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		<title><![CDATA[Latest posts for the thread "Space Marine 1850 tournament list let me know what you think"]]></title>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ I playtested this against a guard player yesterday, and I was almost tabled, however still managed to pull out a draw.  I don't know if this is a bad army that I just think isgood or if it can actually be compeitive.  Tell me what you think, comments are more than welcome.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian- gate of infinity null zone 100<br /> <br /> Elites<br /> 5 assult termies- 1 <span class="glossaryitem" onmouseover='gp(80);'>LC</span> <span class="glossaryitem" onmouseover='gp(224);'>TH</span> <span class="glossaryitem" onmouseover='gp(221);'>SS</span> 200<br /> <br /> 10 terminaters- 2 cyclone missles 460<br /> <br /> Troops<br /> 10 marines- flamer missle rhino 205<br /> <br /> 10 marines- flamer missle rhino 205<br /> <br /> Fast<br /> 2 attack bikes- multi meltas 100<br /> <br /> 2 attack bikes- multi meltas 100<br /> <br /> Heavy<br /> Land Raider Redeemer- multi melta 250<br /> <br /> Vindicater 115<br /> <br /> Vindicater 115<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 13:15:57]]> GMT</pubDate>
				<author><![CDATA[ yermom]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ I think it's a good start, but the 10 Terminators struggle to be worth their points in this edition.  If you take them out you will have 46opts to play with.  Start by adding a 3rd troop choice.  3 is a good number to have for marines.  Next throw in a Dreadnought or two and you will increase you offensive options.]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 13:30:50]]> GMT</pubDate>
				<author><![CDATA[ DarthDiggler]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ Actually, it seems like a competitive army.<br /> I'd keep the full Termie squad, its a shock & awe unit. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 15:22:32]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ Dreads are not that viable, I would stick with the termies. You might also want to equip the Librarian with a shield and <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>. that way he can join a squad of termies and deep strike.<br /> <br /> Two troop choices are bare bones but maybe it can work, I think it will be hard in multiple objective games.<br /> <br /> <br /> G]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 21:51:44]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ It looks pretty solid. Two troops is a bit of a problem.]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 22:24:00]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ Right now you have 460pts tied into one unit that shoots 4 missiles a turn.  Here are some units and combinations which will put a huge hurt on the 10 man termiantor squad.<br /> <br /> Vindicator (especially with Null Zone)<br /> Demolisher<br /> Executioner<br /> Medusa<br /> Obliterators<br /> Bloodcrushers<br /> <br /> All of these are very common units to see on the table and are in 3 of the most common armies you will ever see. (Marines, Guard and Chaos)  They can kill large numbers of your terminators very quickly.  You need a 3rd troop choice the the points for that should come from those termies.<br /> <br />   ]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 23:23:33]]> GMT</pubDate>
				<author><![CDATA[ DarthDiggler]]></author>
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				<title>Space Marine 1850 tournament list let me know what you think</title>
				<description><![CDATA[ I think your terminator unit is fine. Just make sure to keep the libby with them so they get LD10... you don't want them fleeing off the board first turn.. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> the only thing i'd change is i'd drop the redeemer, and swap it out with a 3rd tactical squad... and probably upgrade all <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads to plasma cannons. <br /> <br /> the mulitmelta bikes break the transports open, and the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> plasma cannons rip the contents apart <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 6 Dec 2009 23:27:10]]> GMT</pubDate>
				<author><![CDATA[ Horst]]></author>
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