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		<title><![CDATA[Latest posts for the thread "1500 pts Balanced Tau list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 pts Balanced Tau list"]]></description>
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				<title>1500 pts Balanced Tau list</title>
				<description><![CDATA[ Okay, so I've been playing around with the Tau lately and came up with this list:<br /> <br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Missile Pod, Flamer, Bonding knife, H-W Target lock, Stimms & 2 Shield Drones -122 pts<br /> <br /> 3 XV-8 'Helios' Battlesuits: -226 pts<br /> 1 Shas'ui Team Leader with Fusion Blaster, Plasma, Multi-tracker, Bonding knife & 2 Shield Drones<br /> 2 Shas'ui with Fusion Blasters, Plasma Rilfes & Multi-trackers <br /> <br /> 2 XV-8 '<span class="glossaryitem" onmouseover='gp(558);'>Deathrain</span>' Battlesuits: -106 pts<br /> 2 Shas'ui with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Missile Pods & Targeting Arrays <br /> <br /> 2 XV-8 '<span class="glossaryitem" onmouseover='gp(558);'>Deathrain</span>' Battlesuits: -106 pts<br /> 2 Shas'ui with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Missile Pods & Targeting Arrays <br /> <br /> 10 Fire Warriors -100 pts<br /> <br /> 10 Fire Warriors -100 pts<br /> <br /> 10 Fire Warriors with Pulse Carbines (in Pathfinder Devilfish) -115 pts<br /> Shas'ui Team Leader with Bonding Knife & Pulse Carbine <br /> <br /> 5 Pathfinders -60 pts<br /> Devilfish with <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod & Multi-tracker -115 pts<br /> <br /> 3 XV-88 Broadside Battlesuits: -285 pts<br /> 1 Shas'ui Team Leader with ASS, H-W Target Lock, Bonding knife & 2 Shield Drones<br /> 2 Shas'ui with ASS <br /> <br /> Hammerhead Gunship with Railgun, Burst cannons, Multi-tracker & Disruption Pod -165 pts<br /> <br /> <br /> So, a classic gunline. The Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> is designed to join either of the <span class="glossaryitem" onmouseover='gp(558);'>Deathrain</span> teams, babysit the broadsides or accompany the Helios team, depending on battlefield conditions, objective and enemy. <br /> <br /> The Helios team are the Big game huntas, going after anything <span class="glossaryitem" onmouseover='gp(95);'>MEq</span> <span class="glossaryitem" onmouseover='gp(652);'>TEq</span> or <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, frequently supported by the Pathfinders for markerlight madness. <br /> <br /> The two <span class="glossaryitem" onmouseover='gp(558);'>Deathrain</span> teams go after any ligth-medium transports, or <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> if transports aren't an option. <br /> <br /> The two <span class="glossaryitem" onmouseover='gp(39);'>FW</span> squads with Pulse rifles form a firebase together with the XV88s and Pathfinders. The squad with Carbines go inte the Pathfinders 'fish and go claiming objectives / try pinning important enemy units with a little help from the pathfinders. <br /> <br /> The XV88s and Hammerhead will be hunting heavy armour in the first rounds. When all armour has been dealt with the Hammerhead can start firing the submunitions round and the XV88s can move and fire their <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>. <br /> <br /> So what do you think? Any thoughts or suggestions?<br /> I'm rather new to Tau, so please, any C&C will be appreciated. ]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 02:48:33]]> GMT</pubDate>
				<author><![CDATA[ Warboss Tufgrim]]></author>
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				<title>1500 pts Balanced Tau list</title>
				<description><![CDATA[ Looks balanced but this is a first turn army. You need to get first turn or they are going to get assaulted in no time. So get your best loaded dice and hope nobody notices since you need to be killy that first round of shooting. The amount of <span class="glossaryitem" onmouseover='gp(126);'>TL</span> rail should be able to deal with alot but with smoke, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and other little toys out there it is a 50/50 chance of even doing anything. You do not have the flexablity to truly react to changes on the battlefield with only one transport. <br /> <br /> If I was your enemy I would ignore the fire power can move stright in for assault since almost everymodel is better in assault than a fire warrior. If it is nightfight this army is pretty much toast. ]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 03:04:28]]> GMT</pubDate>
				<author><![CDATA[ Pipboy101]]></author>
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