<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "500 Point Imperial Guard - First List"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "500 Point Imperial Guard - First List"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ So I'm about to start an Imperial Guard army, but I want to start small so I can see how things handle and get a good feeling of where I want to take the army. Here's the list so far:<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>                  	50<br /> 	AutoCannon	10<br /> 	AutoCannon	10<br /> 	Total          	70<br /> <br /> Veteran Squad		70<br /> 	HeavyBolter	10<br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	         Total	125<br /> <br /> Veteran Squad     	70<br /> 	Meltagun	        10<br /> 	Meltagun	        10<br /> 	Meltagun           10<br />         Chimera    	55<br />         Heavy Stubber   10<br /> 	Total         	165<br /> <br /> BaneWolf           	130<br />         Heavy Flamer<br />         Heavy Stubber   10<br /> 	Total         	140<br /> 	<br /> Grand Total	        500<br /> <br /> <br /> Any comments or suggestions would be appreciated.<br /> <br /> Also, I've noticed a lack of love for Vox-Casters. are the order rerolls really not worth the 5 points?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294225.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294225.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 01:24:16]]> GMT</pubDate>
				<author><![CDATA[ PJFrost]]></author>
			</item>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ <blockquote><div><cite>PJFrost wrote:</cite>Veteran Squad		70<br /> 	<b>HeavyBolter	10</b><br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	         Total	125</div></blockquote><br /> <br /> Heavy Bolter?<br /> <br /> Otherwise; <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, Double Vet +1 Vehicle of your choosing is a good place to start in small point games. Remember to Mech them all up, makes delivering those three BS4 Melta's far easier.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294235.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294235.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 01:28:39]]> GMT</pubDate>
				<author><![CDATA[ Gavrock]]></author>
			</item>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ Your list looks fine for small games although you are only allowed 1 heavy team per <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>. I would suggest droping 3x plasma, heavy stubbers, heavy bolter and switch 1 <span class="glossaryitem" onmouseover='gp(5);'>ac</span> from <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> to vets. Then buy a chimera for either your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> or vets and have 20 points left over for a couple specials on either your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> or vets. Good luck! go guard.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294369.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294369.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 02:37:43]]> GMT</pubDate>
				<author><![CDATA[ GeneralDisaray]]></author>
			</item>
			<item>
				<title>Re:500 Point Imperial Guard - First List</title>
				<description><![CDATA[ Wow... don't know how I missed the bit about 1 <span class="glossaryitem" onmouseover='gp(638);'>HWT</span> per <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>...<br /> <br /> I picked up the heavy bolter for my Vet Squad because it kills more in its range (which is the optimum kill range for a squad with plasmas and lasguns) than an autocannon for anything <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> or below. <br /> <br /> Should I take an autocannon out of the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and the stubber off the Chimera to give my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> a Heavy Flamer?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294421.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294421.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 03:35:45]]> GMT</pubDate>
				<author><![CDATA[ PJFrost]]></author>
			</item>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ A banewolf is too expensive for this points range. <br /> <br /> 2 hydras or griffons would be more effective.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294463.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294463.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 04:26:42]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
			</item>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ Heavy flamers are to expensive, go with 4x regular for the same cost]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294525.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294525.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 05:28:03]]> GMT</pubDate>
				<author><![CDATA[ GeneralDisaray]]></author>
			</item>
			<item>
				<title>500 Point Imperial Guard - First List</title>
				<description><![CDATA[ <blockquote><div><cite>PJFrost wrote:</cite><span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>                  	50<br /> 	AutoCannon	10<br /> 	AutoCannon	10<br /> 	Total          	70</div></blockquote><br /> Can't do two <span class="glossaryitem" onmouseover='gp(638);'>HWT</span> in the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>... drop the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> for <span class="glossaryitem" onmouseover='gp(380);'>GLs</span>.  They will serve you well, and they have good synergy with the <span class="glossaryitem" onmouseover='gp(5);'>AC</span>: similar strength, same <span class="glossaryitem" onmouseover='gp(6);'>AP</span>.<br /> <br /> <blockquote><div><cite>PJFrost wrote:</cite>Veteran Squad		70<br /> 	HeavyBolter	10<br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	PlasmaGun	15<br /> 	         Total	125</div></blockquote><br /> Plasma is great, but mixing AP2 and AP4 is a really huge difference.  Because you have to fire all shots at the same target, you would waste shots from the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> every time you shot at something that had high armor.  Best to leave the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> out and just go with a squad of plasma.  Maybe consider a transport.  As for <span class="glossaryitem" onmouseover='gp(51);'>HBs</span> in general, I feel that <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> are generally more effective.<br /> <br /> <blockquote><div><cite>PJFrost wrote:</cite>Veteran Squad     	70<br /> 	Meltagun	        10<br /> 	Meltagun	        10<br /> 	Meltagun           10<br />         Chimera    	55<br />         Heavy Stubber   10<br /> 	Total         	165</div></blockquote><br /> At low point games, the stubber starts to be less useful.  You could do more with those 10 pts elsewhere.  3 melta in a chimera is not a bad squad.  I am not a huge fan of melta, because it usually makes for suicide squads.  Also at 500pt games, you probably wont see that much Av14, let alone pure Av14.  Most armor you see at this kind of game will be lower Av12 or Av10, or if it is Av14, it will have weaker side or back facings which you should try to exploit.<br /> <br /> <blockquote><div><cite>PJFrost wrote:</cite>BaneWolf           	130<br />         Heavy Flamer<br />         Heavy Stubber   10<br /> 	Total         	140</div></blockquote><br /> Stubber really doesn't fix with the banewolf, differences in strength and <span class="glossaryitem" onmouseover='gp(6);'>AP</span> make it sorta odd to spend 10 more points on a few shots that won't do much.<br /> 	<br /> <blockquote><div><cite>PJFrost wrote:</cite>Also, I've noticed a lack of love for Vox-Casters. are the order rerolls really not worth the 5 points?</div></blockquote><br /> Vox require 5pts per squad.  The larger your army, the more this costs.  It adds up quick.  Consider that most squads can pass a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> check without help.  Consider that most squads don't need orders to be effective.  Most of the orders are only slight bonuses; I think most people would agree with me that <span class="glossaryitem" onmouseover='gp(401);'>BiD</span>! and <span class="glossaryitem" onmouseover='gp(374);'>FoMT</span>! are the most powerful orders.  (Twin-linked against vehicles and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, force enemy to re-roll cover saves.)  Bid used on heavy weapon squads don't need vox, because <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> can't have vox.  <span class="glossaryitem" onmouseover='gp(401);'>BiD</span> on infantry squads will only affect 1 heavy weapon at most, and maybe a few special weapons will have range.  The difference is minimal, because the squad can still do its job without the order, and the order has a good chance to pass anyway without the vox.  Same goes for every other order, each order can be given and passed without vox, and most squads can get the job done without orders in the first place.  Furthermore, you can modify <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> saves easy enough.  Commisars, Kell, and other options exist to buff <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> saves.<br /> <br /> Now, that being said... there are some situations where vox are useful.  For 5 points, you can give a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> the ablilty to reroll orders it gives to itself.  This is useful if you have a lascannon, or a <span class="glossaryitem" onmouseover='gp(373);'>MoO</span> (who is really really inaccurate, but can benefeit from <span class="glossaryitem" onmouseover='gp(401);'>BiD</span> orders in larger point games).  Also if you blob squads, you could have an order affecting up to 50 infantry, up to 5 heavy weapons, and a mess of lasguns and special weapons.  Where I really think <span class="glossaryitem" onmouseover='gp(371);'>FRFSRF</span>! is a waste of an order, giving <span class="glossaryitem" onmouseover='gp(374);'>FoMT</span>! to a 20 or 30 man squad can make a big difference.  In situations like that, you could drop 10 pts to get that one big squad rerolls.  Just try to weigh how much bonus you get, and how important it is that you MUST HAVE that order.  In most situations you don't NEED and order, so it is simply better to take the points and upgrade some weapons in a squad.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294529.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276646/1294529.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 05:29:40]]> GMT</pubDate>
				<author><![CDATA[ Lt Lathrop]]></author>
			</item>
	</channel>
</rss>