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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ hello<br /> 3 questions:<br /> mainly to <span class="glossaryitem" onmouseover='gp(69);'>IG</span> players, do you run an =I=. or if you face an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player regularly, do they use one? <br /> how well does it work for you?<br /> do you run the Elite or the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> version?<br /> <br /> i've been running the Elite =I= and i'm debating whether i should move up to the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> =I= or drop him all together. <br /> i'm thinking that the <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 10 would be of help. i've had less than stellar results in the last several games causing me to<br /> question the idea over all.<br /> <br /> thanks<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 08:55:52]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ Why are you taking an Inquisitor? We won't be able to help you if we don't know what you use him for.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 11:01:24]]> GMT</pubDate>
				<author><![CDATA[ MasterSlowPoke]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ Also is it a Ordo Hereticus or Ordo Malleus Inquisitor?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 11:32:48]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ I use an Elite Malleus Inquisitor with two Mystics.  If I have points left I add three Warriors w/ Meltaguns so the unit isn't useless against non-deep Strikers.<br /> <br /> If I'm looking for a Hood I usually take a lone Brother-Captain w/ Hood.  Cheapest <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10 Hood available.  If I take this though I usually don't take the Mystics.<br /> <br /> If I feel like I need a Hood AND Mystics, I suppose the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> Lord w/ Hood and Mystics would be better, but I think thats a lot of points in an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army spent on defensive units that could potentially be useless against my opponent.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 18:37:52]]> GMT</pubDate>
				<author><![CDATA[ kadun]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ I usually take an elite  Ordo Malleus Inquisitor with the Emperor's Tarot and 2 Mystics.    Emperor's Tarot gives you a +1 to the roll to go first 5/6 of the time which is great for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> where you want first turn and 2 Mystics allows a unit with in 12 inches to shoot deepstrikers if the deepstrikers are within <span class="glossaryitem" onmouseover='gp(4);'>4d6</span> for some anti deepstrike protection.<br /> <br /> I been debating upgrading to the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Ordo Malleus Inquisitor Lord for leadership 10 and adding a Psychic hood but that requires adding a 3rd henchman and as Kadun said it is a bit of points and Guard lists are really tight on points.   Tyranids and Space Wolves have some pretty good Psychic powers that might be worth trying to stop though.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 18:55:43]]> GMT</pubDate>
				<author><![CDATA[ Kirika]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ I don't generally run my Inquisitors in my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> lists, but if I did it would either be a Lord with Hood and 2HB/1PC servitors, with mystics if needed or just sages. You might not need BS4 <span class="glossaryitem" onmouseover='gp(51);'>HBs</span> and <span class="glossaryitem" onmouseover='gp(331);'>PCs</span>, but I find they help a lot.<br /> Alternately, I run an <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> lord with Psycannon, 3 Plasma warriors, 2 sages and 3 CombiPlasma Acolytes in a rhino. ~200 points, but it makes a great bubble of "smash your face" to units that want to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> near it, and then units that fear all the AP2. Granted, I run it with Sisters, who don't really have good access to Plasma.<br /> <br /> Really though, it depends on what your army is light on, and what you worry about. I find the mystics get very little action, but then I don't play many DeepStrike heavy armies.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 19:46:55]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ okay, sorry folks. i was half asleep when i posted. i should have been more specific.<br /> i face Demons or Eldar 4/6 times. i've been running the Eite Demonhunter =I=. the main reason i run one is for the Hood and for mystics. other than the Hood, i run him bare bones bolter/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>.<br /> nothing fancy to conserve points. i 've been keeping him parked next to a Demolisher. the first couple of times i ran him it was great. then recently not so great. and in all fairness it was mostly<br /> due to my horrid dice rolling. i'm to the point where ithink i'm going to spend the points and run him as a Lord, or divert them into something else entirely. with all the DSing demons and Eldar <br /> powers that go off it seems like every turn they're great when they work as intended. but lately it feels like more of a points dump.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 20:15:13]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ As an elite:  Double mystics and the emperor's tarot, don't both with a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 8 psyhic hood<br /> <br /> As an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:  Same but with the hood and 1 extra henchman<br /> <br /> <br /> Alot of people run ridiculous arrays of weapons, sages and other crap, but anything you put on the inquisitor's unit is going to be more expensive than kitting out one of your <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squads.  Niether inquisitor really wants to pick fights either.  Best approach is just to kit them exclusively for what your army needs and and noth bother with other henchmen.  Since you're playing <span class="glossaryitem" onmouseover='gp(69);'>IG</span> it's also a good idea to let him ride a vendetta.  The mystics, hood and tarot all function without <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> and you're now measuring distances from the largest vehicle in the game short of apocalypse.  If you have the points you can give the inquisitor a bolt pistol or something, but this guy really doesn't even want to see the light of day.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 20:45:48]]> GMT</pubDate>
				<author><![CDATA[ Mastershake]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ I've played quite a few games with Inquisimystics hanging out in a Valkyrie at this point and he's a real mixed bag.  In a lot of games you're literally giving your opponent a 32pt handicap, which is super lame.  He can do great things against stuff like Bloodcrushers/deepstriking Terminators/Spodding nids/etc provided you have something in your list to really capitalize on the free shots (like an Executioner).<br /> <br /> At this point, I'm moving away from the IQ in favor of stuff that works all the time.  He's 2 free killpoints if there aren't aggressive deepstrikers, which is not a good thing.  I also feel like you can still do well against Crushers/Daemons if you deploy right and pick the right targets when you get to shoot in your shooting phase, so I don't really think that he is necessary for even that matchup.<br /> <br /> He can be cheeky though, and can really make things easy sometimes.  Sometimes is the important word there though, because other times he is a compelte waste of 32 points.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 21:50:42]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>Caffran9 wrote:</cite>I've played quite a few games with Inquisimystics hanging out in a Valkyrie at this point and he's a real mixed bag.  In a lot of games you're literally giving your opponent a 32pt handicap, which is super lame.  He can do great things against stuff like Bloodcrushers/deepstriking Terminators/Spodding nids/etc provided you have something in your list to really capitalize on the free shots (like an Executioner).<br /> <br /> At this point, I'm moving away from the IQ in favor of stuff that works all the time.  He's 2 free killpoints if there aren't aggressive deepstrikers, which is not a good thing.  I also feel like you can still do well against Crushers/Daemons if you deploy right and pick the right targets when you get to shoot in your shooting phase, so I don't really think that he is necessary for even that matchup.<br /> <br /> He can be cheeky though, and can really make things easy sometimes.  Sometimes is the important word there though, because other times he is a compelte waste of 32 points.</div></blockquote><br /> <br /> so you don't even bother with the Hood, correct?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 22:15:17]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ A Leadership 8 Hood is useless <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  Take a Leadership 10 hood or no hood at all.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 23:17:26]]> GMT</pubDate>
				<author><![CDATA[ kadun]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ i use the Hierophant to give him a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 9. but i'm coming around to your way of thinking of <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>. 10 or nothing.<br /> i'm just not sure if it's worth the 87 points to get to <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>. 10.<br /> <br /> =I= w/ bolt pistol & <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>  = 47<br /> hood = 20<br /> 2 mystics = 12<br /> 1 hierophant = 8]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 23:25:55]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ 87 points is steep.  I am currently running just the Elite Inquisitor with 2 Mystics and nothing else.  I've actually been fairly disappointed with its performance.  <br /> <br /> Against some opponents, its presence is a deterrent, which is good but its applications are so limited.<br /> <br /> I'm actually thinking about switching them out for an Astropath.  My reason being, if my opponent has enough Deep Strikers for me to worry about (Drop Pod Marines, Demons), I'd just reserve everything.  A bonus is that I could also use the same tactic if I'm facing another shooty army and I don't get to go first.<br /> <br /> The new 'nid <span class="glossaryitem" onmouseover='gp(93);'>MC</span> that can continually deep strike has me re-thinking that choice, however, though I'm not sure I want to base army list decisions on a single unit from a single codex.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 01:18:10]]> GMT</pubDate>
				<author><![CDATA[ kadun]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>kadun wrote:</cite>87 points is steep.  I am currently running just the Elite Inquisitor with 2 Mystics and nothing else.  I've actually been fairly disappointed with its performance.  <br /> <br /> Against some opponents, its presence is a deterrent, which is good but its applications are so limited.<br /> <br /> I'm actually thinking about switching them out for an Astropath.  My reason being, if my opponent has enough Deep Strikers for me to worry about (Drop Pod Marines, Demons), I'd just reserve everything.  A bonus is that I could also use the same tactic if I'm facing another shooty army and I don't get to go first.<br /> <br /> The new 'nid <span class="glossaryitem" onmouseover='gp(93);'>MC</span> that can continually deep strike has me re-thinking that choice, however, though I'm not sure I want to base army list decisions on a single unit from a single codex.</div></blockquote><br /> <br /> well, if you go that route you might as well get the <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> as well. bump your reserves and slow their reserves.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 02:41:00]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ I run an Inquisitor Lord with mystics and 3 henchmen with plasma guns, an Inquisitor with mystics and 3 henchmen with plasma guns, and an Inquisitor with 3 henchmen with melta guns in my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list.<br /> <br /> I buy chimeras for my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and instead put them in Vendettas.  This frees up their Chimeras for my Mystic Inquisitors.  The melta Inquisitor I put into a third Vendetta.<br /> <br /> Instead of being more or less useless point handicaps in games where my opponent has no deepstrike, they contribute greatly to the special weapon density of my army with cheaper plasmaguns on a more resilient platform (carapace armor standard) that is also cheaper than most other 3-weapon squads without cutting down on my melta number.<br /> <br /> As an added bonus they have targeters so I know exactly what I can shoot at for max effect.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 02:51:21]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ Holy smoke, that's alot of points invested in =I=! being in an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list, do you find other areas of your list that suffer from committing that many points to them?<br /> i'm impressed. i never hear of more than one =I= in a list.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 03:27:47]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ Wait what? I thought when allying with Daemon hunters you could only take 0-1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and 0-1 elite choices?]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 05:24:22]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Sunshine]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>sourclams wrote:</cite>I run an Inquisitor Lord with mystics and 3 henchmen with plasma guns, an Inquisitor with mystics and 3 henchmen with plasma guns, and an Inquisitor with 3 henchmen with melta guns in my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list.<br /> <br /> I buy chimeras for my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and instead put them in Vendettas.  This frees up their Chimeras for my Mystic Inquisitors.  The melta Inquisitor I put into a third Vendetta.<br /> <br /> Instead of being more or less useless point handicaps in games where my opponent has no deepstrike, they contribute greatly to the special weapon density of my army with cheaper plasmaguns on a more resilient platform (carapace armor standard) that is also cheaper than most other 3-weapon squads without cutting down on my melta number.<br /> <br /> As an added bonus they have targeters so I know exactly what I can shoot at for max effect.</div></blockquote><br /> <br /> +1 for the cheap, carapace armored plasma guns.  The only thing I'm worried about is whether or not to have them ride in Valks or swap rides with my Chimera mounted infantry.  The problem with the former is that then the Valk doesn't score and has zero fire points (but a larger hull for mysticness) and the problem with the latter is they spend a turn outside before they can embark on the chimera.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 05:26:31]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>Sgt.Sunshine wrote:</cite>Wait what? I thought when allying with Daemon hunters you could only take 0-1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and 0-1 elite choices?</div></blockquote><br /> <br /> i just checked and the Demonhunters codex <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 21 confirms it.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 06:40:14]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ So how can Clams have an Inqusitor Lord and two other Inqusitors? ._.<br /> <br /> Inqusitors are Elites right? So that puts him 1 elite over than allowed.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 06:53:15]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Sunshine]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>Sgt.Sunshine wrote:</cite>So how can Clams have an Inqusitor Lord and two other Inqusitors? ._.<br /> <br /> Inqusitors are Elites right? So that puts him 1 elite over than allowed.</div></blockquote><br /> <br /> you can have either a =I= lord as a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, or a Ordo Malleus =I=  as an elite choice.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 08:06:17]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ If you read his wording he says he uses three lord in total. A lord with mystics, a normal one with mystics, and one with plasma henchmen.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 08:27:48]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Sunshine]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(30);'>DH</span> Inquisitor Lord (0-1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> using <span class="glossaryitem" onmouseover='gp(30);'>DH</span> allies)<br /> <span class="glossaryitem" onmouseover='gp(30);'>DH</span> Inquisitor (0-1 Elite using <span class="glossaryitem" onmouseover='gp(30);'>DH</span> allies)<br /> <span class="glossaryitem" onmouseover='gp(144);'>WH</span> Inquisitor (0-1 Elite using <span class="glossaryitem" onmouseover='gp(144);'>WH</span> allies)<br /> <br /> The Allies options are separate, self-contained <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> options in each codex.  Further, each codex and <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> specifically allows an army with <span class="glossaryitem" onmouseover='gp(30);'>DH</span> allies to take <span class="glossaryitem" onmouseover='gp(144);'>WH</span> allies.<br /> <br /> This allows 3 Inquisitors to be present in one Imperial army.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 14:20:13]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ got it.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 16:35:32]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ <br /> <br />   As mentioned above, warriors are the cheapest place to put plasma guns in the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army, AND they get a 4+ armor save.  Great place to stick defensive <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 weapons.<br /> <br />   I run an Inquisitor Lord, mainly because I love taking a Callidus/Marbo combo, the infinite range hood, and the tarrot.  If you get desperate, him and his force can also tar pit a walker or a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> for a bit.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 18:09:43]]> GMT</pubDate>
				<author><![CDATA[ Wurr??]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ inquisitor with mystics in a vendetta for 32 points to me is worth it. The times that there are no deepstrikers, ya you feel angry, but when there are, boy are you glad. Also I sometimes run a trio of hydras and I usually have the hyras shoot the deep-strikers. How fluffy is that, the <span class="glossaryitem" onmouseover='gp(805);'>AA</span> unit shooting stuff in the air?]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 18:20:53]]> GMT</pubDate>
				<author><![CDATA[ Volkov]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ if you run a retinue loaded up with a bunch of warriors you gain BS4 special weapons w/ targeters. i get that. but it raises 2 more questions. would you be losing BS4 (veterans in my list) that could take objectives. and aren't you making the =I= a much more important target now?]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 20:49:52]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re:IG and allied =I= questions?</title>
				<description><![CDATA[ <blockquote><div><cite>alarmingrick wrote:</cite>if you run a retinue loaded up with a bunch of warriors you gain BS4 special weapons w/ targeters. i get that. but it raises 2 more questions. would you be losing BS4 (veterans in my list) that could take objectives. and aren't you making the =I= a much more important target now?</div></blockquote><br /> Thats exactly the trade off.  You lose scoring status though you save points.  <br /> <br /> Personally, I  believe the best source of Plasma in <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is the Executioner, I run two as the backbone of my army.  That being said, if you do want Plasma Guns in the list, Warriors are probably the best buy.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 24 Jan 2010 00:33:11]]> GMT</pubDate>
				<author><![CDATA[ kadun]]></author>
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				<title>IG and allied =I= questions?</title>
				<description><![CDATA[ Considering you can take 2 vet squads with melta and a platoon, that gives you 5 scoring units.<br /> <br /> Stick them all in transports and your scoring worries should be well taken care of.<br /> <br /> It's 80 pts for 3 bs4 special weapons with 4+ armor from elites. Outside of <span class="glossaryitem" onmouseover='gp(449);'>pbs</span> there is not much there for <span class="glossaryitem" onmouseover='gp(69);'>IG</span>.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jan 2010 19:34:48]]> GMT</pubDate>
				<author><![CDATA[ imweasel]]></author>
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