a piece, that means Wayyyyy more hits, even though you don't pen a much, the sheer amount of wounds you will cause will make them fail some.<br /> </div></blockquote><br /> <br /> While I somewhat agree, and I do love my Grotzookas, orks are not hurting for anti-infantry punch, they need something to break open vehicles, that's more what the KMB (or rokkit) kanz are for.  Lootas <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, I'm not sure, Since lootas benefit from the mob rule you want to take as many as you can, 13-14, but you do reach a point where it becomes overkill....and I have had my entire loota mob blown away by one thunderfire cannon round, so they are not as good as all that.]]></description>
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				<pubDate><![CDATA[Fri, 27 Nov 2009 16:55:30]]> GMT</pubDate>
				<author><![CDATA[ starbomber109]]></author>
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