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		<title><![CDATA[Latest posts for the thread "What powers should an SM libby take?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "What powers should an SM libby take?"]]></description>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ So, I'm set on Null Zone, but after that I'm kinda stumped.<br /> <br /> What do you suggest, dakka?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154321.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154321.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2009 04:04:18]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ What do you plan on doing with him?  What unit will he tag along with?  I can see most of the options having uses depending on your general gameplan for him.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154346.page</guid>
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				<pubDate><![CDATA[Wed, 2 Dec 2009 04:23:20]]> GMT</pubDate>
				<author><![CDATA[ Grimaldi]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Avenger if hes in a drop pod. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154389.page</guid>
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				<pubDate><![CDATA[Wed, 2 Dec 2009 04:46:35]]> GMT</pubDate>
				<author><![CDATA[ Clthomps]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Null zone and avenger are the obvious ones.<br /> <br /> It would be a rare setup to pick something different.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154412.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154412.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2009 05:03:04]]> GMT</pubDate>
				<author><![CDATA[ imweasel]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ I was thinking more Smite, so he could deal with Termies.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1154417.page</guid>
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				<pubDate><![CDATA[Wed, 2 Dec 2009 05:05:16]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ <blockquote><div><cite>Cryonicleech wrote:</cite>I was thinking more Smite, so he could deal with Termies.</div></blockquote><br /> <br /> Ummm...<br /> <br /> Null zone? That was made for termies.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1157144.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1157144.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2009 02:20:57]]> GMT</pubDate>
				<author><![CDATA[ imweasel]]></author>
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				<title>Re:What powers should an SM libby take?</title>
				<description><![CDATA[ If he is in Terminator armor then you might go for vortex of doom.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1159007.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1159007.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2009 20:44:11]]> GMT</pubDate>
				<author><![CDATA[ zannal]]></author>
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				<title>Re:What powers should an SM libby take?</title>
				<description><![CDATA[ Null Zone, Avenger. Stick him in a Redeemer with your assault terminators.<br /> <br /> Don't forget when it would be more valuable to not shoot though, vs opponents clever enough to pull models to deny you a charge.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1159090.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1159090.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2009 21:05:26]]> GMT</pubDate>
				<author><![CDATA[ grankobot]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Null Zone and Gate <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>.<br /> <br /> G]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1161922.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1161922.page</link>
				<pubDate><![CDATA[Fri, 4 Dec 2009 20:42:06]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Null Zone and Might for a Biker Libby if I ever take one.<br /> Null for the 'popping his feat' moment.<br /> Might to be 'like a Captaion' when he needs to be, in terms of offense.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1161928.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1161928.page</link>
				<pubDate><![CDATA[Fri, 4 Dec 2009 20:43:47]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Force Dome and Null Zone.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162127.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162127.page</link>
				<pubDate><![CDATA[Fri, 4 Dec 2009 22:17:47]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ i'm digging the might / null zone idea for a biker libby. much nicer than the vortex / null zone I was planning on.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162139.page</guid>
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				<pubDate><![CDATA[Fri, 4 Dec 2009 22:21:01]]> GMT</pubDate>
				<author><![CDATA[ Horst]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Gate + Null Zone <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>.  Love it with shooty Terms.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162500.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162500.page</link>
				<pubDate><![CDATA[Sat, 5 Dec 2009 00:18:26]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>What powers should an SM libby take?</title>
				<description><![CDATA[ Dude, Null Zone and Avenger=Fun for you.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/268018/1162600.page</guid>
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				<pubDate><![CDATA[Sat, 5 Dec 2009 01:35:39]]> GMT</pubDate>
				<author><![CDATA[ JEB_Stuart]]></author>
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