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		<title><![CDATA[Latest posts for the thread "Psyker Battle Squads vs. Stubbern?"]]></title>
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				<title>Psyker Battle Squads vs. Stubbern?</title>
				<description><![CDATA[ Psyker Battle Squads reduce the targets' leadership by the number of psykers in the squad.<br /> <br /> Stubbern ignores negative modifiers with morale checks.<br /> <br /> Is this an endless loop of opinion or is there some actual quoting that I am missing?<br /> <br /> It seems to me (probably because I am biased by loving <span class="glossaryitem" onmouseover='gp(449);'>PBS</span>'s) that this is something that does not affect the morale check, but is a negative modifier to their leadership, not the morale check itself.<br /> <br /> So basically, can my psykers scare Pedro and his boys, or are Marneus AND Pedro going to haunt my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army forever?]]></description>
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				<pubDate><![CDATA[Mon, 11 Jan 2010 06:52:54]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>Re:Psyker Battle Squads vs. Stubbern?</title>
				<description><![CDATA[ I command thee to read the previous, annoyingly long threads:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/238419.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/238419.page</a><br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/240168.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/240168.page</a><br /> <br /> One of the particularly nice posts may be <a href="http://www.dakkadakka.com/dakkaforum/posts/list/30/240168.page#719570" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/30/240168.page#719570</a>.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jan 2010 07:05:23]]> GMT</pubDate>
				<author><![CDATA[ solkan]]></author>
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				<title>Psyker Battle Squads vs. Stubbern?</title>
				<description><![CDATA[ Remind me to add this to the list of Blacklisted <span class="glossaryitem" onmouseover='gp(152);'>YMTC</span> Topics (in fact, I'm gonna start a thread right now).]]></description>
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				<pubDate><![CDATA[Mon, 11 Jan 2010 07:15:15]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Psyker Battle Squads vs. Stubbern?</title>
				<description><![CDATA[ Ah, well then someone delete this thread before it gets more unending than it already is.<br /> <br /> Very interesting stuff, tho. No one really made an entirely convincing arguement, even between gwar! and yakface, two people that i would most likely agree with at least one of.<br /> <br /> Gotta say that changing someone's stat is not a modifier, tho, because if you change your stat, its base is changed for a period of time, a modifier is to a specific roll (stubborn and morale).<br /> <br /> <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> changing your <span class="glossaryitem" onmouseover='gp(82);'>ld</span> is not a modifier, it is me reducing your <span class="glossaryitem" onmouseover='gp(82);'>ld</span> by the number of psykers in the battle squad. They are not modifying your <span class="glossaryitem" onmouseover='gp(82);'>ld</span> for a marale check, but lowering your <span class="glossaryitem" onmouseover='gp(82);'>ld</span> for fun.<br /> <br /> If you can argue that having the squad's <span class="glossaryitem" onmouseover='gp(82);'>ld</span> change to a lower number for any period of time longer than a dice roll, one could argue that having your sergeat die and having the squad's <span class="glossaryitem" onmouseover='gp(82);'>ld</span> reduced is a modifier. <br /> Thus, by this argument you could say that since the sergeant has died, the squad takes a <span class="glossaryitem" onmouseover='gp(82);'>ld</span> modifier of -1 and if they have stubborn they ignore this? Yes, this is a rediculous example but it is using the same concepts.<br /> My psyker battle squad changes your squad's <span class="glossaryitem" onmouseover='gp(82);'>ld</span> to x. Your sergeant dying changes the squad's <span class="glossaryitem" onmouseover='gp(82);'>ld</span> to x. <br /> <br /> This gak seems endless, tho, they need to <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> this about as bad as they need to <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> the ork steam roller or whatever its called, I can't remember what it is called because no one plays with it anymore because no one knows how it works.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jan 2010 07:33:52]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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