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		<title><![CDATA[Latest posts for the thread "Tau xv23 commander experiment"]]></title>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ Hi all, my second thread now! anyways, I was thinking after reading a thread on a female commander shadowsun when I thought of converting an XV23 light command suit. i know, shadowsun's is an XV22, but I don't know how to make the triple nose slits. I read that the first 2 indicate's the mass group of the suit. like the XV 8 is more of a battle mech, so it has a larger mass number, or the XV15 stealth suits, more of an ultra-light combat outfit. the second number indicates its purpose, so the XV 15's and 25's are both stealth suits, while the XV88's a heavy mech platform. the 2 for shadowsun's means it's still in it's experimental phase, so that's why it's exclusive to her. so a 3's between a 2 (experimental) and a 5 (stealth). What does it make the 23?<br /> second question: I'm working on a statline for the XV 23, what do you guys think? The T would be lower than an crisis's of course, but I was thinking it gives up protection for mobility or reflex or accuracy. what do you think?<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>	<span class="glossaryitem" onmouseover='gp(14);'>BS</span>	S	T	W	I	A	<span class="glossaryitem" onmouseover='gp(82);'>Ld</span>	<span class="glossaryitem" onmouseover='gp(157);'>Sv</span><br />  4	 4	 4	 4	 4	 4	 4	 9	 3+<br />  <br /> Unit Composition: 1 (special)<br /> Unit Type:	Jump Infantry (jet pack)<br /> War Gear:	XV23 battlesuit, hard-wired multi-tracker/target lock/shield <span class="glossaryitem" onmouseover='gp(44);'>gen</span> (on of the three), *drone controller and shield drone/attack drone total 2, command link drone* optional<br /> so? what do you think? is it ok? too <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>? i'm not that experienced with writing statlines so please excuse me!]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 11:35:30]]> GMT</pubDate>
				<author><![CDATA[ some random necron guy]]></author>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ thats basically an <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> in a fancy suit.<br /> <br /> What about gunz?<br /> <br /> I'll give it three hammerhead railguns! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> but yeah, weapons?<br /> <br /> Also, a stealth command suit is gonna be waay overpowered, so maybe I5. <br /> <br /> what about <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5?<br /> <br /> My thought.<br /> <br /> hope it helps.<br /> <br /> NB: thats a bit confusing, so i suggest doing this for statlines.<br /> <br /> WS4 BS4 S4 T4 W4 I4 A4 LD9 <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 3+ (5+?)]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 11:56:00]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Re:Tau xv23 commander experiment</title>
				<description><![CDATA[ yea, sorry the I9's a typo. I originally did I6. I've got a photo of what I've already done, the modelling's a bit shabby but it's in it's baby stage.<br /> and in case you can't make it out, the weapons are a fusion blaster and a burst cannon, and it doesn't have stealth armor. but seriously, what would a 3 be between 2 (experimental) and 5 (stealth)?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> here are the pics: <br /> <a href="http://www.dakkadakka.com/gallery/86856-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Suit%2C%20Tau%2C%20Xv.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/3/2/86856_sm-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Suit%2C%20Tau%2C%20Xv.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/86855-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Suit%2C%20Tau%2C%20Xv.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/3/2/86855_sm-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Suit%2C%20Tau%2C%20Xv.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/86854-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Tau%2C%20Xv.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/3/2/86854_sm-Burst%20Cannon%2C%20Stealth%20Suit%2C%20Tau%2C%20Xv.JPG" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 12:21:48]]> GMT</pubDate>
				<author><![CDATA[ some random necron guy]]></author>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ hmm. how about light assault suit/ spearhead assault?<br /> <br /> And statline could be re-worked like this:<br /> <br /> WS3 (very difficult with those massive hands)<br /> BS5 (very steady.)<br /> S4 (nice and even.)<br /> T4 (again, even.)<br /> W4 (nice amount of armour, won't go down without a fight.)<br /> I5 (suit enhances speed of movements.)<br /> A3 (wouldn't be able to attack to evenly.)<br /> <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 9. Is a commander<br /> Save 2+. it's commanders armour, why wouldn't it be <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 13:18:24]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ <blockquote><div><cite>Captain Solon wrote:</cite>hmm. how about light assault suit/ spearhead assault?<br /> <br /> And statline could be re-worked like this:<br /> <br /> WS3 (very difficult with those massive hands)</div></blockquote><br /> I don't agree. won't a command suit have like a gyroscope or somthing?<br /> <blockquote><div><cite>Captain Solon wrote:</cite>BS5 (very steady.)<br /> S4 (nice and even.)<br /> T4 (again, even.)<br /> W4 (nice amount of armour, won't go down without a fight.)<br /> I5 (suit enhances speed of movements.)<br /> A3 (wouldn't be able to attack to evenly.)<br /> <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 9. Is a commander</div></blockquote><br /> all nice<br /> <blockquote><div><cite>Captain Solon wrote:</cite>Save 2+. it's commanders armour, why wouldn't it be <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.</div></blockquote><br /> yes, true, but don't you think 2+ is a bit too <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>? It would make it a marine terminator, and i'm thinking of pairing it with shield and/or markerlight drones, which would make it practically unbeatable. I think a 3+ would be better, more like a physically moderate being with real good armor.]]></description>
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				<pubDate><![CDATA[Tue, 2 Mar 2010 13:31:20]]> GMT</pubDate>
				<author><![CDATA[ some random necron guy]]></author>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ no it wouldn't. wheres your invulnerable save?.<br /> <br /> It would make it <span class="glossaryitem" onmouseover='gp(119);'>SM</span> artificier armour, which is worth about 30 points.<br /> <br /> WS3 because they've got massive hands.<br /> <br /> a gyroscopes not gonna be that useful... <br /> <br /> Maybe it can take Hard-wired power packs to increase swiftness. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 10:02:35]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Tau xv23 commander experiment</title>
				<description><![CDATA[ ok, you've convinced me for the 2+ armor save. but i read in the codex that all tau weapons for special suits have internal stabilizers, like for the hammerhead railgun. maybe a WS4, for the stabilizer boost? also, i need to work out point cost. like Captain Solon said, similar to <span class="glossaryitem" onmouseover='gp(119);'>SM</span> artificer armor, so + 30 points, and a commander crisis cost 75 points, and with the wargear, sooo... 95 points? reasonable?]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 11:02:22]]> GMT</pubDate>
				<author><![CDATA[ some random necron guy]]></author>
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				<title>Re:Tau xv23 commander experiment</title>
				<description><![CDATA[ It really should not be 2+.<br /> <br /> The only suits that are 2+ are Broadside and Crisis Commander w/Iridum. - Note, these suits lose the <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> ability.<br /> If this suit is lighter than a Crisis and have <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> it should NOT get a better save.<br /> <br /> I'd say:<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> S T W I A <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span><br /> 3 4 4 4 3 3 3 9 3+<br /> <br /> Unique <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - 80<br /> Jump Infantry (Jetpack)<br /> Stealth Generator, <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, Acute Sences, Skilled Rider<br /> <br /> Options as Crisis Commander (but cannot take Iridum, Pos. Relay, Stim Injector)<br /> May take retinue of 1-3 Stealth Suit Shas'vre for 40p each, instedad of Crisis Retinue<br /> <br /> Reasoning:<br /> WS3, I3, A3 - its a Tau, not good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span><br /> T4 W3 BS4 - same as Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span><br /> T4 Sv3+ S4 - same as Crisis/Stealth Suit.<br /> Ld9 - Commander model.]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 12:22:37]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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