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		<title><![CDATA[Latest posts for the thread "1500 Eldar Army"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Eldar Army"]]></description>
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				<title>1500 Eldar Army</title>
				<description><![CDATA[ Here's my army:<br /> <br /> H.Q.<br /> Farsee w/ spear, runes of witnessing, spirit stones<br /> Doom, Guide, Eldritch storm<br /> 150<br /> <br /> Elites<br /> <br /> 10 Banshees, Exarch w/ executioner<br /> war shout, acrobatic<br /> Wave Serpent w/ starcannons, shuriken cannon, spirit stones<br /> 337<br /> <br /> 6 Fire Dragons, Exarch w/ Firepike (in falcon)<br /> 116<br /> <br /> 6 Striking Scorpions, Exarch w/ Claw and shadowstrike<br /> 143<br /> <br /> Troops<br /> 5 Pathfinders<br /> 120<br /> <br /> 10 Guardians w/ Bright lance platfrom<br /> Warlock with spear and conceal<br /> 158<br /> <br /> 6 Jetbikes, 1 Shuriken cannon<br /> 142<br /> <br /> Heavy Support<br /> Falcon w/scatter laser, holofields, spirit stones<br /> 175<br /> <br /> Fire Prism w/ holofields and spirit stones<br /> 160<br /> <br /> Total of 1501*<br /> <br /> * I asked for permission to go over the limit one point. it was granted.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Jan 2010 16:56:58]]> GMT</pubDate>
				<author><![CDATA[ Lord Rogukiel]]></author>
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				<title>Re:1500 Eldar Army</title>
				<description><![CDATA[ Its got a solid 'core' but several faults <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, my suggestions are:<br /> <br /> - Farseer is a good choice and could benefit your army, however you dont need a 3rd Psychic power as he can only use 2 a turn (I'd drop guide if I were you) and make sure the two powers you use can actually be used together, eg. not 2 'shooting' powers... Otherwise it's good, although you may want to drop the Spear?<br /> <br /> - I personally like Banshees and they work very well with Doom, I'd assume your playing <span class="glossaryitem" onmouseover='gp(95);'>Meq</span>'s? If not I'd swap the <span class="glossaryitem" onmouseover='gp(149);'>WS</span>'s Starcannons for Shuriken cannons to keep him cheap and cheerful and acrobatic isnt really need for the exarch <span class="glossaryitem" onmouseover='gp(72);'>IMO</span><br /> <br /> - Fire Dragons are a solid choice as always, although I would favour a <span class="glossaryitem" onmouseover='gp(149);'>WS</span> over Falcon as with a wave serpent you wont be sacrificing too much shooting in order to get the Fire Dragons where they need to be.<br /> <br /> - Scorpions seem OK but not really needed if you are facing <span class="glossaryitem" onmouseover='gp(95);'>MeQ</span>'s, and even so I'd drop them in favour of Dire Avengers. Otherwise theyre set up well...<br /> <br /> - Your Gaurdians set-up is good, once again, Spear isnt needed and you may also want to drop the Warlock in favour of simply putting them in cover! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I feel a Warlock with conceal is better ran with Jetbikes...<br /> <br /> - Your troop choices are largely OK, however I do feel you are definately lacking in troops, <b>I would recommend atleast one 10 man squad of Dire Avengers in a Wave Serpent</b>, they are adept at holding objective and can escort the farseer who could guide them and doom the banshees targets to deadly effect?<br /> <br /> - Your Falcons set up well, I'm not sure however whether a Fire Prism would be a better choice? as theyre cheaper and have more potent firepower...<br /> <br /> - as for the fire Prism I dont think you need either Holofields or <span class="glossaryitem" onmouseover='gp(221);'>SS</span>'s, generally you keep them at such a distance where they dont get shot too much! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> and if they do then theyre cheap enough for it not to matter!<br /> <br /> Anyways, I hope that (albeit long post) helped! Good Luck.]]></description>
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				<pubDate><![CDATA[Mon, 4 Jan 2010 19:51:13]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>Re:1500 Eldar Army</title>
				<description><![CDATA[ couldn't have have put it better than Dave has said it but I do think guardians are absolutely useless against <span class="glossaryitem" onmouseover='gp(95);'>Meqs</span>, switch the scorpions or guardians and use dire avengers.]]></description>
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				<pubDate><![CDATA[Mon, 4 Jan 2010 21:06:47]]> GMT</pubDate>
				<author><![CDATA[ Lightning234]]></author>
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				<title>1500 Eldar Army</title>
				<description><![CDATA[ I agree, they are fairly limited against <span class="glossaryitem" onmouseover='gp(95);'>meq</span>'s (although we dont know that's what he's facing...), although a starcannon can be good. But dire avengers are one of the best troops out there <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.<br /> <br /> Although a cheap guardian squad can just be left to sit on an objective, much like grots, just more expensive!]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 14:47:29]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>1500 Eldar Army</title>
				<description><![CDATA[ Its a bit of everything but it lacks focus.<br /> In the 5th ed its not a big deal popping three heavy skimmers early in the game. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 15:01:56]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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