<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "2k New Blood Angels Razorback Spam"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2k New Blood Angels Razorback Spam"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon Razorbacks and Vindicators have always been very very interesting to me, but the short range always seemed to be too limiting. But with fast vehicles, this is no longer a problem <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">   so without further ado:<br /> <br /> Librarian  100<br /> Blood Lance<br /> Shield of Sanginius<br /> <br /> Librarian  100<br /> Blood Lance<br /> Shield of Sanginius<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> 5 Assault Marines  165<br /> Flamer<br /> Razorback<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> Baal Predator  120<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> Baal Predator  120<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> Baal Predator  120<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Dozer Blades<br /> <br /> Vindicator  150<br /> Dozer Blades<br /> <br /> Vindicator  150<br /> Dozer Blades<br /> <br /> Vindicator  150<br /> Dozer Blades<br /> <br /> 2000<br /> <br /> Normally I would think that the dozer blades are a waste, but in this list, I intend everything to be moving 12" every single turn, skirting around opponents for side shots, and just bringing everything to bear into one spot on the table and crushing my opponent there before moving on. Losing mobility will hurt the list a lot, and the dozer blades allow me to just barrel right through terrain pieces my opponent would expect me to move around.The 6 armour 13 vehicles go in front, getting a 5+ cover save from the librarians, and the 6 razorbacks go behind with either a 4+ or 3+ depending on how close they are to tanks in front. <br /> <br /> Yes, I am aware that the list has very short range, but I'm hoping the mobility and sheer amout of firepower in one spot will be able to overcome this. Thoughts? Do you think it could work?<br /> <br /> EDIT:  HERE IS THE NEW LIST, much improved if I do say so myself (with help from people here)<br /> <br /> Librarian 100 <br /> Shield <br /> Lance <br /> <br /> Corbulo 105 <br /> <br /> Inquisitor 35 <br /> Emperors tarot <br /> <br /> 5 Assault Marines x6 990 <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun <br /> Hunter Killer Missile <br /> <br /> Baal Predator x3 345 <br /> Assault Cannon<br /> <br /> Predator x2 290 <br /> Autocannon <br /> Lascannon Sponsons <br /> Hunter Killer Missile <br /> <br /> Predator 135 <br /> Autocannon <br /> Lascannon Sponsons<br /> <br /> 2000<br /> <br /> It goes first 85% of the time, and it alpha strikes you. That's the plan. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412452.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412452.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 04:58:59]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Remember, to pen <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 with Assault Cannons with the average of say 3 hits per turn, you'll get an average of .5 6's and then you need a a 5-6 to pen or a 4-5 to glance. Against vehicles that don't let you roll that extra rending die (Eldar Grav Tanks) you're going to be hurting. I would switch 3 of the Razorbacks to Twin-Linked Lascannons for extra armor penetration ability. <br /> <br /> It's basically a guaranteed hit each turn and with 3 of them you'll be able to pen <span class="glossaryitem" onmouseover='gp(9);'>AV</span> every other turn. Not to mention easily destroy anything lower than that. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412463.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412463.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 05:06:10]]> GMT</pubDate>
				<author><![CDATA[ eNvY]]></author>
			</item>
			<item>
				<title>Re:2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ army lists like these are why I hate playing tyranid.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412665.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412665.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 07:56:42]]> GMT</pubDate>
				<author><![CDATA[ hivefleetmonolith]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Actually the assault cannons are better than the lascannons against armour 14. <br /> <br /> 4 (shots) x .88 (to hit) x .16 (to rend) x .33 (to pen) = 19.8% chance to pen<br /> <br /> 1 (shot) x .88 (to hit) x .16 (to pen) = 14.8% chance to pen<br /> <br /> The assault cannon is statistically superior against all armour values over the <span class="glossaryitem" onmouseover='gp(126);'>TL</span> lascannon in all respects except for range. It is also much better against infantry as well.<br /> <br /> Although I do admit that against eldar waveserpents (only the waveserpents have the ability, not all their grav tanks) I will have some frustration. I didn't think about that one, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Thank you for that. :] <br /> <br /> If I were going to swap the assault cannons for anything, it would be Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, but unfortunately this would change the whole playstyle of the list.<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> @ hivefleetmonolith-<br /> <br /> Eh, its definitely not an autowin against tyranids. If you fight tooth and nail for those cover saves, and you have a couple of tervigons to put <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> on your units, its going to be a pain to bring anything down.  I think a well built tyranid list should at least give this a run for its money, and it should be close match. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412670.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412670.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 08:00:02]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Yeah I'm with the others in a few <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> will help you more against Wave Serpents and Monoliths and probably even <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> (certainly C'tan) than the assault cannons.<br /> <br /> Other than that looks a pretty identikit <span class="glossaryitem" onmouseover='gp(124);'>SW</span> list using <span class="glossaryitem" onmouseover='gp(10);'>BA</span> fast vehicles to compensate and we all know how effective the wolves were with this type of list. THhough the Wolves have the advantage of Counter attack and boltguns, you have Baal Preds and Fast Vinidcators so should be a pretty awesome list.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412974.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1412974.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 12:28:43]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Well. I already have the army. Their modeled as iron hands, and I used the space wolf book first, like you mentioned. But I just really didn't like the playstyle of staying still and shooting. Not moving my models= not much fun <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.   Thats why I had the idea when I saw the new book.<br /> <br /> The loss of boltguns doesn't really mean anything to me, I never shot them the whole time I played the wolves, and counter attack isn't that bad either because I think this list is actually more durable because of the armor 13, and blood angels' shield of sanginius is cast in my opponent's shooting phase, allowing me cover even when I don't go first. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> any other thoughts guys?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413523.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413523.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 17:17:34]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I don't think shield of sanguinius works on vehicles... ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413616.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413616.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 17:45:32]]> GMT</pubDate>
				<author><![CDATA[ Twalks]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ You only have 9 fast <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannons, only 9, and they're all stuck on vehicles... Frightening<br /> <br /> Maybe it might be fair for you to have to go second?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413733.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413733.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 18:22:27]]> GMT</pubDate>
				<author><![CDATA[ rdlb]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ thats a sick list]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413745.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413745.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 18:28:48]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ twalks- It says "all UNITS within 6 inches of the librarian recieve a 5+ cover save"<br /> <br /> just like stormcaller does. So yes, you get a cover save on vehicles from shield of sanguinius.<br /> <br /> rdlb- it is frightening, but I think the list does have the huge shortcoming of range. I can only work within 24" of you. (although I do admit its quite deadly once it gets there ;D  <span class="glossaryitem" onmouseover='gp(84);'>lol</span>)<br /> <br /> and hey, I could add in an inquisitor with emperors tarot instead of some of the dozer blades for that added chance to get first turn if I really wanted. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413750.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413750.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 18:31:38]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Vehicles need to be obscured to receive a cover save..  <br /> <br /> A list like this is very mean, and I have thought about making one myself.. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413772.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413772.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 18:40:45]]> GMT</pubDate>
				<author><![CDATA[ Twalks]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ The Term<br /> <br /> "Alternate sexual orientation" <br /> <br /> comes to mind when viewing a list like this. But for flat out cheese it's hard to beat.<br /> <br /> Throw in <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> land speeders and you have a perfect Ard Boys List. <br /> <br /> Any thoughts on squeezing in a Sang Priest or 2 to make all your "troops" <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413864.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413864.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 19:16:12]]> GMT</pubDate>
				<author><![CDATA[ Russell]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ yup, unfortunate as it is, your vehicles do indeed get a 5+ cover save, they just cant use it without being obscured =/]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413883.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1413883.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 19:22:11]]> GMT</pubDate>
				<author><![CDATA[ mon-keigh slayer]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ No. They recieve a 5+ cover save, just like the psychic power says it does. It says 'recieves a 5+ cover save', not 'counts as being in 5+ cover save piece of terrain' or some shenanigans like that. How can that be interpreted any differently?<br /> <br /> You do not have to be obscured to recieve cover save on vehicle, you just have to be obscured to recieve a cover save on a vehicle from terrain or other models in the way.<br /> <br /> Russel- I would much rather have the baal predators as my fast attack rather than the <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/<span class="glossaryitem" onmouseover='gp(336);'>hf</span> speeders. Those are for either vanilla marines, or space wolves. If I were to bump it up to 2500 I would probably add a couple units of sternguard with a whole lot of combi-meltas and heavy flamers because that is something this list lacks. <br /> <br /> I would love to put in sanguinary priests, and yes I am aware that they are a bargain for their points, but if I drop all the flamers and dozer blades I unfortunately only net 90 points, not enough for the pair that I would want/need in the army. I don't think its worth the trade. If my troops are forced out of their razorbacks I will unfortunately have to leave them behind if needed, and they will just sit on a piece of terrain, g2g, and hopefully hold on to my objective. The list can't afford to stay still.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414031.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414031.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 20:30:58]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Reread <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 60.<br /> <br /> "If the target is obscured and suffers a glancing or penetrating hit, it may take a cover save against it, exactly like a non-vehicle model would do against a wound.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414046.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414046.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 20:36:19]]> GMT</pubDate>
				<author><![CDATA[ Twalks]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ twalks- I answered you over on the other thread, but I'll state it here for other's sake, because I don't want this to be missed.<br /> <br /> The quote you have provided gives no support for your claim, it actually supports mine. There is more than one way for model to receive a cover save, and actually being in cover is just one of them. The part in the rulebook that states only that a vehicle must be obscured to <i>claim to be in cover</i>, not <i>receive a cover save</i>. There is a difference. You can get cover saves on a model by turboboosting with a bike, moving flat out with a skimmer, and being in range of a power or ability that grants you a cover save, just like stormcaller or <span class="glossaryitem" onmouseover='gp(433);'>SoS</span>, and none of these require to be in cover.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414266.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414266.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 21:37:59]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I quoted the text from the rulebook.. It says if the target is obscured it can take a cover save.. Ie <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> says vehicles in range are obscured.. <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/284466.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/284466.page</a> I put the question up in <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> go ahead and state your case so I stop spamming the 2 threads.. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414284.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414284.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 21:41:51]]> GMT</pubDate>
				<author><![CDATA[ Twalks]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Okay sir. Thank you, sorry for this banter, didn't really belong here <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414332.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414332.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 21:55:52]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Jeez... Another endless argument<br /> <br /> At any rate your list is still frightening, and no one has even mentioned the three fast vindicators, which are particularly frightening.  Just have fun playing it and clear the 'issue' up with your opponent before each game, I'm sure it will be nasty and fun either way.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414372.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1414372.page</link>
				<pubDate><![CDATA[Tue, 16 Mar 2010 22:05:07]]> GMT</pubDate>
				<author><![CDATA[ rdlb]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Is there anything else that you guys can think of that this list will have trouble with?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415189.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415189.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 03:52:12]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>Re:2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ This list is great on paper, the only thing I see screwing it would be terrain that may cause it to bottleneck with all the tanks...  but with the plows and the "fast " factor you should be ok, not to mention the complete lack of terrain at large events such as hard boyz, just practice your setup. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415242.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415242.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 04:18:16]]> GMT</pubDate>
				<author><![CDATA[ IG88]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ ig88- well, the plan was to use the librarians to give cover to the vehicles when there isn't much cover on the table... considering there now seems to be much debate over whether the shield will actually confer a cover save to the vehicles or not, I guess I will have to wait for the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.   And with the terrain, the whole reason I put the dozerblades on is so that I COULD just plow right through terrain pieces to get to where I needed, without having to worry so much. <br /> <br /> I don't think it will have a problem with the 'bottleneck', and if needed I can just split the army in two wings- it divides quite nicely. I plan on having my first game with it tomorrow. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415296.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415296.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 04:49:03]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ This seems like a frightening army to some extent, but it's horrendously vulnerable to certain units. What do you do if another person brings a shooty army and gets the first turn? What do you do against Land Speeder Typhoons who stay out of range? What do you do against Vendettas? What do you do against the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> version of this list, which outnumbers you in vehicles and also brings Long Fangs?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415474.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415474.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 06:36:18]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ fetterkey- If the opponent get's first turn I either reserve, or I take the alpha strike on the chin, and refuse flank to make it so that some of his firepower is out of range, and move up in my turn to bring my own firepower to bear, and hope my cover saves hold out.   The space wolf version of this list has 3 more land speeders, while this list has half of its tanks with front armour 13. I own the space wolf version of the list, and that's where I originally got the idea for this one. The Land speeder typhoon can stay out of range of a couple units, maybe, but there is no way they are going to avoid 12 fast moving vehicles, and the vendettas can only move 6 and continue to fire at full effect.<br /> <br /> But because of all of this, what do you guys think of this list instead?  It really goes against the whole playstyle that I wanted with the first list... but it is probably more effective..<br /> <br /> I call it "Relentless"<br /> <br /> Librarian 100 <br /> Blood Lance <br /> Shield of Sanginius <br /> <br /> Librarian 100 <br /> Blood Lance <br /> Shield of Sanginius <br /> <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br />  <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> <br /> 5 Assault Marines 160<br /> Flamer <br /> Razorback <br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> <br /> Baal Predator 145 <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon <br /> Heavy Bolter Sponsons <br /> <br /> Baal Predator 145<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon <br /> Heavy Bolter Sponsons<br /> <br /> Baal Predator 145 <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> Heavy Bolter Sponsons<br /> <br /> Predator  135<br /> Autocannon<br /> Lascannon Sponsons<br /> <br /> Predator  135<br /> Autocannon<br /> Lascannon Sponsons<br /> <br /> Predator  135<br /> Autocannon<br /> Lascannon Sponsons<br /> <br /> 2000<br /> <br /> just move 6" every turn and fire continuously the whole way]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415516.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415516.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 07:13:43]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Your above list is close to the one I am working on even as we speak and <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> is far superior to the vindicator variant.<br /> <br /> Too easy to lose the only threat the vindicator has and there is really no need for all those dozer blades.<br /> <br /> 50/50 on the Baals taking flamestorm cannons too.  With the scout move they basically wipe horde armies off the table if you get turn one.<br /> <br /> Also need to throw Corbulo in there to give an extra shot at going first.<br /> <br /> To get lean and mean drop a lib.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415536.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415536.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 07:34:14]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I really do find assault cannons to be the bees knees and would rather take them then lascannons. And I thought eldar had the rule to not allow <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> pen not ignoring rending as well?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415564.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415564.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 07:58:39]]> GMT</pubDate>
				<author><![CDATA[ TheTrueProtoman]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ blood angel- Yes, I agree that it is superior than the vindicator variant, I just prefer the playstyle of being able to move very quickly, while the above list like I said, has a more 'relentless' feel instead. I will have to play both though. I didn't think about the possibilities of the combination of corbulo and an emperors tarot inquisitor.. hmm. I am unsure as to where to get the points for this though. The librarian isn't enough, I would have to drop points elsewhere as well.  I know the dozer blades aren't really necessary, but they are nice for the ability to be able to go anywhere and take full advantage of the mobility without having to worry.<br /> <br /> So I'm guessing that everyone is going to agree that the "Relentless" list is far superior to the vindicator one? I had both written out, I just think the vindi's would be more fun...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415571.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415571.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:03:26]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ You have too many troop choices in there.  Your points can come from there. I doubt you'll need any more than 4 <span class="glossaryitem" onmouseover='gp(400);'>AS</span>/<span class="glossaryitem" onmouseover='gp(112);'>RB</span> combos.<br /> <br /> That gives you 420 pnts?  Enough for a unit of <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(270);'>sh</span> terminators a pod and Corbulo easy right? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415573.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415573.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:05:56]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Protoman- It states 'all ranged attacks never roll more than 1d6 for armour penetration' so rending unfortunately does not work against them. <br /> <br /> and no, there is no such thing as 'too many troop choices'. <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>. When your troop choices don't suck, you take as many as you can- that's six of them. Trust me, play an objective game with max troop choices. It allows you to be very aggressive in your playstyle, while lists that have fewer troop choices are forced to be more conservative. This is a very good thing, it gives you control over the flow of the game, and allows you to get max battle points in tournaments (which this list is intended) because you actually can reliably get at least 4 objectives if you play smart. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415577.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415577.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:06:41]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Ok, I realize you have no idea about my background as a player.  I understand the need for as many troop choices as you can get when they are decent.  What I am telling you is that they are not going to be the workhorses of your army and so while you might want to get aggressive with them they will never do the work that a squad of terminators dropped in the enemy ranks the first turn will do.<br /> <br /> Your opponent basically has to turn some of their high powered weapons on them therefore reducing the fire they are able to send down range at your preds.  They 'choose their poison' and they can't possibly just ignore the terminators.<br /> <br /> Even if you drop down to 5 choices and wax one of the Libs that gives you 260 pnts to play with, enough to take Corbulo and other priests to beef up your 'aggressive assault squads.'<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415586.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415586.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:15:43]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I didn't say anything about you as a player. I believe Blood angel drop pods only hold 10, and I don't think terminators can even take them as dedicated transports (if I'm wrong, then I sincerely apologize).<br /> <br /> But I just don't want to play with terminators or drop pods in a list like this, it just doesn't fit, and I would rather have that 6th troop choice, and I'm just stating that the max troops allow you to have a more aggressive playstyle and not worry about protecting your troops at all costs. If your troop choices are good, then yes, they can be the workhorses of your army. I'm sorry if what I said came across wrong and offended you.<br /> <br /> Here is a modified list though, just for funsies-<br /> <br /> Librarian  100<br /> Shield<br /> Lance<br /> <br /> Corbulo  105<br /> <br /> Inquisitor 35<br /> Emperors tarot<br /> <br /> 5 Assault Marines x6  990<br /> Razorback<br /> Lascannon/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasmagun<br /> Hunter Killer Missile<br /> <br /> Baal Predator x3  345<br /> Flamestorm Cannon<br /> <br /> Predator  x2  290<br /> Autocannon<br /> Lascannon Sponsons<br /> Hunter Killer Missile<br /> <br /> Predator  135<br /> Autocannon<br /> Lascannon Sponsons<br /> <br /> <br /> The tarot and corbulo combo gives you about an 85% chance to get first turn, so you can scout up the baal's, then shoot the silly amount of hunter killers/lascannons/autocannons/plasmas, cripple his shooting, and hopefully demech a couple units and flame them with your s6 ap3 templates. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415602.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415602.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:34:03]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ No harm/no foul.  I could also be completely wrong about the termintor/pod combo.  I know the wolves can do it so i figured it transferred over to us as well.  <br /> <br /> I think the 'core' of the list is 4 <span class="glossaryitem" onmouseover='gp(400);'>AS</span>/<span class="glossaryitem" onmouseover='gp(112);'>RB</span>'s and 6 Preds and anything past that it is hard to screw up.  For instance, adding some more <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 in the form of ripper dreads could also be an option. <br /> <br /> While I don't think the 'All seeing eye' is essential it does rock the house for competitive play and is a much better bargain on a more useful character than has ever had anything like that before.<br /> <br /> Heh, adding in the Tarot and you are more thank likely going to get shanked in the parking lot after the tournament.<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415608.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415608.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:41:43]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Yeah, I was going to do the bjorn/tarot combo with the wolves, but bjorn is very very expensive. corbulo is much cheaper, and has great utilility. The above list just makes me giggle. 1 hunter killer is stupid, but firing 8/9/lots is just funny first turn, especially when you almost always get first turn, and their on fast platforms that are firing lascannons and plasmaguns too. And yes, you're probably right about the shanked part. <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> thank you for the help/advice. I didn't even think about corbulo before.   And can furiosos get hunter killers like ironclads? If so, I think that is great idea as well. <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415615.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415615.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:45:44]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Looks pretty horrific with the Las-sponson Perds now. Addingh Corbulo and and the&nbsp;Tarot Inquis is just sick.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415625.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1415625.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 08:55:15]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I'm glad you like it. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">   any other ideas?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1416786.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1416786.page</link>
				<pubDate><![CDATA[Wed, 17 Mar 2010 19:13:30]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Much better, though I'm a little skeptical of this style of list in general. That being said, this is one of the best versions of it I've seen.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417837.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417837.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 04:20:14]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Fetterkey - keeping things in reserve is a decent way to stop heavy shoot armies that are going to go first against you.  Coming in from reserve all these fast vehicles can still fire 100% of their weapons.  It just takes half of the preds coming on to down 3 vendettas.  That is not counting the razorbacks.<br /> <br /> With Corbulo you are radically increasing your odds at going first - then you just have to bank on the other guy not seizing.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417847.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417847.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 04:25:32]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ fetterkey- do you have any suggestions as to how I can change it so that you aren't skeptical?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417856.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417856.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 04:30:15]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ blood angel-- <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armies can counter-Reserves you, and do it better with the appropriate advisors.<br /> <br /> tjdieter2191-- Not particularly, as I'm not skeptical of this list itself, I'm skeptical of Razorback spam in general. This is by far the best Razorback spam list that I've seen, and I would definitely use the Corbulo variant of the list.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417925.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417925.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 05:18:31]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ If they win the roll to go first do you think they are going to say 'i'll keep all my crap in reserves?'  <br /> <br /> While it is not uncommon to take the Officer of the Fleet (i do all the time in my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list) with 12+ things in the list that can destroy, or at least keep from shooting, vendettas (or chimeras or anything with a chimera chassis) your still not too at risk from the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> gun line because on average you're getting almost 4 of them in on round 2.<br /> <br /> Just sayin'<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417947.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417947.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 05:32:12]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ <blockquote><div><cite>blood angel wrote:</cite>If they win the roll to go first do you think they are going to say 'i'll keep all my crap in reserves?' <br /> </div></blockquote><br /> <br /> Reserves don't have to be all or nothing. Also, if you reserve against a Master of the Fleet army, you will probably get 3 out of your 9 actual anti-tank units in, which will be able to kill or suppress 3 enemy units at most. You will probably not succeed in doing this with all applicable units.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417973.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1417973.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 06:04:20]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ So basically as far as razorback spam goes this list looks pretty much perfect I really can't see anything to add.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418281.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418281.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 10:39:24]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ @fling-  you even like the hunter killers? When I suggest them, most people go crazy, telling me I'm stupid. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> But sweet, I'm starting to feel a lot more accomplished in my list building skills, especially if it only takes three refinements to get to 'perfect' <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> I'm still probably going to play with the vindicators, but most likely with the addition of corbulo, just because it seems for fun to play. Like I said, moving my models=fun, and I did the modified lists so that others could see my thought process, and if they liked what they saw.. steal the idea. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> @fetterkey-  I think if you deploy correctly (I think you can manage to get half of your army in cover, and the other have to be covered by <span class="glossaryitem" onmouseover='gp(433);'>SoS</span>), then I think the army is durable enough to soak up the alpha strike and keep firing. 13 front armour and cover saves is going to be quite difficult for even guard to deal with at range. If anything, I would be afraid of railguns, but even then it's still going to be a pain. With the combination of corbulo/tarot, having about an 85% chance to go first is incredible, and it usually should not be a problem.<br /> <br /> And should I change the baal preds back to assault cannons? I just gave them flamestorms for funsies, to be honest. <span class="glossaryitem" onmouseover='gp(84);'>lol</span> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418813.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418813.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 15:33:37]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I've become a believer in HKMs for their turn 1 use. They've also got better <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>, in general, than sponsons do. Personally, I think you've got plenty of <span class="glossaryitem" onmouseover='gp(482);'>AT</span> without the Las-sponsons on the Predators. I'd go <span class="glossaryitem" onmouseover='gp(51);'>HBs</span>, myself, on those. I'm not sure what all the points values are on those, but it should be enough to equip the rest of your armor with HKMs. If you've got enough extra points, get some <span class="glossaryitem" onmouseover='gp(336);'>HF</span> sponsons for the Baals. I'm not convinced by Assault Cannons anymore. In 4th, they were the end-all, be-all. Now, they're overpriced for what they do (how many Tornado <span class="glossaryitem" onmouseover='gp(456);'>LS</span> do you see around anymore?). I think that's still the case for the Baal.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418850.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418850.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 15:50:37]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ The opponent can still seize right?  So no matter what there's that 1/6, so that's something to keep in mind.<br /> <br /> As for you wanting first, even if I get it I'd give it to you.  Going second is as powerful <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418851.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1418851.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 15:51:00]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ <blockquote><div><cite>tjdieter2191 wrote:</cite>And should I change the baal preds back to assault cannons? I just gave them flamestorms for funsies, to be honest. <span class="glossaryitem" onmouseover='gp(84);'>lol</span> </div></blockquote><br /> <br /> I'd definitely go with the twin <span class="glossaryitem" onmouseover='gp(5);'>ACs</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1419684.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1419684.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 21:56:27]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
			</item>
			<item>
				<title>Re:2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ What about the assaulting with this list? you move up the first turn, firing away with your preds, then you disembark the second, but then they can't assault.... what you going to do?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1419962.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1419962.page</link>
				<pubDate><![CDATA[Thu, 18 Mar 2010 23:58:21]]> GMT</pubDate>
				<author><![CDATA[ Cjsuner]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Your assaulting is secondary to the blasting.  Just like with Zerks or Space Wolves or whatever, you move to where you want to be 'next round' to be able to get out and assault before moving the tank.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420022.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420022.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 00:29:40]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>Re:2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I think you will murder people either way, the predator heavy list looks a little better than the vindi list in my opinion, either one and I'd have have to change my underwear after you out all those tanks on the table.  I can't believe they let the predators be fast... seriously its just nuts, I have not seen the codex but are they at least more points?  is there any drawback? <br /> <br /> Oh yeah and who cares about vandetta's or even mechdar.... all the tanks in this list are fast meaning you can add a foot to there firing range, no way those will out maneuver this list and even if the take a tank or 2 there going down in the next shooting phase, hands down. <br /> <br /> Also, there's no such thing as "too many troops" in this edition... 2/3's of the missions are objectives, spamming troops never hurts. <br /> <br /> This list is going to be real fun to play so make sure you write up some batreps up when you test it.  <br /> <br /> It will be funny though if you ever play a deffroller army that manages to run over a few tanks a turn, I doubt they would get close enough though with all that las cannon goodness and =1 for open top, still though... it would be funny.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420081.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420081.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 01:02:49]]> GMT</pubDate>
				<author><![CDATA[ IG88]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ These list will bring back the hammer units.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420084.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420084.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 01:03:31]]> GMT</pubDate>
				<author><![CDATA[ CKO]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span> this is pretty much my space marine list.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420164.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420164.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 01:36:37]]> GMT</pubDate>
				<author><![CDATA[ Asherian Command]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ death by monkeys- You already stated why you never seen land speeders with assault cannons anymore- they're too expensive, and their very fragile as well. The land speeder tornado used to be much cheaper. The razorbacks are the same amount of points as a land speeder tornado (how funny is that?), has armour 11, moves just as fast, is a transport, and is twinlinked. So yes, I think the assault cannons are worth it in this case, but like everyone else has stated.. the las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> is still probably better (its a shame, I really like those assault cannons too <span class="glossaryitem" onmouseover='gp(84);'>lol</span>).  And I wouldn't ever put heavy flamer sponsons on the baal. They're a main weapon.. so you will only ever be able to fire one when you move 12 (which you will have to, to make the flamer effective... unless your opponent is an imbecile <span class="glossaryitem" onmouseover='gp(84);'>lol</span>)<br /> <br /> sanctjud-  Normally going second is just as powerful as going first. But in this case, you want to go first so you can deny this like the alpha strike. If this list goes first, I'm completely serious when I say that it can seriously cripple (shake/stun enough vehicles that you can't return fire, or focus fire on any foot fire support units) your army in the first turn, and then continue to wittle away at you every turn after that.<br /> <br /> fetterkey- yes, I will change it back. I think the duality of the assault cannon is much better.<br /> <br /> cjsuner- the list doesn't assault, it fills you with bullets. unless it is extremely in my favor (guard/tau) and I have been blown out of my transport. I bought the taxis, I intend to use 'em. <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> IG88- I don't think this list will have any problems with battlewagons. I'm so mobile that getting side shots should be a piece of cake, and once I do, the amount of firepower I have, the battlewagons go poof.<br /> <br /> I haven't been posting on here for long, (obviously) if I were to post a battlereport with this list, where do I put it?<br /> <br /> CKO- What do you mean 'bring back the hammer units'?<br /> Are you talking about the big expensive units that wreck everything they touch? Because if so, I'm not scared of any of those units, considerings those units are <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented, and they will have a tough time catching me/hitting me in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> because I will just move fast if needed.<br /> <br /> Asherian- surely you're not referring to a vanilla marine list? Blood angels do razorback spam much much better, if you couldn't tell. <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420228.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420228.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 02:09:09]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ The list is solid I think everyone knows that <span class="glossaryitem" onmouseover='gp(9);'>av</span> 13 spam is going to be the most popular build, but I think this list does not match up well against vulkan list. Assault terminators with a nice mix of melta weapons will be hard for you to deal with, 30 marines are not that scary.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420277.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420277.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 02:33:16]]> GMT</pubDate>
				<author><![CDATA[ CKO]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ CKO- the only melta that marines have that moves just as fast as this list does is <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/<span class="glossaryitem" onmouseover='gp(336);'>hf</span> speeders. And guess what, they're target number 1. And with this much firepower, even if you move flat out, you will at least be shaken/stunned, if not dead. Dreads only move 6, and can be avoided (especially with the most updated list, because it has very good range), and then you have tacticals. Which will move up 12 first turn, not fire, and then be either avoided, or shaken and ignored. I don't care about vulkan. I don't care if you're twin-linked if you cant fire.   The only lists I'm really threatened by (not even scared of) are lists that have a similar build-- many many targets, and a lot of long ranged, high strength firepower. Thats guard, tau, and a few marine builds. <br /> <br /> I just replied about the assault terminators. What the hell are they going to do against fast moving vehicles/a hail of bullets/lascannons and plasma guns up the ying yang. Oh yeah, either do nothing, or die. awesome. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420292.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420292.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 02:43:32]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I'm like 60/40 in favor of the assault cannons.  Gives a bit more versatility but really, if you can alpha strike a horde army with your Baals and the flamestorm on turn one they are for sure going to be fighting an uphill battle for the entire rest of the game and it helps thin out the hordes in case you actually have to end up assaulting them with the small unit sizes.<br /> <br /> Just sort of being devils advocate at this point.  I like the range and the potential to pop <span class="glossaryitem" onmouseover='gp(9);'>av</span> 14 or murder high toughness creatures with the assault cannons.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>CKO wrote:</cite>The list is solid I think everyone knows that <span class="glossaryitem" onmouseover='gp(9);'>av</span> 13 spam is going to be the most popular build, but I think this list does not match up well against vulkan list. Assault terminators with a nice mix of melta weapons will be hard for you to deal with, 30 marines are not that scary.</div></blockquote><br /> <br /> The only prayer that vulkan has is with drop pods - which is viable.  But that is at best a coin flip since you'll only get half the army down on the first turn facing the entire <span class="glossaryitem" onmouseover='gp(10);'>BA</span> gun line.  You kill a couple of tanks, maybe - because don't forget about cover and the 5+ save from the lib, and then get to put your entire 'first strike' force back in the box.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420297.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420297.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 02:45:49]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ blood angel- How many armies can do 'horde', let alone even moderately effectively? Oh right, Nids. Guard are too slow, can't get to objectives and are very susceptible to refused flank. We all know horde orks is bad. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.  So, lets see which is better against nids.. they will have tervigons to continue to spawn more gaunts, so killing a few first turn aren't going to help, you're going to need to kill the tervigons. Assault cannons are far superior in this role. Kill the tervigons and you cripple the army. The only other thing you would shoot at would be hive guard/zoanthropes, or tyrannofexs. The flamestorm is probably better against the hive guard, but much less effective against the other two. So even against the best horde army, the assault cannon will probably be less effective, a wash at best. Against everything else, the assault is probably better.<br /> <br /> Like I said, I put the flamestorm in for funsies. <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Uh no. Full drop pod armies aren't viable in the vanilla marine book. Period. We already went over the reserves option, and guess what, that's what you do against a drop marine army, every time.  Vulkan is much better in an army that at least mostly starts on the table. If you really want a drop pod, put in suicide sternguard, at least they will hit reliably with vulkan. A vulkan army with <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/<span class="glossaryitem" onmouseover='gp(336);'>hf</span> dreads and speeders, and <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/flamer tactical squads is a viable army, but it suffers the same problem my first list had- range.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420326.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420326.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 02:58:55]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Drop pods dont care how fast you are and they prefer to go second, there are openings in the list I know I play against stelek list all the time.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420331.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420331.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:01:41]]> GMT</pubDate>
				<author><![CDATA[ CKO]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ CKO- You just reserve against a drop pod army, deny them the alpha strike, and it doesn't matter who goes first and who goes second. Half of the pods will come down first turn, and when they do, they cannot be placed in a good position because you will not know where the opponent is. So go ahead, castle up in the middle with all your pods, with your now foot army with all short ranged weapons. Or you can pick to drop down on my table edge, but I can guarantee you won't cover enough of it to prevent me from just stacking one half of what you have on the table. Guess who wins there too? Full drop pod armies aren't viable in the vanilla book.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420341.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420341.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:08:53]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ hey, don't go all internet rage on me <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I did point out that I was being devils advocate for the fun times of being able to vroom vroom across the table and template someone. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Very true about the reserves against a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> army, unless you give that inquis a couple of mystics. Then his entire <span class="glossaryitem" onmouseover='gp(262);'>DP</span> army is picked up as soon as it hits the table... if you had flame storm cannons <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420362.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420362.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:22:30]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ bloodangel- I only got internet rage when you said that full drop pods where not only viable.. but also the best way to run Vulkan. and I went all 'oh no he didn't!'  <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> But yes, scouting, fast, flamestorm cannons is hilarious, but probably not the best choice. Just like the <span class="glossaryitem" onmouseover='gp(126);'>TL</span> assault cannons on the razorbacks, and fast vindicators. There are just better choices. (can you tell that I'm bitter about the first list not being the most effective? <span class="glossaryitem" onmouseover='gp(84);'>lol</span>)<br /> <br /> and I would love to put mystics on the inquisitor (especially considering my friend wants to do the all deepstriking jump marine army),  but he doesn't have anywhere to go since he is no longer an independent character. Unless there were a few stormravens...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420371.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420371.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:27:45]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ Librarians can't give vehicles cover saves from anything besides wounds. I'd rethink the plan.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420386.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420386.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:38:37]]> GMT</pubDate>
				<author><![CDATA[ Kreedos]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ What i meant was that the only prayer that vulkan has against THIS list is to drop pod.. otherwise he never makes it off the line.  It isn't winning against this list by any stretch.<br /> <br /> CKO invoking the name of Vulkan is silly, just as silly as him trying to defend it by saying 'i play with stelek all the time' <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Anyway.. back to our normal conversation. I have three baals.<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420395.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420395.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:41:41]]> GMT</pubDate>
				<author><![CDATA[ blood angel]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ I dont mean a full drop pod army what about 1 drop pod that combat squads with meltaguns to shoot at 2 razorbacks. <br /> <br /> The main problem with this list is that you believe you will be able to cripple an army in one round of shooting, which you can do if the list is all mech. What about list that have infantry in cover? You believe your baal predators will be able to move around the melta transports to reach them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420400.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420400.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:42:18]]> GMT</pubDate>
				<author><![CDATA[ CKO]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ kreedos- I'm not going to have another argument about this on here. Everyone that I have talked to (except for people on here) have said that the shield gives cover to vehicles. Even if it doesn't, its not a crutch in the list, and I don't need it to win anyway. It is just something that makes the list even better. So no, I don't have to rethink the plan, I just exclude the librarian giving cover part, everything else is the same.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Uh. Who is drop podding down and shooting 2 different units with meltas? A 10 man unit of sternguard? So that's what.. 300+ points to drop down, kill two targets (hopefully) then die? But unfortunately... this is your best option with drop pods, and its still not efficient. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. <br /> <br /> If they are just infantry in cover, and have heavy weapons then they aren't mobile.<br /> <br /> If I go second then I will just refuse flank and force a 1/3 of your units to be out of range (what are we talking about here? Long fangs/devastators, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> heavy weapons teams, broadsides?)<br /> <br /> If I go first then I will move as necessary to get cover/block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>, and kill your supporting elements if its devastators, because they're really expensive and don't put out a scary amount of firepower. If its <span class="glossaryitem" onmouseover='gp(69);'>IG</span> or broadsides, then they're very susceptible to instant death. Long fangs have no ablative wounds, and every time you pick up a model, it either takes away your split fire capability or has a heavy weapon.<br /> <br /> blood angel- that makes much more sense, but still doesn't make it true. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.   and yes, invoking the name of vulkan/stelek is silly. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. I frequent YTTH, but that doesn't make me super awesome pwnzors. <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> and whoa, what a coincidence, I also have 3 baals. but anyways. Any other contructive criticism? Should I edit the first post with the new list, so people don't comment on that one because they don't read the thread? <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420401.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1420401.page</link>
				<pubDate><![CDATA[Fri, 19 Mar 2010 03:42:34]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
			<item>
				<title>2k New Blood Angels Razorback Spam</title>
				<description><![CDATA[ So I take it there isn't anything else that needs to be said?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1422995.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284350/1422995.page</link>
				<pubDate><![CDATA[Sat, 20 Mar 2010 03:21:18]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
			</item>
	</channel>
</rss>