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		<title><![CDATA[Latest posts for the thread "GK List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "GK List"]]></description>
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				<title>GK List</title>
				<description><![CDATA[ I've started buying some sets to build a pure <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list.  This is what I have so far:<br /> <br /> Grand Master - Using the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> model<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Troops: 4GK & 1 Justicar<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Troops: 4GK & 1 Justicar<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Terminators: 4 + Brother-Captain<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Terminators: 4 + Brother-Captain<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Terminators: 2 + Brother-Captain<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Dread<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> <span class="glossaryitem" onmouseover='gp(261);'>LRC</span><br /> <br /> Total: 1469<br /> <br /> Any advice?  Would it be better to drop the Grand Master to a lower <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>?  Should I drop 1 set of Terminators and up the model count on the troops?  Should I add some Assassins?]]></description>
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				<pubDate><![CDATA[Sun, 31 Jan 2010 19:56:27]]> GMT</pubDate>
				<author><![CDATA[ evancich]]></author>
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				<title>GK List</title>
				<description><![CDATA[ A medusa would make you cry but its onhly 19 models you would have to paint and two vehicles.]]></description>
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				<pubDate><![CDATA[Sun, 31 Jan 2010 21:44:27]]> GMT</pubDate>
				<author><![CDATA[ caesar_uec]]></author>
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				<title>GK List</title>
				<description><![CDATA[ If i remember correct you can only take assassins if you take an inquisitor. In a 1500 pt. list a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> will help alot but the problem is <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> die just like <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. You probably need to drop one squad of termies and replace with more <span class="glossaryitem" onmouseover='gp(307);'>PAGKs</span> to cheapen your list a little so you can afford another <span class="glossaryitem" onmouseover='gp(87);'>LR</span>. In order to get that second <span class="glossaryitem" onmouseover='gp(87);'>LR</span> drop the dread.]]></description>
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				<pubDate><![CDATA[Sun, 31 Jan 2010 22:01:58]]> GMT</pubDate>
				<author><![CDATA[ Vindicator#9]]></author>
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				<title>GK List</title>
				<description><![CDATA[ 10 scoring <span class="glossaryitem" onmouseover='gp(95);'>meq</span>'s between 2 squads? That sounds like a recipe for disaster. I agree with Vindi, drop a unit of terminators and add some <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span>]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/276746/1295904.page</link>
				<pubDate><![CDATA[Sun, 31 Jan 2010 22:06:31]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>GK List</title>
				<description><![CDATA[ Ideally at this points level you should have at least 15-17 scoring <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span>, 20 would be preferable though. <br /> <br /> Vindi and Fox are right, you need more scoring <span class="glossaryitem" onmouseover='gp(305);'>GK</span>]]></description>
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				<pubDate><![CDATA[Sun, 31 Jan 2010 22:45:11]]> GMT</pubDate>
				<author><![CDATA[ Shrike78]]></author>
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				<title>Re:GK List</title>
				<description><![CDATA[ Pure <span class="glossaryitem" onmouseover='gp(305);'>GK</span> face a lot of challenges in 5th edition. Lack of Melta weapons outside of the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> is probably the biggest.<br /> <br /> Get more Land Raiders. Pure <span class="glossaryitem" onmouseover='gp(305);'>GK</span> only get 1 dedicated transport, so you may as well get as many as you can. Foot slogging your expensive Grey Knights is a really bad idea, <i>especially</i> if nothing has Psycannons. As it stands, your current list is going to suffer against mech (no melta or high strength weapons to deal with armour), horde (not enough bodies or shots to take down 30+ models per turn) and gunline (no mech to survive shooting).<br /> <br /> If I were to run pure <span class="glossaryitem" onmouseover='gp(305);'>GK</span> and had enough time and money, here's what I would run:<br /> <br /> Grand Master - 3 x Terminator retinue, psycannon<br /> Grey Knight Squad - Justicar, 6 <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, 2 Incinerators<br /> Grey Knight Squad - Justicar, 6 <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, 2 Incinerators<br /> <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> - Multi-Melta<br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span><br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span><br /> <br /> The <span class="glossaryitem" onmouseover='gp(524);'>GM</span> and retinue go inside the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> and go after <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, big Daemons or silly Eternal Warriors who think they're invulnerable to <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Force Weapons.<br /> The Grey Knight squads snipe from range and then go after hordes. Tank Shock large hordes so they bunch up to one side, then get out and use your 2 x Incinerators to take out the mob.<br /> <br /> That's basically it. A lot of armies out there won't be able to deal with 3 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> on the board, especially at this points level.]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 05:15:57]]> GMT</pubDate>
				<author><![CDATA[ unbeliever87]]></author>
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				<title>GK List</title>
				<description><![CDATA[ One way to run "PURE" <span class="glossaryitem" onmouseover='gp(305);'>GK</span> is:<br /> <br /> Pack all your men in Landriders.<br /> <br /> Wait for the end of game and hope that they won't die.<br /> <br /> <br /> <br /> <br /> And,<br /> <br /> Is there any other effective way?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 08:42:51]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Re:GK List</title>
				<description><![CDATA[ Oh I know! Foot slogging as many basic Grey Knights as possible. Something like...<br /> <br /> Brother-Captain<br /> 9 Grey Knights + Justicar<br /> 9 Grey Knights + Justicar<br /> 9 Grey Knights + Justicar<br /> 9 Grey Knights + Justicar<br /> 9 Grey Knights + Justicar<br /> 9 Grey Knights + Justicar<br /> <br /> ...for when you want to give your friends an easy win, you know, boost their confidence a bit.]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 14:34:24]]> GMT</pubDate>
				<author><![CDATA[ unbeliever87]]></author>
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				<title>Re:GK List</title>
				<description><![CDATA[ <blockquote class="uncited"><div><br /> Grand Master - 3 x Terminator retinue, psycannon<br /> Grey Knight Squad - Justicar, 6 <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, 2 Incinerators<br /> Grey Knight Squad - Justicar, 6 <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, 2 Incinerators<br /> <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> - Multi-Melta<br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span><br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span><br /> <br /> The <span class="glossaryitem" onmouseover='gp(524);'>GM</span> and retinue go inside the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> and go after <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, big Daemons or silly Eternal Warriors who think they're invulnerable to <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Force Weapons.<br /> The Grey Knight squads snipe from range and then go after hordes. Tank Shock large hordes so they bunch up to one side, then get out and use your 2 x Incinerators to take out the mob.<br /> <br /> That's basically it. A lot of armies out there won't be able to deal with 3 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> on the board, especially at this points level. </div></blockquote><br /> Sadly this is 100% true.<br /> <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> are so ruined by now that the only way to stand a chance winning with them is playing 100% unfluffy and chickening the game out in as many landraiders as the points allow for.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 21:35:13]]> GMT</pubDate>
				<author><![CDATA[ Pyriel-]]></author>
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