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		<title><![CDATA[Latest posts for the thread "WoC Giants... Are they good?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "WoC Giants... Are they good?"]]></description>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ Im just curious if <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> Giants were any good... They can suck up some fire which is always nice, and the bonus of marks is always good... but are they worth the 205 pts? Im just curious cause I was considering magnatizing my <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Spawns to their normal bases and giant bases for the use of... well giant... duh.]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 05:48:09]]> GMT</pubDate>
				<author><![CDATA[ Buttlerthepug]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ I like the striking first rule <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. FROM A GIANT!]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 05:50:47]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ True, however I have yet to see them get into combat when Ive used them. Which isnt terrible since they suck up fire for a turn or two letting the rest of my army (which is all <span class="glossaryitem" onmouseover='gp(19);'>CC</span>) get into combat.]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 06:34:56]]> GMT</pubDate>
				<author><![CDATA[ Buttlerthepug]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ True, they get shot up, but at least the rest of the army isn't getting hit in return. <br /> <br /> Game wise they're pretty good. They can hit up some units, but they aren't they aren't combat-winners by themselves. Use 'em to flank for maximum fun.]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 07:42:58]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ Mate....<br /> <br /> <span class="glossaryitem" onmouseover='gp(385);'>WOC</span> giants should never cost 205 points. They should ALWAYS have a <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span>.<br /> And if you are going to take 1, take 2.<br /> <br /> Yes one will be shot down but the other will reach the enemy line, and so will the rest of your <span class="glossaryitem" onmouseover='gp(385);'>WOC</span> army (it will be all cav won't it? )<br /> <br /> <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> on a giant is insane...]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 12:45:40]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ Poppa Smurf (my <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span> giant's name, he's blue) is incredibly random.<br /> <br /> Still, some useful hints:<br /> <br /> #1:  The most important thing about him is that he's unlikely to flee.  He's stubborn 10 with a reroll for <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> or Throgg.  If you put him into a unit not touching a character the odds are great that they aren't going anywhere.<br /> <br /> #2:  He's better at fighting big things than little things.  He'll either win by 2 (shout), make em take an <span class="glossaryitem" onmouseover='gp(74);'>init</span> test or take <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> wounds, or make em take d3 wounds which heal him.  Very few big things have <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>.  Charging him into Stegos, steam tanks, what have you is usually profitable.<br /> <br /> #3:  If you are counting on breaking a unit with a massive multi charge, be very careful about putting a giant in.  If he shouts and you win by 2 instead of getting to attack with that knight block with 2 characters, it's suboptimal.]]></description>
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				<pubDate><![CDATA[Mon, 28 Dec 2009 14:58:02]]> GMT</pubDate>
				<author><![CDATA[ 40kenthusiast]]></author>
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				<title>WoC Giants... Are they good?</title>
				<description><![CDATA[ The Giant with <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> is golden.<br /> <br /> Although he has the inherent weakness of Giants (shooting, unreliability etc), getting the Giant Attack roll before even enemy charges is amazing.]]></description>
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				<pubDate><![CDATA[Tue, 29 Dec 2009 11:29:41]]> GMT</pubDate>
				<author><![CDATA[ Daba]]></author>
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				<title>Re:WoC Giants... Are they good?</title>
				<description><![CDATA[ I agree - the only negative side to hit is the vulnerability to shooting and the cost, which basically is the same as 5 Chaos Knights.  ]]></description>
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				<pubDate><![CDATA[Tue, 29 Dec 2009 15:34:54]]> GMT</pubDate>
				<author><![CDATA[ Mattbranb]]></author>
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