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		<title><![CDATA[Latest posts for the thread "Of Burst Cannons and Battlesuits"]]></title>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ Getting a lot of recommendations against putting Burst Cannons on my Crisis suits, but not a whole lot of explanation behind it.  As a new Tau player, I see an anti-infantry weapon that gives me 3 shots and lets me get out of assault range with <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span>.  Looking at the Plasma Rifle, I see one extra shot at 24", since getting within 12" to rapid fire means I'm definitely gonna get charged next turn.<br /> <br /> I'm not saying that the <span class="glossaryitem" onmouseover='gp(389);'>BC</span> is definitively "better" than the PR, but it seems to me like it could have useful applications.  Enlightenment, please!]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 23:00:31]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bluesky]]></author>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ You're not playing with a unit, you're playing with an army.  You army needs to be able to take on everything, and XV8's are usually used to fill the niche of killing:<br /> <br /> Monstrous creatures<br /> Light armoured vehicles (examples: rhinos, trukks, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> raiders).<br /> <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span><br /> Terminators and and other 2+ save stuff<br /> <br /> The thing about all this is burst cannons can't do these things very well.  Fortunately, the popular plasma/missle combo is able to do any of these things, creating a balanced list.  You have other things in your army to take care of hordes, heavy armoured vehicles and such.  Those things aren't as good as crisis suits at doing what I stated above (either due to inability or inefficiency).  Granted, the light armour thing is more the missle pods than the plasma, but S6 can still pen AV11 whereas S5 cannot, giving you a slightly higher chance at taking it out.<br /> <br /> The higher strength and low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> of the plasma rifle are what matters.]]></description>
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				<pubDate><![CDATA[Fri, 12 Mar 2010 23:24:18]]> GMT</pubDate>
				<author><![CDATA[ ssREV]]></author>
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				<title>Re:Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ I recommend you to look up the site advanced tau tactica, and especially this here thread: <a href="http://www.advancedtautactica.com/viewtopic.php?p=35042#p35042" target="_new" rel="nofollow">http://www.advancedtautactica.com/viewtopic.php?p=35042#p35042</a><br /> <br /> Some good points about the Burstcannon in 5th are made, and you have grasped some of them already. Longer effective range and quantity over quality of shots are some examples. I know I will be playing some of my crisis suits in the Firestorm config for sure. <br /> <br /> Sure, sometimes the generalist <span class="glossaryitem" onmouseover='gp(557);'>Fireknife</span> is better, but at least read the article and see what you think. There are also a load of other very useful articles on the boards there, so take a look around!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 16:58:26]]> GMT</pubDate>
				<author><![CDATA[ Warboss Tufgrim]]></author>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ I think I plugged my article on the topic recently, but here it is again:<br /> <br /> <a href="http://www.dakkadakka.com/wiki/en/Tau_Crisis_Suit_Loadouts" target="_blank" rel="nofollow">http://www.dakkadakka.com/wiki/en/Tau_Crisis_Suit_Loadouts</a><br /> <br /> Basically I hate the idea of Burst Cannons on Crisis Suits because you can get S5 AP5 EVERYwhere in the Tau army.  Hell, I think the Tau have an S5 AP5 toilet in their Devilfish.  What it comes down to is that there are other tools that are either exclusive to the Crisis Suits (Flamers, Missile Pods) or are only available on a few other platforms (Fusion Blasters, Plasma Rifles), and in the case of the Plasma Rifles, those are only available on Broadsides (the Piranha is a good Fusion Blaster platform, if a bit pricey).<br /> <br /> What this means to me is that for every Burst Cannon you put on a Crisis Suit, that's one less of these other niche weapons that you can't take.  It's a horrible opportunity cost.  That's my argument in a nutshell.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 17:54:12]]> GMT</pubDate>
				<author><![CDATA[ Lorek]]></author>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ The thing is that, if you factor in the cost, you pay a lot more points for the plasma rifle, for about the same results as the burst cannon. Hell, the burstcannon is even better at killing <span class="glossaryitem" onmouseover='gp(95);'>MEqs</span> if they are in cover, compared to the plasma rifle. There are som intresting maths in the thread I posted earlier.<br /> <br /> Not only that, but you also get enough shots to threaten large squads of light infantry (especially if you run the Firestorm config with an additional missile pod), which you do not get with the plasma AND you operate from a safer distance. <br /> <br /> Of course, plasma has its uses, I'm not saying the <span class="glossaryitem" onmouseover='gp(389);'>BC</span> owns the Plasma rifle hands down, only that the burst cannon is often overlooked when it comes to battlesuit weapons, though it can still be a good buy (and a cheap one  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ).<br /> <br /> When it comes to <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, denying <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> etc. the plasma is way ahead, I'm just arguing that the Firestorm is a valid config in these days with cover save abundance. <br /> <br /> Just my thoughts on the matter. ]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 18:24:54]]> GMT</pubDate>
				<author><![CDATA[ Warboss Tufgrim]]></author>
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				<title>Re:Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Of course, plasma has its uses, I'm not saying the <span class="glossaryitem" onmouseover='gp(389);'>BC</span> owns the Plasma rifle hands down, only that the burst cannon is often overlooked when it comes to battlesuit weapons, though it can still be a good buy (and a cheap one  ). </div></blockquote> <br /> <br />  Burst cannons are often overlooked because the Tau army is flooded with S5 AP5 shots. No need to have Crisis Suits with Brustcannos when they are the only ones with access to Plasma and Missiles.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 18:35:02]]> GMT</pubDate>
				<author><![CDATA[ Pathfinding]]></author>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ Plasma and Markerlights = win<br /> <br /> I've thought about running with fusion, but again the Tau have other options for that High <span class="glossaryitem" onmouseover='gp(123);'>Str</span>/Low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapon (<span class="glossaryitem" onmouseover='gp(320);'>HH</span>/Broadsides).<br /> <br /> If there was a way to take 2 Plasma Rifles (not the twin linked version) I would do it.]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 04:30:58]]> GMT</pubDate>
				<author><![CDATA[ Uriels_Flame]]></author>
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				<title>Of Burst Cannons and Battlesuits</title>
				<description><![CDATA[ With the new bug codex out, I would say to go with the plasma rifle and missile pod combo because it gives you 3 things. <br /> <br /> 4 shots from 1 model.<br /> High enough strength to wound T6.<br /> <span class="glossaryitem" onmouseover='gp(6);'>Ap</span> low enough to deny someone an armor save. <br /> <br /> Last time I checked a Carnifex walking through cover is one going slow but purposeful and thus never reaches you to be a problem.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 14:57:34]]> GMT</pubDate>
				<author><![CDATA[ QuietOrkmi]]></author>
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