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		<title><![CDATA[Latest posts for the thread "Tyranids for a 4 Players game - 1000 p"]]></title>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ Hi all, as in topic what do you think of this 1000p mini-list for a 3 obj. 4 Players game?<br /> Maybe, but we will decide just a moment before the begin, we will play 2 vs 2.<br /> <br /> <br /> QG - Tyrant - paroxism - leech ess. - sword and whip - stranglethorn cannon - 190<br /> <span class="glossaryitem" onmouseover='gp(555);'>EL</span> - 2x Hive Guards - 100<br /> TR - 10x Termagants - 50<br /> TR - Tervigon - Catalyst - Adrenal Glands - Toxin sacs - Scyt. talons - 200<br /> TR - 10x Termagants - 50<br /> TR - Tervigon - Catalyst - Adrenal Glands - Toxin sacs - Scyt. talons - 200<br /> HV - Trygon - Adrenal Glands - 210<br /> <br /> 1000p<br /> <br /> <br /> Unfortunately the combo "Hive Commander" on the Tyrant + "Mycetic Spores for the Tervigons" isn't easy to take with only 1000p.]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 08:24:56]]> GMT</pubDate>
				<author><![CDATA[ Toban]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ Do you know what army you will be teamed up with?<br /> <br /> I would suggest maybe some more Ranged stuff to kill vehicles. Maybe replace the Trygon with a squad of Zoans? <br /> <br /> I would like to see how this list plays. I am afraid to run a nid army with so few models haha. ]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 08:35:32]]> GMT</pubDate>
				<author><![CDATA[ Geosto12mer]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ i was  going to suggest  hive commander and sporing your entire army but .. as you pointed out  hard to do at 1000 pts not sure  i have mixed feelings about this list as a da player  i love the idea of squishy bugs .. though  they're not so squishy anymore . ok back on topic  i would try to find the 90pts and  field  the doom ]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 08:40:38]]> GMT</pubDate>
				<author><![CDATA[ Kharnflakes]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ I will face for sure:<br /> <br /> Salamanders with:<br /> - Vulkan<br /> - 1x Terminator sq.<br /> - 1x 5 Scouts on Land Speeder Storm with Teleport Homer<br /> - 2x Tactical sq. each one on a Rhino<br /> <br /> Witch Hunters<br /> - 2x "Tactical" each one on a Rhino<br /> - 1x "whirlwind"<br /> - 1x <span class="glossaryitem" onmouseover='gp(555);'>EL</span> choice (the little sq with 6x flamers)<br /> <br /> The third I don't know.. maybe Chaos <span class="glossaryitem" onmouseover='gp(119);'>SM</span> with a Vindicator, Abadon and 5 Terminators + 2x 10 marines on Rhinos with Chaos banners.<br /> <br /> Otherwise Orks, 2x 30 boys, no Nob, 1 Kopta, one cannon (simil Vindicator) on battle fortress.<br /> <br /> Anyway not a lot of Fast Attack and mostly 24" ranged weapons.<br /> <br /> <br /> Dropping the Scyt. Talons on the Tervigones and the Trygon I will can spend 180+40 for 3 Zoanth. in a spore but aren't they too much delicate and maybe not so better in comparison with a T6 - W6?<br /> Versus mostly Rhinos and tacticals?]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 08:48:02]]> GMT</pubDate>
				<author><![CDATA[ Toban]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ if your facing orks  definately go with the doom of malanthai his attack goes off every shooting phase  (even your opponents )  and orks are not know for there leadership rolling it on <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> gaurnteed to fail and keep  him at  10 wounds   which gives your opponents a choice  kill the  doom and ignore  everything else or try to kill everything else while  steadly losing  models]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 09:07:22]]> GMT</pubDate>
				<author><![CDATA[ Kharnflakes]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ So what about these changements:<br /> <br /> QG - Tyrant - parox - leech ess. - wings - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Devourers - 260<br /> <span class="glossaryitem" onmouseover='gp(555);'>EL</span> - 2x Hive Guards<br /> <span class="glossaryitem" onmouseover='gp(555);'>EL</span> - Doom of Malan'Tai<br /> <span class="glossaryitem" onmouseover='gp(555);'>EL</span> - 1x Zoanthrope<br /> TR - 10x Termagants - 50<br /> TR - Tervigon - Catalyst - Adrenal Glands - Toxin sacs - 195<br /> TR - 10x Termagants - 50<br /> TR - Tervigon - Catalyst - Adrenal Glands - Toxin sacs - 195<br /> <br /> Please can you explaine me a little bit clearer how does it work the Doom's ability?<br /> Ok for the 24" shot but one thing isn't clear to me.<br /> <br /> The first turn he shot at ST4 and immediately we should counth 3W losts.<br /> After, by calculating the eventual victims he maded we re-gain wounds? 'Til the 10 limin?<br /> Does it work this way?<br /> <br /> And another thing.. what does it mean that his "Leech Ess." similar ability work also in the enemy shooting turn?]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 09:29:24]]> GMT</pubDate>
				<author><![CDATA[ Toban]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ looks pretty good to me  just  remember  the doom gets wounds back for each wound he causes not just the special power of his<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 09:33:19]]> GMT</pubDate>
				<author><![CDATA[ Kharnflakes]]></author>
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				<title>Tyranids for a 4 Players game - 1000 p</title>
				<description><![CDATA[ I like the new list a lot! let us know how the game goes.<br /> <br /> As for how doom works, i will get back to you on that when i get home and have the codex infront of me <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 3 Mar 2010 09:43:12]]> GMT</pubDate>
				<author><![CDATA[ Geosto12mer]]></author>
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