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		<title><![CDATA[Latest posts for the thread "Competitive orks w/out Nob bikers. 2k"]]></title>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ Ive been building up my ork <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> of late, and they are just about ready to toss on the table (only need to wait for the last few trucks to arive from battlewagon bitz)  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"><br /> <br /> Ive decided to not include nob bikers in most games for a few reasons.<br /> 1)  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> I personally do not struggle an inordinate amount against them, but I tend to be the guy teaching newer players, and nothing like a super-unit to ruin your day<br /> 2) my regular oponents and I tend to ajust  to the metagame quickly, so keeping the nob bikers for grudge matches only will serve me well <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> anywho, on to the list! (lootas go in the battlewagons, big Meks in the 11 boy trukk mobs)<br /> <br /> <br /> Big Mek <br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, cybork, powerclaw <br /> 120pts <br /> <br /> Big Mek <br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, cybork, powerclaw <br /> 120pts <br /> <br /> Lootas (15) <br /> 3 meks with big shootas <br /> 235pts <br /> <br /> Lootas (15) <br /> 3 meks with big shootas <br /> 235pts <br /> <br /> Boyz (11) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 141<br /> <br /> Boyz (11) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 141 <br /> <br /> Boyz (12) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 147 <br /> <br /> Boyz (12) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 147 <br /> <br /> Boyz (12) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 147 <br /> <br /> Boyz (12) <br /> Trukk, big shoota, Nob w/ p. klaw <br /> 147 <br /> <br /> Warbuggies (2) <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkit Launchas <br /> 70pts <br /> <br /> Warbuggies (2) <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkit Launchas <br /> 70pts<br /> <br /> Warbuggies (2) <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkit Launchas <br /> 70pts <br /> <br /> Battlewagon <br /> 4 big shootas <br /> 110 pts <br /> <br /> Battlewagon <br /> 4 big shootas <br /> 110 pts<br /> <br /> TOTAL 1998<br /> <br /> any thoughts? thanks in advance for any comments!! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 15:52:10]]> GMT</pubDate>
				<author><![CDATA[ Rahveel]]></author>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ A: Can't equip big meks that way. Check what the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> replaces again.<br /> <br /> B: I'm confused about your strategy. You're going to leave your <span class="glossaryitem" onmouseover='gp(163);'>KFFs</span> in the backfield together, where you should only need 1, with powerklaws... and charge across the board with unobscured trukks? At the very least I'd put a <span class="glossaryitem" onmouseover='gp(163);'>kff</span> with the trukks.]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 17:30:59]]> GMT</pubDate>
				<author><![CDATA[ Gorkamorka]]></author>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ Why are looz in the BWs?  they should be in back shooting.  Cut two trukks and the buggies bump up the squads and jam them in the BWs then give them Deff rollas.]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 17:34:05]]> GMT</pubDate>
				<author><![CDATA[ CajunMan550]]></author>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ You really want some Deathcopters (sp?), and possibly Killa Kan spam. Keep the lootas.<br /> <br /> 9x Killa Kan is pretty ridiculous if you can keep your <span class="glossaryitem" onmouseover='gp(163);'>KFFs</span> nearby.]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 17:46:38]]> GMT</pubDate>
				<author><![CDATA[ Fearspect]]></author>
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				<title>Re:Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ I put the lootaz in the BW's as shooty bunker-like units, the loota meks should keep the BWs at peak performance untill my oponent manages to actually kill them. <br /> <br /> Good call on point 'B' Gorkamorka, dont know what I was thinking there. also compleatly missed that the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> replaces the shoota. whoops! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> anywho, i have updated my list with your comments in mind. also managed to squeeze in 2 more warbuggies!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <blockquote><div><cite>Fearspect wrote:</cite>You really want some Deathcopters (sp?),.</div></blockquote><br /> I like defcoptas, and have plenty, but the warbuggies seem to do the same thing, only cheaper. <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 18:00:18]]> GMT</pubDate>
				<author><![CDATA[ Rahveel]]></author>
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				<title>Re:Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ I suggest boarding planks for those trukks, for a little of the old drive by. Also it is imperative that you give those boyz a bosspole. ]]></description>
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				<pubDate><![CDATA[Wed, 9 Dec 2009 19:23:38]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ Why have you got meks with the lootas for? They can only shoot 36" and the lootas 48" and lowers the lootas numbers for number of shots. I guess this is because how many you brought, but just say the meks are lootas. Look close enough anyway.<br /> <br /> All nobz need boss poles. I would ditch the big shoota as trukks move 18" so you cannot fire out of it.<br /> <br /> Deffkopters are better than buggies. Your buggies and open topped so +1 on the damage table, and squadrons make them weaker as immobilised results become wrecked :(]]></description>
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				<pubDate><![CDATA[Thu, 10 Dec 2009 13:29:16]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Competitive orks w/out Nob bikers. 2k</title>
				<description><![CDATA[ The list looks to have the cardinal shooty AND assaulty mistake. Choose one or the other.]]></description>
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				<pubDate><![CDATA[Thu, 10 Dec 2009 16:15:07]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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