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		<title><![CDATA[Latest posts for the thread "Best way to field a tanker I.G. army?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Best way to field a tanker I.G. army?"]]></description>
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				<title>Best way to field a tanker I.G. army?</title>
				<description><![CDATA[ whats the best way to field a I.G. army full o' tanks, chimeras, etc, or should i just stick to a mostly man-cannon army?]]></description>
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				<pubDate><![CDATA[Sat, 13 Mar 2010 23:15:26]]> GMT</pubDate>
				<author><![CDATA[ Commisar Wallacej5]]></author>
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				<title>Best way to field a tanker I.G. army?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> in Chimera.<br /> Vets in Chimeras.<br /> Leman Russes.<br /> <br /> Select special weapons as you deem fit, but remember not to mix them in squads.<br /> <br /> I hate to say it but this has been discussed to death since the codex came out and a simple 'search' wuld have revealed far more in depth information than that which I've posted above.<br /> <br /> L. Wrex]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 00:58:46]]> GMT</pubDate>
				<author><![CDATA[ Lycaeus Wrex]]></author>
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				<title>Best way to field a tanker I.G. army?</title>
				<description><![CDATA[ ah. thx Wrex, ive been away for awhile so,........ i apologize for that. i should have done somemore research first. thx anyway for responding.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 02:00:22]]> GMT</pubDate>
				<author><![CDATA[ Commisar Wallacej5]]></author>
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				<title>Best way to field a tanker I.G. army?</title>
				<description><![CDATA[ or a basic break down would be<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> - plasma<br /> <br /> psyker battle squad<br /> <br /> vets- meltas<br /> vets-meltas<br /> vets-plasma<br /> vets-plasma<br /> all of the above gointo chimeras<br /> <br /> vets-grenade launchers/flamers<br /> vets-grenade launchers/flamers<br /> these two go in valks/vendettas<br /> <br /> and as for heavies i still like <br /> russ<br /> executioner <br /> demolisher<br /> <br /> but i've heard alot of good things about the manticore rocket launcher but i have to say that artillery really limits move ment as you have to leave someone back to defend it from deep strike where if you use demolishers they can lead the charge and present a difficult <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 to the enemie while screening your chimeras<br /> <br /> alternitively you could go for a third vet squad in one of the valks/vendettas <br /> <br /> if you set them up as close as possible then scout move  then on turn one you have a very realistic chance of popping some av14 with your melta guns<br /> <br /> p.s. i have not writen a list just an idea of units but i'm sure you'd know how to load each one of these out<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 02:50:19]]> GMT</pubDate>
				<author><![CDATA[ croggy]]></author>
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				<title>Best way to field a tanker I.G. army?</title>
				<description><![CDATA[ There are several ways to field an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army sucessfully; they are rather versitile. I would go as far as to say that you can field an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army like an Ork army, Keep the heavy support choices and bigg guns up front whilst you have vets and eletes in transports; shooting out the windows to keep nice, warm, cozy, and most of all: safe. Off to either sides you could have snipper/scouts protecting some footslogging spam; whist the snippers keep'em pined, the guardsmen could mop up what your hulking pormethium war machine leaves behind.]]></description>
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				<pubDate><![CDATA[Sat, 26 Feb 2011 05:01:35]]> GMT</pubDate>
				<author><![CDATA[ Wretched PlagueBearer]]></author>
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