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		<title><![CDATA[Latest posts for the thread "Slaanesh Daemons 1750"]]></title>
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				<title>Slaanesh Daemons 1750</title>
				<description><![CDATA[ I decided to play a total Slaanesh Daemons list not because it will win every fight, because it wont, but because I think I can still win some fights with them. But im not sure this is the best list to start with. What do you think of this list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Keeper of Secrets, Musk, Gaze 230<br /> Keeper of Secrets, Musk, Gaze 230<br /> <br /> Elite:<br /> Fiends 2 strong 60<br /> <br /> Troop:<br /> Daemonettes 15 man/girl/things (what are they?), Icon 235<br /> Daemonettes 15, Icon 235<br /> Daemonettes 15, Icon 235<br /> <br /> Heavy:<br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Slaanesh, Iron Hide, Unholy Might, Aura, Musk, Gaze 175<br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Slaanesh, Iron Hide, Unholy Might, Aura, Musk, Gaze 175<br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Slaanesh, Iron Hide, Unholy Might, Aura, Musk, Gaze 175<br /> <br /> Total 1750 even<br /> <br /> The idea is to just run up and rend the liveing  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> out of everything. I want to get more Fiends and some Seekers in but I dont know what to give up.]]></description>
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				<pubDate><![CDATA[Sat, 5 Dec 2009 00:22:07]]> GMT</pubDate>
				<author><![CDATA[ neverstandalone]]></author>
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				<title>Slaanesh Daemons 1750</title>
				<description><![CDATA[ Looks decent - Each <span class="glossaryitem" onmouseover='gp(262);'>DP</span> you dump you get 6 fiends.  I would suggest that you dump at least one of them, and if you could swing the models, I would say all three.  That should leave you with enough extra points to go with 4 squads of 12 daemonettes.<br /> <br /> You get 12 wounds and a ton more attacks on the charge.  You still have hit and run and your range is 19"-24" for the initial charge so you can drop WAY out of rapid fire range, whereas your prince only has a threat range of 12" so you will get double tapped before you can charge.<br /> <br /> You could probably drop an icon from one of the daemonettes squads, you only need 1 in each wave, really.<br /> <br /> Let us know how the games go!]]></description>
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				<pubDate><![CDATA[Sat, 5 Dec 2009 00:37:39]]> GMT</pubDate>
				<author><![CDATA[ Somnicide]]></author>
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