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		<title><![CDATA[Latest posts for the thread "New to orks  KoS list"]]></title>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ Here is a list made a sec ago:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Mek<br /> <br /> ELITE<br /> <br /> 15 kommandos w/2xburnas and snikrot<br /> <br /> 8 burnas<br /> <br /> TROOPS<br /> <br /> 12 sluggas w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span> nob and trukk<br /> <br /> 12 sluggas w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span> nob and trukk<br /> <br /> 12 sluggas w/big choppa nob and trukk<br /> <br /> FAST ATTACK<br /> <br /> 4 Deffkoptas w/<span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rokkit launchas<br /> <br /> 3 rokkit buggies<br /> <br /> HEAVY SUPPORT<br /> <br /> Battlewagon w/deffrolla<br /> <br /> Battlewagon w/deffrolla<br /> <br /> <br /> That should be about 1500 points. I don't have dex yet as I don't like buying the dex before I have an army to play with.<br /> <br /> Tactic:<br /> I put kommados and deffkoptas in reserve (they outflank) and rest of the army deployed near as possible to the <span class="glossaryitem" onmouseover='gp(163);'>kff</span> mek. Burnas and 20 orks slugga squad are in battle wagons and act as second wave. Buggies work as diversion and if they are lucky enough maybe they pop a rhino or two. Once deffkoptas come from reserve they try shoot any heavy hitters like vindicators<br /> <br /> I mainly play against shooty marines so I think this is a pretty solid list.]]></description>
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				<pubDate><![CDATA[Mon, 7 Dec 2009 19:38:25]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Re:New to orks  KoS list</title>
				<description><![CDATA[ Um...what 20x ork boys squad? there's none listed right now. <br /> Always, always take a <span class="glossaryitem" onmouseover='gp(107);'>Pk</span> and bosspole with the nob for every boys squad you have.<br /> <br /> Your total with what is listed is 1381. So I suppose you have the points for the 20 man boys squad you just forgot to list it. <br /> Overall idea is just fine. I would suggest the list go like this.<br /> <br /> Big Mek w/ <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>-85<br /> <br /> 15 Kommandos w/ 2x burnas and snikrot - 265<br /> <br /> 8 burnas = 120<br /> <br /> 12x slugga boyz & nob w/ <span class="glossaryitem" onmouseover='gp(107);'>pk</span> and bosspole taking a trukk - 147<br /> <br /> 12x slugga boyz & nob w/ <span class="glossaryitem" onmouseover='gp(107);'>pk</span> and bosspole taking a trukk - 147<br /> <br /> 12x slugga boyz & nob w/ <span class="glossaryitem" onmouseover='gp(107);'>pk</span> and bosspole taking a trukk - 147<br /> <br /> 20x slugga boyz & nob w/ <span class="glossaryitem" onmouseover='gp(107);'>pk</span> and bosspole to put in BW - 160<br /> <br /> 3x Deffkoptas w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> rokkit x3 = 135<br /> <br /> 1x rokkit buggy = 35<br /> 1x rokkit buggy = 35<br /> <br /> Battlewagon w/ deff rolla = 110<br /> <br /> Battlewagon w/ deff rolla = 110<br /> <br /> Total: 1496.<br /> <br /> For the fast attack slots you could split them the other way if you wanted, taking the buggies as a squadron and the deffkoptas as a squad of 2 and one.<br /> Or you could drop 1 deffkopta, take a 3rd buggy in the squadron and take the 2 deffkoptas as units of 1. Then you would have 14 extra points to add a reinforced ram to all your trukks. Your total would then be 1501.<br /> Rams are nice cause don't ever have to worry about running straight through terrain with your trukks, and then once you've unloaded you can tank shock units around if needed.]]></description>
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				<pubDate><![CDATA[Mon, 7 Dec 2009 21:00:24]]> GMT</pubDate>
				<author><![CDATA[ Icehawk18]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ List Icehawk suggested is far better and fixes a lot of problems.<br /> <br /> One thing though. I would drop the rokkit buggies as they're aren't that good and spread the kopters into single slots. You now have more targets, which require fire power of a entire unit just to kill one model! Also they do the same job as buggies and I think last longer.<br /> <br /> With the points left get more burnas, eight isn't enough. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 14:42:34]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ My god mercer! I agree with everything you just said! Is this a sign of the orkpokalypse? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 15:01:03]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ Don't you usually agree with majority of things I say anyway Wolf? Perhaps you have now fully seen the light and the method to my sane madness in list building? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 15:18:17]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite>List Icehawk suggested is far better and fixes a lot of problems.<br /> <br /> One thing though. I would drop the rokkit buggies as they're aren't that good and spread the kopters into single slots. You now have more targets, which require fire power of a entire unit just to kill one model! Also they do the same job as buggies and I think last longer.<br /> <br /> With the points left get more burnas, eight isn't enough. </div></blockquote><br /> <br /> 1. rokkit buggies are just as effective taking out enemy armour. I think it just smarter keep buggies in one unit and only give 1 killpoint and when there are no buggies enemy will shoot my trukks instead.<br /> <br /> 2. also spreading deffkoptas into single squads seems like a really bad idea as they give 3 killpoints and taking advange of cover becomes harder. And when they come from reserve they don't come together which leads to ineffective fire.]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 16:59:53]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ 1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24". <br /> <br /> 2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.<br /> <br /> Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <a href="http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html" target="_blank" rel="nofollow">http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html</a>]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 17:13:53]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ I think I was capable of agreeing with everything you said because the topic of Loota's wasn't brought up <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.  And Kopta's &gt; Buggies, turbo boost, toughness as opposed to an armor value, 2 wounds, can fight in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, flanking... vastly superior.]]></description>
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				<pubDate><![CDATA[Tue, 8 Dec 2009 17:41:15]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> :d you love da Lootas!]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 12:18:38]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ Love Loota's yes, just don't have an army they fit well into yet. <br /> ----<br /> Another thing I noticed was that one of your nobz leading your boyz had a big choppa... Take a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> or don't take the squad. Orks will lose <span class="glossaryitem" onmouseover='gp(19);'>CC</span> a lot without those 1-2 almost guaranteed kills per turn. ]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 13:23:35]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ <blockquote><div><cite>Aztralwolf wrote:</cite><br /> Another thing I noticed was that one of your nobz leading your boyz had a big choppa... Take a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> or don't take the squad. Orks will lose <span class="glossaryitem" onmouseover='gp(19);'>CC</span> a lot without those 1-2 almost guaranteed kills per turn. </div></blockquote><br /> <br /> Ok I admit it looks bit odd but mayby this explains it <a href="http://www.dakkadakka.com/gallery/61323-.html?m=2" target="_blank" rel="nofollow">http://www.dakkadakka.com/gallery/61323-.html?m=2</a><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>mercer wrote:</cite>1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24". <br /> <br /> 2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.<br /> <br /> Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <a href="http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html" target="_blank" rel="nofollow">http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html</a></div></blockquote><br /> <br /> 1. Easier to kill? They are (relatevely) safe from bolter fire and have some protection against antitank fire if deffkopta gets missile in the face afterwards you got a dead deffkopta. And last I checked eldar weren't making any deffkoptas (rulebook p. 53).<br /> <br /> 2. I get your point but I intend to outflank and it ruins the solo deffkopta idea.]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 19:31:44]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ Put a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> on the nob or none at all.]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 19:58:50]]> GMT</pubDate>
				<author><![CDATA[ Karon]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ <blockquote><div><cite>illuknisaa wrote:</cite><span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>mercer wrote:</cite>1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24". <br /> <br /> 2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.<br /> <br /> Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <a href="http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html" target="_blank" rel="nofollow">http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html</a></div></blockquote><br /> <br /> 1. Easier to kill? They are (relatevely) safe from bolter fire and have some protection against antitank fire if deffkopta gets missile in the face afterwards you got a dead deffkopta. And last I checked eldar weren't making any deffkoptas (rulebook p. 53).<br /> <br /> 2. I get your point but I intend to outflank and it ruins the solo deffkopta idea.</div></blockquote><br /> <br /> 1. Buggies need a 6 to damage to using S4 weapon, deffkopters need a 5. Not a lot of difference. If a buggy gets hit by a rokkit it will take damage, its open topped to +1 on the vehicle damage table. Different between warbuggies and deffkopters both with twin-linked rokkits is only 5 points, for that extra the deffkopter can turbo boost 24" and get a cover save.<br /> <br /> What you on about eldar? Deffkopters are jetbikes and use the same rules as bikes, so they can turbo boost, which is 24". When they do this they get a 3+ cover save as well. Much better than a warbuggy.]]></description>
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				<pubDate><![CDATA[Thu, 10 Dec 2009 12:07:07]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ ^  ^   Dangit man! I am wholeheartedly agreeing with yet another of your posts! I gotta stop drinking, it is obviously effecting my judgement... <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 Dec 2009 01:05:04]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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				<title>New to orks  KoS list</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> . You agree with me because I am a man of the truth <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 Dec 2009 12:29:33]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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