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		<title><![CDATA[Latest posts for the thread "Who is Vulkan's Best Friend?"]]></title>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ I play against a lot of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> with my friends, since we are all relatively new players.  I have invested the most into my army and have a diverse infantry base with moderate tank/artillery support.  I just got my Vulkan model put together, and my friends and I usually play between 1500 and 2000 points.  The twist is one of my friends just DUMPED his tax money on 3000 points worth of Eldar in one day.<br /> <br /> Now I come to the reason for this post:  Who is a good, complimentary <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice to bring when I build a Vulkan list?  I usually run the following in 1500, for example<br /> <br /> Vulkan<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad w/<br /> 10 marines<br /> Meltagun<br /> Multimelta<br /> Combi-melta (sarge)<br /> Drop Pod w/ locator beacon<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad w/<br /> 10 marines<br /> Meltagun<br /> Multimelta<br /> Combi-melta (sarge)<br /> Drop Pod w/ locator beacon<br /> <br /> Termie Assault Squad w/ <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(270);'>SH</span><br /> <br /> Vanilla Dread<br /> <br /> Vanilla Dread<br /> <br /> That's 1060 if my math is right from memory and then I fill the rest in with either fast attack and troops or a few heavy support.<br /> <br /> I would just like some suggestions as to who is good to bring to the party with Vulkan or is he just a stand alone kind of dude?]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 11:55:21]]> GMT</pubDate>
				<author><![CDATA[ ZombieKoolaid]]></author>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ Stand alone.  Points are tight as it is.  For 1500 you need 1 more <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad and some <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/<span class="glossaryitem" onmouseover='gp(336);'>hf</span> speeders. <br /> <br /> I'm not sure about the entire army being dropped/deep striking, but if you can get it to work, kudos to you.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:04:56]]> GMT</pubDate>
				<author><![CDATA[ Inigo Montoya]]></author>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ How exactly does vulcan list work?<br /> If multimelta are move and fire , wouldnt your enemy just stay out of the distance?]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:07:00]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Re:Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ I don't deep strike them all, I like to have the dreads on the table at the start in as forward a position as possible.  I march them and vulkan downfield and hope my reserve rolls are good.  My enemies seem to not understand Vulkan's Melee Prowess, so he is usually ignored for the Dreadnoughts.  First turn I always drop pod assault.<br /> <br /> In reference to what you said, the <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> speeders sound good, but they seem like they are made of paper.  One good shot from a heavy weapon and they go spinning into oblivion.  Is there a proper way to deploy/use them?<br /> <br /> Sorry for bombarding you w/ questions I want to get better at playing the game.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:10:21]]> GMT</pubDate>
				<author><![CDATA[ ZombieKoolaid]]></author>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ I'm pretty sure most people use <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> speeders to either:<br /> 1) Suicide run an opposing vehicle and hopefully destroy it with a twin-linked <span class="glossaryitem" onmouseover='gp(330);'>MM</span> shot.<br /> 2) Use it to reinforce your combat line with <span class="glossaryitem" onmouseover='gp(336);'>HF</span> against hordes and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> in a similiar role as aboe.<br /> <br /> Then again I'm not too sure myself.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:15:03]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Sunshine]]></author>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ That actually sounds crazy enough to work.  If I deep strike the speeders in they won't get shot first friggin' turn but will be able to suicide run a transport or something bigger if I'm lucky.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:17:56]]> GMT</pubDate>
				<author><![CDATA[ ZombieKoolaid]]></author>
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				<title>Re:Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ A few things<br /> <br /> Personally I'd switch the meltas in at least 1 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad for flamers, to get some more killy potential, but that is just me.<br /> Aside from that, the previous posters are right, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> speeders are fantastic in a vulkan army or if you are afriad they are to fragile, a 3 model <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike squadron.  You can turbo boost for a 3+ cover Save and they need <span class="glossaryitem" onmouseover='gp(415);'>ot</span> be hit by <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 8 shots to instant death them.  All in all not a bad choice.<br /> <br /> As for an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Choice that is always a tough one.  Whenever I see vulkan I see him run alone.  That being said, maybe a Librarian with gate/null void and a small unit of stern guard with combi meltas/flamers may be a good combo?  That way you get a unit that can pretty much tackle anything be it infantry or tanks that isn't to bad in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and follows the theme of your army.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 12:28:55]]> GMT</pubDate>
				<author><![CDATA[ dumplingman]]></author>
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				<title>Re:Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ Having played Vulkan Marines for almost a year now, I can say for certain that the best secondary <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice is a Librarian with Null Zone. Preferably with a storm shield. <br /> <br /> Deamon cry when you put twin-linked heavy flamers on their troops and they have to re-roll their invulnerable saves. <br /> <br /> It's also a huge force multiplier against nobz when you hit them with Master crafted Thunderhammers.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 14:36:04]]> GMT</pubDate>
				<author><![CDATA[ Mahu]]></author>
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				<title>Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ Wasnt it the romulans before that whole race split thing? or was it that time warp planet exploding thing again? just cant seam to keep it strait....<br /> oh Wait... the federation and the space tomato named George, that was it......<br /> <br /> (sorry couldnt resist)<br /> <br /> oh and for on topic. i agree with dumpling man about the flamers.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 14:53:45]]> GMT</pubDate>
				<author><![CDATA[ Hawkins]]></author>
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				<title>Re:Who is Vulkan's Best Friend?</title>
				<description><![CDATA[ The null zone/gate librarian I like.  My lack of extra Sternguard with combi-weapons is the restricting factor.  I DO however have an extra storm shield I could throw on my Librarian.  I like the cut of your jib.]]></description>
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				<pubDate><![CDATA[Fri, 5 Feb 2010 15:13:35]]> GMT</pubDate>
				<author><![CDATA[ ZombieKoolaid]]></author>
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