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		<title><![CDATA[Latest posts for the thread "My WIP Tervigon"]]></title>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ Hey guys, i've not been around for a while, i've started modelling a tervigon and decided i could use some constructive feedback.<br /> <br /> So basically, ive bought 2 fex's, the second one for the chest and exhaust tower things only, kinda a waste of money, but i wanted it too look good.<br /> <br /> This is currently a very rough start, alot of it is held together with bluetack at the moment, and ive not begun to greenstuff any egg sacks or gaping holes with gaunts falling out (yet), however that is the plan.<br /> <br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0196.jpg" border="0" /><br /> <br /> Okay, from what i gathered from the picture in the codex, the trigon is slightly larger than a carnifex, but of the same genome. It clearly has two rows of spinebank plates in the picture, and a central set of chimney things (these will be added soon).<br /> <br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0200.jpg" border="0" /><br /> <br /> From the front, stood next to another behind another fex. I want to try make the front chest peice dip down abit lower, but i need to able to fit atleast half a gaunt body underneath it, so this is going to get tricky.<br /> <br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0198.jpg" border="0" /><br /> <br /> Finally a side on picture showing the length of the beastie compared to a carnifex. (the legs are from another carni, ive not assembled any legs from the boxes yet, so these will be set further back on the current sized base, or on a trigon base. I can see people moaning about me using a trigon base however, as surrounding a tervigon limits its ability to spawn gaunts. So the more base space, the harder it is to prevent spawnage.<br /> <br /> <br /> I plan to have two holes cut and greenstuffed into the sides of his front chest peice, with one gaunt each side, appearing from about waist level and dropping downwards (pva glue goop included!) I've got the central spore chimney things to sort out and some pincer mandibles for his head, other than that and greenstuffing some bonded exoskeleton i think i've pretty actuatly replicated a tervigon!<br /> <br /> What do you think guys?]]></description>
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				<pubDate><![CDATA[Wed, 13 Jan 2010 22:12:52]]> GMT</pubDate>
				<author><![CDATA[ Bongeh]]></author>
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				<title>Re:My WIP Tervigon</title>
				<description><![CDATA[ It's an interesting start. I would replace the rear legs with another pair of scything claws. What you could do for some sort of pods is use extra front torso parts from the Raveners boxed set, it comes with lots of them for the different chest weapon options. I would go with the Trygon base. After all, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesn't make one, so the rule about needing to use the base it comes with doesn't apply.]]></description>
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				<pubDate><![CDATA[Wed, 13 Jan 2010 22:24:01]]> GMT</pubDate>
				<author><![CDATA[ warpcrafter]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ i hate all the 'spiderfex's that have been appearing, the picture in the codex has legs, in my head anyway, i cant see it any other way]]></description>
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				<pubDate><![CDATA[Wed, 13 Jan 2010 22:27:19]]> GMT</pubDate>
				<author><![CDATA[ Bongeh]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ I'd put it on a different base, he looks a bit wonky on the 60mm.]]></description>
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				<pubDate><![CDATA[Wed, 13 Jan 2010 22:31:06]]> GMT</pubDate>
				<author><![CDATA[ Darth Bob]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ I like the conversion but I agree about the base size.<br /> It looks a bit like it's leaning over the base, rather than standing on a plane.]]></description>
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				<pubDate><![CDATA[Wed, 13 Jan 2010 22:38:05]]> GMT</pubDate>
				<author><![CDATA[ Thorgut]]></author>
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				<title>Re:My WIP Tervigon</title>
				<description><![CDATA[ So i've finished my tervigon and thought i'd update my post!<br /> <br /> I tried to copy the concept art as best i could, as some of these crazy scorpion spider things that are appearing clearly arent anything like the concept<br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0204.jpg" border="0" /><br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0205.jpg" border="0" /><br /> <br /> One side profile image<br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0206.jpg" border="0" /><br /> <br /> rather than go for a big egg sac, ive put some little orifices on the chest which i guess would expand and let a gaunt fall out<br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0207.jpg" border="0" /><br /> <br /> finally a picture for size reference<br /> <img src="http://www.adamtong.co.uk/everythingelse/IMAG0208.jpg" border="0" /><br /> <br /> <br /> Sorry for the poor lighting, ill have to try get a few pics next time i have my whole army out at <span class="glossaryitem" onmouseover='gp(50);'>GW</span>]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 21:02:03]]> GMT</pubDate>
				<author><![CDATA[ Bongeh]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ The pics are a little blurry, but it looks good so far. I hope you can paint.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 02:29:07]]> GMT</pubDate>
				<author><![CDATA[ Munch Munch!]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ I think it looks a bit to much like a carnifex, maybe if you got rid of the smokestacks on the top of it.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 02:58:37]]> GMT</pubDate>
				<author><![CDATA[ Clthomps]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ I think the smokestacks are fine. The rear legs really need to go though.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 03:40:38]]> GMT</pubDate>
				<author><![CDATA[ enmitee]]></author>
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				<title>Re:My WIP Tervigon</title>
				<description><![CDATA[ i went for "codex concept"<br /> <br /> <img src="http://i735.photobucket.com/albums/ww354/gajowy21/Tervigon.jpg" border="0" /><br /> <br /> the legs are clearly included in the picture as well as the chimney stacks]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 14:01:03]]> GMT</pubDate>
				<author><![CDATA[ Bongeh]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ ahh i say, it makes much more sense now, good job then. Get a bettah base.<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> EDIT:<br /> Come to think of it, I honestly think this is the closest thing i've seen to the tervigon than any other one in this forum. ]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 14:02:53]]> GMT</pubDate>
				<author><![CDATA[ enmitee]]></author>
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				<title>My WIP Tervigon</title>
				<description><![CDATA[ thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> thats what i aimed for. <br /> <br /> I am thinking of using the trigon base, only, im worried people will say im trying to abuse the rule that stops tervigon from spawning gaunts (if the unit is surrounded (i presume meaning base contact)) and im running him at a tournament at warhammer world on feb 18th]]></description>
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				<pubDate><![CDATA[Tue, 26 Jan 2010 14:23:43]]> GMT</pubDate>
				<author><![CDATA[ Bongeh]]></author>
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