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		<title><![CDATA[Latest posts for the thread "Blood Angels: Giving the Predator Annihilator a home?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Blood Angels: Giving the Predator Annihilator a home?"]]></description>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ So I'm sitting here looking at the slowly growing pile of boxes that will soon come to comprise my Blood Angels chapter, and I being to wonder if a tank that's long been cast off due to cost and ineffectiveness may have been given new life.<br /> <br /> The Predator Annihilator: One <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon turret and two Lascannon sponsons. In C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span>, the Predator Annihilator is generally too expensive for what it does.<br /> <br /> Now that Predators are fast for the Blood Angels, is the cost of this tank now justified? The ability to move 6" and unleash three <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> on a target is nothing to sneeze at, nor the ability to move 12" and still fire a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span>.<br /> <br /> However, it's still a Predator that'll die to anything that sneezes at it from the flank or the rear. It's also a hefty 180 points.<br /> <br /> It's also competing with Dakka predators, Whirlwinds, Vindicators, and Dreadnoughts for Heavy Support slots. Are these more valuable selections for a Blood Angels army? There's also the issue of having access to Baal Predators to consider. <br /> <br /> Vote in the poll and share your thoughts on Blood Angels Predators!]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 08:39:37]]> GMT</pubDate>
				<author><![CDATA[ RogueFox]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ I'd like to have fast pred in <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex. Damn, i'd like to have all tanks fast in <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex+drop <span class="glossaryitem" onmouseover='gp(87);'>LR</span>!!!]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 08:44:16]]> GMT</pubDate>
				<author><![CDATA[ Kugel]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Auto las preds are 135 points.  If you think about it, that's an amazing buy for mobile heavy weapons.  Yeah sure, the vendetta puts out 3 twin las shots for less, no denying that, but the pred is still an amazing buy. <br /> <br /> The auto/las pred is cheaper than triple las, and deal with transports better than triple las. In this editon of meching up, it's a wonderful choice.  ]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 08:45:18]]> GMT</pubDate>
				<author><![CDATA[ scuddman]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Twin-linked lascannon turrets on Predators are inordinately expensive. They are at least double what they should cost and should not be taken except as an extreme last resort upgrade. The auto/las Predator is far more efficient.]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 09:33:33]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ <blockquote><div><cite>Fetterkey wrote:</cite>Twin-linked lascannon turrets on Predators are inordinately expensive. They are at least double what they should cost and should not be taken except as an extreme last resort upgrade. The auto/las Predator is far more efficient.</div></blockquote><br /> <br /> Having said that, are there other places in the Codex for cost-effective ranged Anti-Tank firepower? (24 inches and beyond)]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 08:10:36]]> GMT</pubDate>
				<author><![CDATA[ RogueFox]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ I've always never run tanks in my <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, always favouring dreads. <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Las dreads, or now just drop in REAL close to tanks, and with 2 <span class="glossaryitem" onmouseover='gp(571);'>dccw</span>'s, you'll mess their days up reaaaaal nice. ]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 08:18:33]]> GMT</pubDate>
				<author><![CDATA[ bsohi]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ <blockquote><div><cite>RogueFox wrote:</cite><blockquote><div><cite>Fetterkey wrote:</cite>Twin-linked lascannon turrets on Predators are inordinately expensive. They are at least double what they should cost and should not be taken except as an extreme last resort upgrade. The auto/las Predator is far more efficient.</div></blockquote><br /> <br /> Having said that, are there other places in the Codex for cost-effective ranged Anti-Tank firepower? (24 inches and beyond)</div></blockquote><br /> <br /> Razorbacks with lascannons, Land Speeder Typhoons, and Dreadnoughts with autocannons are all more efficient than twin-las Preds.]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 08:26:07]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Not really.. 4 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> shots have about the same chance of scoring 1 penetrating hit vs armor 11 (slightly above 1 pen).. for the same price<br /> <br /> Really they're all fairly similar except lascannons can deal with higher armor and 2+/3+ save models.. The major difference is for <span class="glossaryitem" onmouseover='gp(10);'>BA</span> the predator can MOVE and fire like a dreadnought which makes it hugely more useful than the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> version]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 23:31:15]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Yes I think fast predators in general are an improvement.  I agree with Fetterkey though, for anti-transport you can't go wrong with <span class="glossaryitem" onmouseover='gp(5);'>ac</span>/2lc.  Better for the points.<br /> <br /> <blockquote class="uncited"><div>Not really.. 4 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> shots have about the same chance of scoring 1 penetrating hit vs armor 11 (slightly above 1 pen).. for the same price </div></blockquote><br /> You sure about that?  Rough calc has 4 <span class="glossaryitem" onmouseover='gp(478);'>tlac</span> shots with a significant advantage over 1 tllac against AV11. ]]></description>
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				<pubDate><![CDATA[Mon, 15 Mar 2010 23:46:58]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Not when you factor in 2 lascannons as well.<br /> <br /> 1 auto cannon causes .43 pens<br /> 2 lascannons cause .87<br /> <br /> 2 <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> auto cannons cause around 1.1 pens.. Its basically no difference statistically (Except the predator comes in a boxset and <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> arms are from forgeworld!)]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 01:10:12]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ I was talking about Predators with twin-linked lascannon turrets. Auto/las Predators are a fine option.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 01:30:19]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ I'm looking to triple <span class="glossaryitem" onmouseover='gp(5);'>AC</span> preds stock...just to tank shock a full 18"...<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheap, AV13 front tankshock/rammer, <span class="glossaryitem" onmouseover='gp(5);'>AC</span> if I get random side armor and still going 12" strong <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Though this is just theory hammer at this point.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 01:35:37]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ <blockquote><div><cite>Sanctjud wrote:</cite>I'm looking to triple <span class="glossaryitem" onmouseover='gp(5);'>AC</span> preds stock...just to tank shock a full 18"...<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheap, AV13 front tankshock/rammer, <span class="glossaryitem" onmouseover='gp(5);'>AC</span> if I get random side armor and still going 12" strong <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Though this is just theory hammer at this point.</div></blockquote><br /> <br /> I believe in the <span class="glossaryitem" onmouseover='gp(36);'>faq</span>, they stated that ramming cannot to above strength 10.<br /> Feel free to correct me if im wrong  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 02:33:54]]> GMT</pubDate>
				<author><![CDATA[ Chaoslordx13]]></author>
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				<title>Blood Angels: Giving the Predator Annihilator a home?</title>
				<description><![CDATA[ Sure, I don't really care what <span class="glossaryitem" onmouseover='gp(123);'>str</span>, all I care is that a higher <span class="glossaryitem" onmouseover='gp(123);'>str</span> is possible than normal non-fast preds. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 03:39:42]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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