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		<title><![CDATA[Latest posts for the thread "Space Marine Scouts Idea, new player"]]></title>
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				<title>Space Marine Scouts Idea, new player</title>
				<description><![CDATA[ I am new to the game, playing regular old Space Marines. My idea for the scouts are this. <br /> 5 Close Combat Weapons and Bolt Pistols<br /> 3 Sniper Rifles<br /> 1 Heavy Bolter/Hellfire Rounds<br /> And Sgt Tellion<br /> <br /> Combat Squad them into sniper team and assault team.<br /> <br /> Infiltrate the Snipers, heavy bolter and Tellion into a good cover spot to fire and pin enemy units.<br /> <br /> Put the <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> Scouts in a Land Speeder Storm to disembark, shoot and assault the pinned enemy units. <br /> <br /> Workable idea? I like the scout models and dig me some Tellion<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/280763/1357386.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/280763/1357386.page</link>
				<pubDate><![CDATA[Tue, 23 Feb 2010 19:18:25]]> GMT</pubDate>
				<author><![CDATA[ sixpakofdwarves]]></author>
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				<title>Re:Space Marine Scouts Idea, new player</title>
				<description><![CDATA[ Its a bad idea.<br /> 4/5 of the killing power of a Storm Squad comes from the <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Sergent.  Without him, the unit will bounce off almost anything.<br /> Also, the situation WILL occur, when combat squading is a bad idea.  Then, you have half the unit sitting around, looking like lemons, for the rest of the game.<br /> <br /> 5 Scouts: 4x <span class="glossaryitem" onmouseover='gp(260);'>BP</span>+<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, 1x Sarge w/<span class="glossaryitem" onmouseover='gp(105);'>PF</span>, Shotgun<br /> 10 Scouts: 8x Sniper, 1x HBolter, 1x Telion<br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span><br /> <br /> Is a much better idea<br /> <br /> <br /> If you want to take 2 full units, give the other half of the Storm squad shotguns, and Infiltrate/Outflank them.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/280763/1357466.page</link>
				<pubDate><![CDATA[Tue, 23 Feb 2010 19:46:15]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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				<title>Re:Space Marine Scouts Idea, new player</title>
				<description><![CDATA[ Currently I only have enough to do a single full squad. And I am planning on buying some transports and heavy support with my gaming budget.<br /> <br /> Could I do essentially what I said, but have 2 squads of 5? That way I could drop a Sgt with power fist in the assault group on the land speeder.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/280763/1357487.page</link>
				<pubDate><![CDATA[Tue, 23 Feb 2010 19:54:17]]> GMT</pubDate>
				<author><![CDATA[ sixpakofdwarves]]></author>
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				<title>Re:Space Marine Scouts Idea, new player</title>
				<description><![CDATA[ Yep, 2 units of 5 is far better than 1 of 10<br /> <br /> You NEED that fist in a storm squad.<br /> <br /> I would suggest getting more models in the Tellion squad, though.  5 models means that Tellion will catch it pretty quickly.]]></description>
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				<pubDate><![CDATA[Tue, 23 Feb 2010 20:35:58]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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