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		<title><![CDATA[Latest posts for the thread "Best way to use plague marines?"]]></title>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ The title says it.  Basically, I know they're small arms fire sponges and that they fare better against blowing themselves up with plasma guns.  But what do you equip them with to get the most bang out of them and why?]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 01:37:59]]> GMT</pubDate>
				<author><![CDATA[ Distortionist]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ I equip my plagues marines with any of the two special weapons as pairs and a champ with <span class="glossaryitem" onmouseover='gp(105);'>pf</span>. If I go plasma, I give the champ a plasma pistol as I feel like the extra shot helps out. They always are in a rhino and I never run anything but 7 man squads. Fluffy number and economic. They can take a withering amount of firepower and usually deliver as a solid troop choice. Just remember that they only deliver threat in the short to mid range and that in combat they tend to grind down their opponents rather then sweep them quickly. Hidden powerfists will always be a threat and you should gauge if the target is worth the effort.]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 05:05:57]]> GMT</pubDate>
				<author><![CDATA[ RapidFireText]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Mostly the same as above, I run 7, 2 plasma guns, champ with powerfist, in a rhino usually with combimelta. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 06:27:40]]> GMT</pubDate>
				<author><![CDATA[ Brazila]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ In armies where there are other troops, it doesn't matter, sit them on objectives. You'll have it for the entire game<br /> <br /> If your entire army is full of them, like mine, give them different loadouts for different roles. I never take Champs. It's just <span class="glossaryitem" onmouseover='gp(19);'>CC</span> upgrades for something you don't want to be getting into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (seriously, Initiative 3). Take Plasmas for objectives campers, flamers for hordes, and meltas for everything else. It's quite simple.]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 06:35:51]]> GMT</pubDate>
				<author><![CDATA[ ZacktheChaosChild]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ I actually run my Plaguers as objective takers. I run them 7 strong, in a Rhino, with 2 Meltaguns, an Icon and a Champion with a combi-flamer. Flamers, I find, only get fired once into a horde right before the assault while Meltaguns need to be fired multiple times to drop some of the more stubborn tanks; I need both of them, so I'm willing to pay the extra 5 points.]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 09:23:37]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I actually run my Plaguers as objective takers. I run them 7 strong, in a Rhino, with 2 Meltaguns, an Icon and a Champion with a combi-flamer.</div></blockquote><br /> That's a good configuration.<br /> Additionally, you need units able to give fire support while the Rhinos advance.<br /> Obliterators are ideal in this respect. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 18:15:11]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Yeah, I have a Greater Daemon, Lessers and a pair of Obliterators in reserve, although not necessarily for them. Usually my Sorcerer (<span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Warptime, Doombolt) runs with them to fight off the odd close combat, especially after I've deployed the daemons. If I've played my cards right, the opponent should be too damaged to fight them off their objective around turn 4. They replaced my Berserkers early on because they aren't as durable and can't fight back in the end game if you've only got a tenuous grasp on victory.]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 19:37:38]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>:<br /> <br /> 7-10, 2 special weapons, Rhino, fist.<br /> That's the basic outline.<br /> <br /> I go with 10 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span> as they are big beefy squads, but 7 is the more economical.<br /> <br /> Any of the special weapons find good homes on the plague marines, while plasma pistols are a poor choice in general (when you have acces to meltas).]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 22:32:35]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Darkhound has a good thing going there.  I use two squads with the same equipment.  The 2x plasma or melta give them a nasty anti-<span class="glossaryitem" onmouseover='gp(93);'>MC</span> and Terminator bite and meltas obviously give you an option to roast a tank or two.  The powerfist champion isn't losing much with his I of 3 and the strength 8 attacks always help swing combats with the already relatively tepid fighting ability of the Plague Marines.  The combi flamer is a cheap weapon that you will almost always find a good use out of if the squad is in  Rhino.  Plague Marines, while not terrible in close combat, don't have the sheer numbers to plow through horde units offensively.  An extra flamer shot against bunched up Orks/gaunts that aren't catalyzed/guardsmen helps to tip the ensuing assault in your favor.  Those 5 points are definitely worth the utility it gives the squad.  Tough objective takers and vehicle/creature hunters with a nice one off flamer/rapid fire attack to blunt hordes.]]></description>
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				<pubDate><![CDATA[Sun, 7 Mar 2010 22:46:33]]> GMT</pubDate>
				<author><![CDATA[ Railguns]]></author>
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				<title>Re:Best way to use plague marines?</title>
				<description><![CDATA[ i have been running death gaurd in one form or another since 1999...in 5th edition we are  back to are 3rd edition strength.<br /> <br /> now that there are no cults  i dont mess around with non-existent rune numbers.   i take 5 man squds.  do the math.  they are as survivable as 10 standard marines...stronger in some places weaker in others on basic damage absorption.<br /> <br /> <br /> i take a fist/champ combi-melta   squad takes a melta and flamer<br /> <br /> after extensive play  testing i found that i only ever get an oppurtunity to fire the 2 meltas at once, once per game  so that fact that one is a combi weapon is meaningless.  chaos rhinos only have 1 fire point...hense you can only fire the one melta from the hatch anyway.  you have to disembark to fire both meltas....than you get charged anyway.  Having an actual flamer is crucial in games against horde armies...u  basically drive around in ur rhinos  6 inches while firing flamers from the hatch turn after turn...untill they finally wreck it...than you fire it one last time b4 assaulting.<br /> <br /> at 1750 i take 4 rhinos with squads loaded out this way...and the rhinos take extra armor , dozer, blade and combi-melta....since the game is about <span class="glossaryitem" onmouseover='gp(316);'>KPs</span>  and not <span class="glossaryitem" onmouseover='gp(140);'>VPs</span>  no worries over 60 point rhinos....also it doesnt hurt to through in 6 oblits  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  cheers <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Mar 2010 21:30:57]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ @Darkness:<br /> <br /> Please reread the rules/<span class="glossaryitem" onmouseover='gp(36);'>faq</span>, the Rhino has 1 fire point where 2 models can shoot out of.<br /> <br /> 5 man squads are meh in terms of number/durabiliy for points/kill points.  7 is the economical number and a great balance of bodies/durability/cost.<br /> <br /> Pairs of weapons are 4 times better, so keeping that around (even if it's combi) is good.<br /> <br /> <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> can work, but not for everyone.]]></description>
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				<pubDate><![CDATA[Wed, 10 Mar 2010 21:36:36]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>faq</span>?oh sweet.    <br /> <br /> <br /> as for squad size do what ever...i have had massive success in 5th edition with  5 man units]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 01:59:28]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Darkness:<br /> <br /> You didn't know about the Rhino's two-fer-one firing point? The notion of taking 5-man squads is a good one though, as it maximizes the number of units you can take, and having more units is better, particularly if those units are like Plague Marines and require specific weapons like Plasma Cannons and Power Weapons to remove. ]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 02:56:37]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>ZacktheChaosChild wrote:</cite>In armies where there are other troops, it doesn't matter, sit them on objectives. You'll have it for the entire game<br /> <br /> If your entire army is full of them, like mine, give them different loadouts for different roles. I never take Champs. It's just <span class="glossaryitem" onmouseover='gp(19);'>CC</span> upgrades for something you don't want to be getting into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (seriously, Initiative 3). Take Plasmas for objectives campers, flamers for hordes, and meltas for everything else. It's quite simple.</div></blockquote><br /> <br /> I usually find that melta guns are all purpose. I don't think you need flamers for hordes. T5 and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> is usually a good thing to stop hordes. That and just plain old bolters and defensive grenades.<br /> <br /> Overall, sound advice.]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 03:50:26]]> GMT</pubDate>
				<author><![CDATA[ imweasel]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ i almost ALWAYS use 2 squads of 7, usually with 2 plasma guns or 1 <span class="glossaryitem" onmouseover='gp(329);'>PG</span> and one melta gun, usually in rhinos, if i got the points i'll add a champ with power weapon.]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 09:39:35]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ @Nurglitch  i guess i should read more haha<br /> <br /> <br /> @imweasle   ur right about that...well untill tervigon:gaunt combo came out..... the gaunts will seriously kill the hole squad b4 you swing back  and if they have multiple tervigons....its even harder]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 10:19:08]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>Darkness wrote:</cite>@Nurglitch  i guess i should read more haha<br /> <br /> <br /> @imweasle   ur right about that...well untill tervigon:gaunt combo came out..... the gaunts will seriously kill the hole squad b4 you swing back  and if they have multiple tervigons....its even harder</div></blockquote><br /> <br /> Gaunts have no frag grenades <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 10:28:00]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>tokugawa wrote:</cite><blockquote><div><cite>Darkness wrote:</cite>@Nurglitch  i guess i should read more haha<br /> <br /> <br /> @imweasle   ur right about that...well untill tervigon:gaunt combo came out..... the gaunts will seriously kill the hole squad b4 you swing back  and if they have multiple tervigons....its even harder</div></blockquote><br /> <br /> Gaunts have no frag grenades <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0">.</div></blockquote><br /> <br /> or <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, or T5  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 10:33:37]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Defensive as best offense vs Guants is all well and good, but flamers have their place, I generaly go with 2:1 melta:flamer ratio with my <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>.<br /> <br /> It's only when I get to a forth unit that I go plasma.<br /> <br /> As for 5 man squads, <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> has it's place, but I find it just doesn't make as much sense as other armies to perform it as they have more economical options.<br /> <br /> As for power weapons on plague marines, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, utter fail.]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 14:03:46]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ I run six squads of seven Plague Marines in my Death Guard army - three foot-slogging squads with 2XPlasmagun, champ and Power Fist to camp on objectives and deliver mid-range firepower, and three Rhino-mounted squads, two with 2XMeltagun, champ and Power Fist and the other with 2XFlamer, champ and Power Fist.  It's been fun so far, but I'm seriously considering mounting up the Plasma Plaguemarine squads as well - the prospect of driving up within 12", hopping out and double-tapping an enemy unit with bolters and plasmaguns is just too darned attractive...]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 17:43:24]]> GMT</pubDate>
				<author><![CDATA[ Commissar Molotov]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Mech will always be attractive...at least until <span class="glossaryitem" onmouseover='gp(50);'>GW</span> decides to break it in a new edition...<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 20:47:40]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Re:Best way to use plague marines?</title>
				<description><![CDATA[ i played a tri tervagon list .....there were over 100 gaunts on turn one....90ish with <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> and furious charge]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 21:38:06]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ thats disgusting ahha]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 21:47:12]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ check out this link to  my <span class="glossaryitem" onmouseover='gp(528);'>DG</span>    <a href="http://40kwreckingcrew.aceboard.com/forum2.php?rub=5782&cat=3058&login=331128&page=0#id23331" target="_blank" rel="nofollow">http://40kwreckingcrew.aceboard.com/forum2.php?rub=5782&cat=3058&login=331128&page=0#id23331</a>]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 23:35:19]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Wow,, that army looks really good! Nice work!]]></description>
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				<pubDate><![CDATA[Thu, 11 Mar 2010 23:56:28]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>Darkness wrote:</cite>check out this link to  my <span class="glossaryitem" onmouseover='gp(528);'>DG</span>    <a href="http://40kwreckingcrew.aceboard.com/forum2.php?rub=5782&cat=3058&login=331128&page=0#id23331" target="_blank" rel="nofollow">http://40kwreckingcrew.aceboard.com/forum2.php?rub=5782&cat=3058&login=331128&page=0#id23331</a></div></blockquote><br /> <br /> <br /> you know those <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s with jetpacks could make VERY ggood nurgle warptime wing <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s ]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 00:14:36]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ @ Ironfrontalex:that was the original thought...but i have been running them as lash latly ...  thanx for the comments.... those squads are the load out i have been preaching....it takes a little more planning during the game  with only 5 man units but tons of success]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 00:34:55]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ eh i find nurgle <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s to be MUCH better<br /> <br /> i always play a pair; so perfect agaisnt combat squad space marines.<br /> <br /> 5 attacks on the charge at I5<br /> reroll hits/wounds<br /> <br /> bye bye squad]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 01:06:36]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Put on objective -&gt; They do not die -&gt; You win!]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 01:22:14]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ oh i love nurgle <span class="glossaryitem" onmouseover='gp(262);'>dps</span>!   but a charge range of 25inch (average)  is amazing too]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 01:32:48]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ my <span class="glossaryitem" onmouseover='gp(528);'>DG</span> force is quite redundant. 6 squads all equipped the same way.<br /> <br /> 7 plague marines, 2 melta guns, champ w/ fist and combi melta, rhino with dozer blades and combi weapon]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 03:33:44]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>Re:Best way to use plague marines?</title>
				<description><![CDATA[ There are these things called objectives. You stick them next to it. You win the game.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 03:37:05]]> GMT</pubDate>
				<author><![CDATA[ Happygrunt]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Untill a <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> cannon ruins your day. ]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 06:52:53]]> GMT</pubDate>
				<author><![CDATA[ Noobtodagame]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ What you mean the tank that when in cover they will get two 4 plus saves? Leman russes don't mean crap to plague marines.]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 09:44:59]]> GMT</pubDate>
				<author><![CDATA[ TheTrueProtoman]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ I'd take 7 men <span class="glossaryitem" onmouseover='gp(634);'>PM</span> units with 2 special weapons of the same type, mounted in Rhinos.<br /> They can move and shoot out of the Rhino if necessary.<br /> A unit with 2 plasma guns is ideal for defending a mission objective. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 12:05:49]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ @Darkness:<br /> Why 25"?<br /> 12" Fly and 6" charge, that's 18" effective range.<br /> <br /> If he had fleet (and he does NOT) it would be 24" max....25 just doesn't exist...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> @TheTrueProtoman:<br /> Well, if it's a regular battlecannon, the plagues only fallback on their cover saves.]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 21:03:14]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>TheTrueProtoman wrote:</cite>What you mean the tank that when in cover they will get two 4 plus saves? Leman russes don't mean crap to plague marines.</div></blockquote><br /> <br /> agreed san if  its double toughness it negates <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, and the bast T for <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s are 4]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 18:06:18]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ My bad forgot about that part. But either way, if you are using plague marines your goal shouldn't be to get them in a battle cannon's sight.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 21:05:52]]> GMT</pubDate>
				<author><![CDATA[ TheTrueProtoman]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Going to warhammer world over half term  .Trip organised with ym local shop and one in a town close . We are doing soem objective based gaming so I was thinknig of getting some plague marines.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 21:19:11]]> GMT</pubDate>
				<author><![CDATA[ LEEQAEX]]></author>
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				<title>Re:Best way to use plague marines?</title>
				<description><![CDATA[ I use the metal ones for fishing weights and the plastic ones for cat toys. WAAAAAAAAAAAAAAAAAGGGGGGGGGGHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 21:38:54]]> GMT</pubDate>
				<author><![CDATA[ warpcrafter]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>@Darkness:<br /> Why 25"?<br /> 12" Fly and 6" charge, that's 18" effective range.<br /> <br /> If he had fleet (and he does NOT) it would be 24" max....25 just doesn't exist...</div></blockquote><br /> <br /> I was wondering the same thing and then worked it out. Both of his princes have lash. fly 12, lash average 7, charge 6 = 25.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 22:03:01]]> GMT</pubDate>
				<author><![CDATA[ wana10]]></author>
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				<title>Best way to use plague marines?</title>
				<description><![CDATA[ Ahh, right. <br /> Was wierd, he talked about Nurgle <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, and then 25", missed the "too" on his last sentance.<br /> <br /> Didn't register Mark of Slaanesh as it seemed like a Nurgle discussion <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 13:44:24]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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