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		<title><![CDATA[Latest posts for the thread "hlp plz.... necrons or tyranids....?"]]></title>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Ha guys i need a little help with a conundrum. Im a guy thats comming back to the game (didnt play for a year) and want to do a new army ( i was eldar  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0">. I would like to have an army that has some close combat but wont die super easily. I do want to have some fire power but not a ton I love mean close comat monsters but I like the necron moderls more. Please help thank you. <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> By the way if I picked Necrons im going to use Nightbriner hehehehehe <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Jan 2010 23:38:51]]> GMT</pubDate>
				<author><![CDATA[ person6]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Well, they're both really good armies, but the Tyranids are getting a new book in about two weeks, you may want to wait and see what's going on with that before you decide.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jan 2010 23:43:36]]> GMT</pubDate>
				<author><![CDATA[ RxGhost]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ By thw way (sorry Babout not mentioning in first post) i got the new white dwarf so I know some about new nids 3 wound warriors, 14 point genestalers, 5 point gaunts, plastic gargoyles, 3 carnifexes on once heavy support choice and <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 lance attack as a phycic power woot.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jan 2010 23:44:04]]> GMT</pubDate>
				<author><![CDATA[ person6]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Go with nids, new codices are always overpowered. Plus Tyranids basically have drop pods that shoot stuff now.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jan 2010 23:49:12]]> GMT</pubDate>
				<author><![CDATA[ ZacktheChaosChild]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ NIDS. Otherwise you will be fighting an uphill battle. maybe counts as necronids? (Converted 'crons, Nid rules).<br /> <br /> EDIT: the Nightbringer is nothing special. <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termis, Sniper rifles (wound on a 4+), Any High strength, Low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> shooting will put an end to your fun.<br /> <br /> (*puts on asbestos suit* "I'm ready guys!)]]></description>
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				<pubDate><![CDATA[Tue, 5 Jan 2010 23:59:13]]> GMT</pubDate>
				<author><![CDATA[ sevend3f]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Thing is about the necrons is i like there fluff alot and for me fluff is extremely important yes there codex is not that great BUT THERE SO DANG COOL!You can win with there army (if your careful and the new codex for them will probably come soon.....). ]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 00:02:00]]> GMT</pubDate>
				<author><![CDATA[ person6]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Just say: "well, um, see this really big badass lord, thats a carnie." since you are only using nid rules feel free to use cron fluff and models. Of course this all depends on who you play with.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 00:06:48]]> GMT</pubDate>
				<author><![CDATA[ sevend3f]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ I see your points but the problem is I love both rules but the once thing I dont like about the nids =fluff not enough tough models <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. For necrons its phase out.....<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Well im gonna lets this sit for a while right now it looks like necron but well see (idk why i like necrons I just have a instinct to go to them <span class="glossaryitem" onmouseover='gp(84);'>lol</span>  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0">  <img src="/s/i/a/1858cb53330f2b89dd3b027b8258cc21.gif" border="0"> <img src="/s/i/a/b031696d81854bf6e2c1a225d98fd8ce.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 00:11:11]]> GMT</pubDate>
				<author><![CDATA[ person6]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Do you want a shooty army (6's to glance weapons, Gauss arc <span class="glossaryitem" onmouseover='gp(24);'>D6</span> shots vs all units within 12".. etc) that has some seriously resilient troops and <b>the</b> hardest tank in the game<br /> <br /> Or..<br /> <br /> Do you want a generally close-combat based army with good elements of shooting and Psychic mastery. Much less <b>I-will-get-back-up-reguardless</b> but still will come with some potent stuff. ]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 00:37:00]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Raz hit it on the nail I like shooty and close combat but close combat more but I dont like armys with lots of close combat untis maybe 1 0r 2 to fight of the other arnys close comat guys but ya.... you see why I im having trouble <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 00:42:24]]> GMT</pubDate>
				<author><![CDATA[ person6]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ You'd better made your decision several months later,after reading the new Necron codex.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 01:24:07]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Re:hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ <blockquote><div><cite>person6 wrote:</cite>Raz hit it on the nail I like shooty and close combat but close combat more but I dont like armys with lots of close combat untis maybe 1 0r 2 to fight of the other arnys close comat guys but ya.... you see why I im having trouble <span class="glossaryitem" onmouseover='gp(84);'>lol</span></div></blockquote><br /> <br /> You want close-combat units plus you like shooting. You want more elite singular close-combat forces rather than swarm <span class="glossaryitem" onmouseover='gp(19);'>cc</span> troops.<br /> <br /> Try (with my rought Idea's on the new codex)<br /> <br /> <b>Tyrant + Tactical Insight</b>. Strong <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit & adds flexible tactical options. Good Ranges/Psyker possibilities too.<br /> <br /> <b>2 Units of Warriors</b>; as troops, with upgrades to fit taste (but generally can be quite competant in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>)<br /> <br /> 1 Unit of Gaunts + 1 troop Tervigon to support. (Strong choice. Backup screen troops. Tervigon can support the warriors with catalyst). <br /> <br /> 1 Unit of Ymgarl Genestealers (Another potent sturdy <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit)<br /> <br /> Either some Hive Guards for some ranged shooty or/and some bug-pod based Zoanthropes. <br /> <br /> Hope that helps.. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 02:05:30]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ Nids, new codex, new units, new models.  Nids will get the update they need... and will likely be as <span class="glossaryitem" onmouseover='gp(280);'>OP</span> as Guard and Speece Puppies are currently once they are "fixed".  Then it will be Guard and Nids and Wolves walking around wrecking everyone else, cept orks... and their broken ass 4th and a half edition rules.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 05:54:25]]> GMT</pubDate>
				<author><![CDATA[ Lt Lathrop]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ It's crazy how I've accidentally jumped onto the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> Guard-wagon. I chose Guard because a friend sold me a few boxes of Cadians at half the retail price.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 06:16:29]]> GMT</pubDate>
				<author><![CDATA[ Owain]]></author>
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				<title>hlp plz.... necrons or tyranids....?</title>
				<description><![CDATA[ I chose <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, because they are awesome and I liked their fluff.  The fact they have some very powerful options is undeniable.  They are one of the few races built to fight in 5th ed rules, it is just a simple fact.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jan 2010 21:18:35]]> GMT</pubDate>
				<author><![CDATA[ Lt Lathrop]]></author>
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