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		<title><![CDATA[Latest posts for the thread "2000 SM Biker Hvy List for GT."]]></title>
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				<title>2000 SM Biker Hvy List for GT.</title>
				<description><![CDATA[ If by chance I don’t head into the local <span class="glossaryitem" onmouseover='gp(48);'>GT</span> with my chaos, which of these two lists would you go with?<br /> <br /> List 1:<br /> <br /> Khan<br /> Chappy on bike.<br /> Techmarine, Harness, Bike, Power weapon.<br /> Techmarine, Harness, Bike, Power weapon.<br /> Techmarine, Harness, Bike, Power weapon.<br /> 8 Bikers, 2 Melta, Fist, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 8 Bikers, 2 Melta, Fist, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 8 Bikers, 2 Flamers, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 3 Multi-Melta Attack Bikes.<br /> 3 Multi-Melta Attack Bikes.<br /> 3 Hvy Bolter Attack Bikes.<br /> <br /> All <span class="glossaryitem" onmouseover='gp(67);'>IC</span>’s join one biker squad and focus on offensive movement.<br /> <br /> List 2:<br /> <br /> Captain, Bike, Relic Blade, Storm Shield.<br /> Libby, Bike, Null, Might.<br /> 10 Assault Terminators (7 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, 3 Claws)<br /> 8 Bikers, 2 Melta, Fist, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 8 Bikers, 2 Melta, Fist, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 8 Bikers, 2 Flamers, Hvy Bolter <span class="glossaryitem" onmouseover='gp(447);'>AB</span>.<br /> 3 Multi-Melta Attack Bikes.<br /> 3 Multi-Melta Attack Bikes.<br /> 3 Hvy Bolter Attack Bikes.<br /> <br /> Using the termies as a screen/counter attacker/area denial unit.<br /> <br /> So basically it’s between a slogging Terminator unit to act as an anchor…or a more aggressive combat list with a strong, but it’s not really an uber combat unit as other more cost efficient options.<br /> <br /> If I don’t finish this biker army I may just end up taking something like:<br /> 2 Princes with wings.<br /> 30 Plague marines in rhinos<br /> 6 oblits<br /> +325 ish points left.<br /> <br /> Thoughts?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2009 15:05:59]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>2000 SM Biker Hvy List for GT.</title>
				<description><![CDATA[ for list one... why don't you just replace the 3 techmarines on bikes with a biker command squad? those techmarines must be at least 130 points each... 390 points would buy a hell of a lot of command squad. <br /> <br /> 5 marine command squad - 215 pts<br /> <br /> 4x lightning claws + stormshields = 120<br /> <br /> 4x melta guns + banner = 55 pts<br /> <br /> total = 390...<br /> <br /> <br /> I guarantee that squad, + chappy, will make a mess of anything. re-roll to hit and to wound with that many power weapon attacks = gg. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2009 15:42:52]]> GMT</pubDate>
				<author><![CDATA[ Horst]]></author>
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				<title>2000 SM Biker Hvy List for GT.</title>
				<description><![CDATA[ Well.<br /> <span class="glossaryitem" onmouseover='gp(448);'>TM</span> are not as durable, but:<br /> <br /> Power weapon attacks coupled with the fist attacks sort of stack up with the Command Bike Lightning claws.<br /> 9 <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 9 attacks from the squad.<br /> Then the extra plasmapistol/triple flamer templates.<br /> <br /> I guess it's just for the lulz, I never really like the Command Squad on bikes to be honestly.<br /> <br /> I would not say which is better though, they both have pros and cons.<br /> <br /> I guess I like the 14 man squad... a huge footprint, something I do well with rather than poorly.<br /> <br /> A hit and runnint 14 man conga line, INTO the enemy army.  Multi-charging with multiple <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 powerfists along the conga line.<br /> The command squad concentrates the offensive and defensive values of the 14 man squad into a small package, which is (<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>) as good to being better (at least on the durability side).<br /> <br /> But your suggestion is funny as that squad of yours that you suggested does find its way into my 'Ardboyz 2500 list.<br /> <br /> You are right to be cautious about my suggestion for <span class="glossaryitem" onmouseover='gp(448);'>TM</span>'s...hence the reason I had a back up list that goes with none of them.<br /> _____________<br /> <br /> At least I get some brownie points for Biker <span class="glossaryitem" onmouseover='gp(448);'>TM</span>'s right? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2009 15:51:44]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>2000 SM Biker Hvy List for GT.</title>
				<description><![CDATA[ I really like the look of that first list. Now I haven't played marines in a long while, but I face them often enough, so take my advice with a grain of salt. As much as I like list 1 I think the libby from list 2 would be better for psycher defense. Maybe a slight mix of the 2 lists would be best?]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2009 16:20:08]]> GMT</pubDate>
				<author><![CDATA[ Aztralwolf]]></author>
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