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		<title><![CDATA[Latest posts for the thread "1000 pts of gaurd, what do you think?"]]></title>
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				<title>1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ Company Command Squad (100pts)<br /> - Company Commander w/ -<br /> - Veteran w/ Sniper Rifle<br /> - Veteran w/ Vox Caster<br /> - Veteran Weapons Team w/ Autocannon<br /> - Mater of Ordnance w/ -<br /> <br /> Platoon Command Squad (45pts)<br /> - Platoon Commander w/ -<br /> - Guardsman w/ Grenade Launcher<br /> - Guardsman w/ Vox Caster<br /> - Heavy Weapons Team w/ Mortar<br /> <br /> Infantry Squad (145pts)<br /> - Sergeant w/ -<br /> - Guardsman w/ Plasma Gun<br /> - Guardsman w/ Vox Caster<br /> - Heavy Weapons Team w/ Lascannon<br /> - 5 Guardsmen w/ -<br /> - Chimera w/ - <br /> <br /> Infantry Squad (70pts)<br /> - Sergeant w/ -<br /> - Guardsman w/ Grenade Launcher<br /> - Guardsman w/ Vox Caster<br /> - Heavy Weapons Team w/ Autocannon<br /> - 5 Guardsmen w/ -<br /> <br /> 2x Infantry Squad (150pts)<br /> - Sergeant w/ -<br /> - Guardsman w/ Grenade Launcher<br /> - Guardsman w/ Vox Caster<br /> - Heavy Weapons Team w/ Missile Launcher<br /> - 5 Guardsmen w/ -<br /> <br /> Veteran Squad (150pts)<br /> - Veteran Sergeant w/ -<br /> - Veteran w/ Meltagun<br /> - 2 Veterans w/ Flamers<br /> - Veteran w/ Vox Caster<br /> - 5 Veterans w/ -<br /> - Chimera w/ Hull Heavy Flamer<br /> <br /> 2x Leman Russ Squadron (340pts)<br /> - Battle Tank w/ Sponsons Heavy Bolters<br /> <br /> Any feed back?]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 05:09:00]]> GMT</pubDate>
				<author><![CDATA[ FaceTheSlayer]]></author>
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				<title>1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ I saw only 1 meltagun. Cannot deal with AV14 at all.]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 07:25:04]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ Well, in addition to the meltagun he does have 2 battlecannons, 2 missile launchers and a lascannon, which together should be able to deal with  something AV14 each turn.  They will be in different positions, as well, so the chances of a flank shot at range are good.  How much AV14 does he have to worry about at 1000? <br /> <br /> I would be tempted to switch the weapons around a bit.  Why not have the plasma/lascan with the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, as they are the best shooters?  Give them the chimera to help protect the squad.  Then blobbing the first two infantry squads would be an option as well, and you'd have two <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s in it.  Put the sniper rifle in the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, then you'd have 2xAC/2xGL in one blob, 2xML/2xGL in the other.  Two 20 man blobs would work good for orders.  The mortar/sniper rifle combo is cheap with good range, and you concentrate your pinning capability into one squad.  That's all a little confused, maybe;  I'm saying <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> with <span class="glossaryitem" onmouseover='gp(329);'>PG</span>/<span class="glossaryitem" onmouseover='gp(80);'>LC</span> and chim, <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> with SR/Mort, and 2xIS with <span class="glossaryitem" onmouseover='gp(5);'>AC</span>/<span class="glossaryitem" onmouseover='gp(380);'>GL</span>. <br /> <br /> I would drop the voxes from the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and the vets to upgrade the vets to three meltas.  That way they are more solid in their role, and Tokugawa will feel better about your anti-AV14 capabilities.  You can't give orders to a squad in chimera, and the vets not be near the officers anyways.  With the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> having a mortar, orders for them will be minimal.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 08:51:53]]> GMT</pubDate>
				<author><![CDATA[ murdog]]></author>
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				<title>Re:1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ that sound pretty good murdog, i think ill change it around, thanx.]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 18:20:13]]> GMT</pubDate>
				<author><![CDATA[ FaceTheSlayer]]></author>
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				<title>1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ Swapping those guns would be good. Let the vets take 3 meltaguns and dont take those lemans squadroned. You really need more antitank... really really. I know that its hard to get lots of plastic meltaguns but... its worth it. I would take a lascannon <span class="glossaryitem" onmouseover='gp(59);'>HWS</span>... four lascannons, two battlecannons, 3 meltaguns and 2 missile launchers should be enough antitank at 1000 pts.]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 21:33:10]]> GMT</pubDate>
				<author><![CDATA[ w0chtulka]]></author>
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				<title>1000 pts of gaurd, what do you think?</title>
				<description><![CDATA[ look's nice, easy to read...<br /> <br /> What murdog says, is a good tip! <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> in a Chimera, Putting inf. Squad in a chimera is a waste on my part. ]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 21:36:45]]> GMT</pubDate>
				<author><![CDATA[ Carlsson]]></author>
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