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		<title><![CDATA[Latest posts for the thread "new recon IG fores (HELP!)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "new recon IG fores (HELP!)"]]></description>
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				<title>new recon IG fores (HELP!)</title>
				<description><![CDATA[ Hi guys  im wanting to do an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> force and start collecting after well the 25th of this month.<br /> I want to do a recon company so  im asking to all you dakkaites  for modleing advies ,tips or modles that will  fit the bill.<br /> i did see a thread from a few years back that picked my fancy <br /> [/url]http://www.dakkadakka.com/dakkaforum/posts/list/30/214316.page[url]<br /> but im not sure if that how i want them to look like. so help would be awsome.<br /> <br /> oh 1 last thing is 12 basilks to many <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> pete <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Dec 2009 21:11:45]]> GMT</pubDate>
				<author><![CDATA[ Pete_scete]]></author>
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				<title>new recon IG fores (HELP!)</title>
				<description><![CDATA[ Wow! Glad my work was inspirational. For better or for worse the Tanith aspect of that army, for me, was aborted and the army has morphed a few times into what is now a Valkyrie-heavy Catachan vet army. Ennkay on the other hand, took what I started with and ran with it and completed a full army using the Wood Elf/Cadian conversions here: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/253419.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/253419.page</a> . His even includes a tutorial on how to make those types of guardsmen.<br /> <br /> If you want to do recon, there's a number of ways to do it - do you want to go the modern route and make it a force that uses the best tech it can? Or do you want to make it a low-tech, hiding amongst the leaves and trees recon force? <br /> <br /> And, yes, at least for a recon force, 12 basilisks is too many. Now, if you want to make an artillery company, that's another matter entirely.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/269919/1188102.page</link>
				<pubDate><![CDATA[Tue, 15 Dec 2009 21:28:09]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>new recon IG fores (HELP!)</title>
				<description><![CDATA[ See the fluff i had was there world is like canada  with all the trees and snow if you can see where i am aiming at so i guse low tech. <br /> The 12 basilisks is for <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> games with 15 lemon russ and 1 mabe 2baneblades(i hope to get all that soon )<br /> and your link dosent work.<br /> <br /> Pete]]></description>
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				<pubDate><![CDATA[Tue, 15 Dec 2009 21:33:14]]> GMT</pubDate>
				<author><![CDATA[ Pete_scete]]></author>
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				<title>new recon IG fores (HELP!)</title>
				<description><![CDATA[ Interesting concept - the forest-world concept is pretty similar to Tanith in Abnett's Gaunt's Ghosts books. Hm. Interesting concept - especially with the snow. Sort of a cross between the Tanith and the Valhallans....<br /> <br /> Fixed the link, <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.]]></description>
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				<pubDate><![CDATA[Tue, 15 Dec 2009 21:58:44]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Re:new recon IG fores (HELP!)</title>
				<description><![CDATA[ I would say more tanith than Valhallans. like this pic<br /> <br /> <img src="http://www.uwsp.edu/geo/faculty/ritter/images/biosphere/vegetation/boreal_US_For_Serv_EB071.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 15 Dec 2009 22:29:46]]> GMT</pubDate>
				<author><![CDATA[ Pete_scete]]></author>
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