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		<title><![CDATA[Latest posts for the thread "2000 pt Thousands Sons x2"]]></title>
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				<title>2000 pt Thousands Sons x2</title>
				<description><![CDATA[ First of all I just read "Thousand Sons" and well screw the emperor. I will never again play imperium, My <span class="glossaryitem" onmouseover='gp(69);'>IG</span> just became traitor guard. Anyways on to the lists the first is a real list that i need competitive C&C while the second is mostly for fun. Tell me what you think.<br /> <br /> Sorceror w/<span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Daemonic steed, <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>, warptime, meltabombs<br /> 8 Raptors w/2 meltaguns<br /> <br /> 3x   Aspiring Sorceror w/<span class="glossaryitem" onmouseover='gp(385);'>WoC</span> and 8 Rubric Marines in Rhinos<br /> <br /> 2 obliterators<br /> <br /> 2x Vindicator w/ Daemonic Possesion<br /> <br /> Daemonprince w/<span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, GoC, <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>, Wings<br /> <br /> 2 of the rubric marine squads also have meltabombs. <br /> <br /> __________________________________________________<br /> Second list<br /> __________________________________________________<br /> <br /> Sorceror w/termi armour, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Warptime, <span class="glossaryitem" onmouseover='gp(385);'>WoC</span><br /> 4 Termi Champions w/3combi flamers and heavyflamer<br /> Dedicated Landraider w/ Daemonic Posseion<br /> <br /> 2x Aspiring Sorceror w/ <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> and 8 Rubric Marines<br /> Aspiring Sorceror w/Doombolt and 8 Rubric Marines<br /> 2x Landraiders w/ Daemonic Possesion<br /> Obliterator<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> Both lists have three scoring units. The first list(the serious one) one of my points of conternation is whether to give the squads meltabombs incase the get into it with a walker(they are slow and Purposeful) or whether to give their rhinos twinlinked bolters in order to suck up a Weapon destroyed result before becoming immobolized and making my rubric marines hump it. Also I know that Gift of Chaos is a little whimsical but I have had exceedingly good luck with it(turned a tervigon and a trygon into spawn in the same game) and find it very fluffy for the cursed marines.all units are running in the sacred number and in fact am using exactly 9 Force allocation Slots as well. ]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 21:27:31]]> GMT</pubDate>
				<author><![CDATA[ caesar_uec]]></author>
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				<title>Re:2000 pt Thousands Sons x2</title>
				<description><![CDATA[ i think you are very spread out in the first list. you have alot of cool ideas, but i think to many options on some of the units. i think maybe a streamlined list with a more defined role for each unit would help you out early on. im thinking of something like this:<br /> <br /> Demon Prince, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Wings, Warptime<br /> Chaos Sorceror, Melta Bombs, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Warp Time, <span class="glossaryitem" onmouseover='gp(385);'>WoC</span><br /> <br /> 9 thousand sons, asp sorc w/ <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>, rhino<br /> 9 thousand sons, asp sorc w/ <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>, rhino<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2 melta guns, champ w/ fist, rhino<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2 melta guns, champ w/ fist, rhino<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Lascannon, Plasma gun, Champ w/ fist<br /> <br /> 2 Oblits<br /> 2 Oblits<br /> <br /> this list should be very close to 2000 points. with this list you have definite anti tank via the 3 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads, the oblits and the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> if need be. warptime on the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is the best all around option. i rather just charge in instead of using <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> and maybe killing a few guys on a 4+. i prefer doombolt on the thousand son sorcerors, but the <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> can be useful if you pop the top on the rhinos and use that as your shooting attack. <br /> <br /> i usually walk my oblits on. you have the 2 thousand son squads that should be aggressively going for <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> equivielents. i find that the most common weapons my oblits form are lascannons at range, plasma cannons for packed troops and plasma guns up close in the rapid range. but dont forget your multi melta if you find yourself in the sweet spot for it. <br /> <br /> the sorceror lord should join a unit. if he is flying around by himself he is asking to be pinged off, and a 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span> is only going to take your so far.]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 23:09:29]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>2000 pt Thousands Sons x2</title>
				<description><![CDATA[ I really hate taking non tzeentch models an I won't take normal marines I really appreiciate the advice but won't sacrafice fluff for strength. I even hate taking the oblits and not having the mark on the raptors but points hurt me and nothing else would fill the role of the oblits.  Maybe I should trust in that win or Lose it all plays into the lord of changes grand scheming]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 04:25:03]]> GMT</pubDate>
				<author><![CDATA[ caesar_uec]]></author>
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