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		<title><![CDATA[Latest posts for the thread "CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable."]]></description>
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				<title>CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <b>Chaos sorcerer</b>, termie armor, winds of chaos - 145<br /> <br /> Troops:<br /> <br /> <b>10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span></b>, aspiring champion W/ plasma pistol and power sword, plasma gun and Icon of chaos glory - 215<br /> <br /> <b>10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span></b>, aspiring champion W/ plasma pistol and power sword, plasma gun and heavy bolter - 215<br /> <br /> <b>9 Khorne Berzerkers</b>, skull champion W/ plasma pistol and power fist - 244<br /> <br /> <b>Rhino for berzerkers</b>, Dozer blade - 40<br /> <br /> Fast Attack: <br /> <br /> <b>10 Raptors</b>, aspiring champion, power weapon, plasma pistol - 245<br /> <br /> <b>5 raptors</b>, Plasma Gun x2 - 130<br /> <br /> <b>5 raptors</b>, Plasma Gun x2 - 130<br /> <br /> 'Eavy Support:<br /> <br /> <b>Vindicator</b>, havoc launcher - 140<br /> <br /> <b>TOTAL</b> = 1499, my math may be slightly off though...<br /> <br /> Tactics: <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads and vindicator run/drive to the nearest cover, Khorne 'zerkers (in Rhino) attack the closest threat. The two raptor squads with the plasma guns deepstrikes behind enemy tanks, while the larger raptor squad deepstrikes behind the enemy infantry squad with the heaviest weapons and assaults them, If I am lucky this will leave the ememy stuck between rock (<span class="glossaryitem" onmouseover='gp(22);'>CSMs</span> and vindicator) and a hard place (Raptors).<br /> <br /> So, Whacha people think?<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 06:08:32]]> GMT</pubDate>
				<author><![CDATA[ Ionrun]]></author>
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				<title>Re:CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ You are running a lot of plasma, be aware you are most likely going to lose some men to plasma. And i am assuming you are going to use plasma guns to kill tanks shooting at back armor? other than that tactic you are lacking anti-tank. The vindicator can kill tanks, assuming you are good at rolling scatter die. In my experience vindicators never work well alone, 2 or even 3 are needed.<br /> <br /> What is your plan for Sorcerer <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>? It doesnt really seem to have a good place in this army, i would suggest running a daemon prince with wings and mark of tzeentch instead. Generally speaking Daemon Princes are better than Chaos Sorcerers in all aspects. Also, a daemon prince here would be able to roam around doing whatever it likes.<br /> <br /> What do you plan to do with regular Chaos Marines? Plasma pistol and power sword isnt the best combo from experience. Power fist generally is better as it can kill tough things easily. Power Swords dont allow armor but dont have the same wounding potential as power fists do.<br /> <br /> One last thing i like to gripe about is plasma pistols on aspiring champions are a big risk. Your Skull Champion is a 71 point model with 1 wound. If you roll badly, which does happen, he could die without ever seeing close combat. This is true with all aspiring champions, i dont like them to die before they get into combat, as chaos is always better in close combat.<br /> <br /> As for raptors, i cant say i have used them much, but i do know, 12 inch movement is always nice so rock on! Perhaps give the big squad an Icon to make them really nasty?<br /> <br /> I think you have a good base, a few adjustments and this could be a very fun and effective list.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 06:31:31]]> GMT</pubDate>
				<author><![CDATA[ mrwittwer]]></author>
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				<title>Re:CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ I dont mind plasma weapons they are not that bad but plasma pistols are downright stupid especially on a berseker.<br /> Raptors are not worth their cost really they are not even that good in combat, I recommend you lose some of the raptors and expensive champions and replace them with more bodies, maybe put a few obliterators in.  Your sorceror is ok just give him a better power like lash of submission.  You can group and enemy squad and blow them all up with the vindicator or obliterators with plasma cannons.  Icon of chaos glory is pretty useless <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> give that squad another weapon like a melta gun or flamer.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 09:01:04]]> GMT</pubDate>
				<author><![CDATA[ Lightning234]]></author>
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				<title>CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ If you want your raptor squad to be tank killers you might as well take melta guns instead of plasma due to the risk of them jumping around and the fact is, better penetrating power. Your chaos sorcerer really doesn't belong anywhere, and Plasma pistols are okay but you really don't need them on the groups that already have a plasma gun. Its just a waste of points. I also recommend dropping the raptors, they are not the worst to spend points on but already having one group is just fine. Also you should probably get rid of some of the champions, also no need for them.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 09:47:43]]> GMT</pubDate>
				<author><![CDATA[ TheTrueProtoman]]></author>
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				<title>Re:CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ Howe about something like this? <br /> It still keeps the original army you have with only some minor changes.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Chaos sorcerer, Warptime, jump pack - 145<br /> <font color='red'>(Goes with the big raptor unit, more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> orientated)</font><br />     Greater daemon - 100<br /> <font color='red'>(Whoever said a greater daemon isnt fun? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )</font><br /> Troops:<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, aspiring champion W/ power sword, plasma gun*2 and Icon of chaos glory - 220<br /> <font color='red'>(Exanged plasma pistol for a second plasma gung, greater range)</font><br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, aspiring champion W/ power sword, plasma gun and Autocannon - 200<br /> <font color='red'>(Removed plasma pistol, exanged heavy bolter for autocannon, can be used to pop light armor togheter with the plasma)</font><br /> 9 Khorne Berzerkers, skull champion W/ power fist - 229<br /> <font color='red'>(Removed plasma pistol)</font><br /> Rhino for berzerkers, Dozer blade - 40<br /> <br /> Fast Attack:<br /> <br /> 8 Raptors, aspiring champion, Melta*2 - 195<br /> <font color='red'>(Champion is primary delivery for Daemon, 2 meltas for aditonal tank hunting if needed)</font><br /> 5 raptors, Melta*2  - 120<br /> <font color='red'>(Ramoved plasma gun and exanged them for 2 meltas. Plasma gun is not good on jump units. Either you sacrifice your mobility for range/rapid fire or you sacrifice the weapons range by moving)</font><br /> 5 raptors, flamer*2  - 110<br /> <font color='red'>(Removed Plamsa gun for 2 flamers, might be better to exange weapons with the larger groups meltas, unshure.)</font><br /> 'Eavy Support:<br /> <br /> Vindicator - 125<br /> <font color='red'>(Removed havoc launceher to save points. But be aware that this will be a heavy weapons bullet/ray/some strange organism magnet <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> )</font><br /> <br /> This comes to 1484points so you have 14 points do do what ever you like with.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 11:20:24]]> GMT</pubDate>
				<author><![CDATA[ Bubbalicious]]></author>
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				<title>Re:CSM 1500 points, somewhat fun, but (Hopefully) winnable / playable.</title>
				<description><![CDATA[ I like your edits Bubbalicious not sure about the greater daemon but I guess it will draw some fire from the vindicator.  I provide a nice surprise for the enemy army as a raptor jumps in and turns int a greater daemon.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2010 11:50:24]]> GMT</pubDate>
				<author><![CDATA[ Lightning234]]></author>
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